Player Matchup

Chiron
Chiron
Brian80x
Chiron
Level 138
God Stats
10W - 4L
1,500 SR
Queue Stats
375W - 362L
1,258 Elo+
Party 1
Medusa
Medusa
Wafflecookies
Medusa
Level 117
God Stats
2W - 4L
1,285 SR
Queue Stats
247W - 253L
1,258 Elo+
Party 1
Horus
Horus
hangmanwa7id
Horus
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
150W - 148L
1,501 Elo+
Solo
Baba Yaga
Baba Yaga
heyhellbound
Baba Yaga
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 54L
1,421 Elo+
Solo
Bellona
Bellona
staggeringpage
Bellona
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 164L
1,372 Elo+
Party 1
Team Averages
Level 104
1,457 SR
1,362 Elo+

VS

Team Averages
Level 128
1,500 SR
1,337 Elo+
Cerberus
Cerberus
Heatss
Cerberus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Md400k
Sun Wukong
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,192 Elo+
Party 3
Sylvanus
Sylvanus
Ujosu
Sylvanus
Level 266
God Stats
5W - 9L
1,500 SR
Queue Stats
910W - 940L
1,468 Elo+
Solo
Da Ji
Da Ji
XANT2Sau3yX
Da Ji
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 40L
1,263 Elo+
Party 2
Agni
Agni
XNBAQuAnX
Agni
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 59L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Brian80x
Chiron
16
9 / 3 / 12
9,913
991
19,013
10,125
4,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 2 / 16
9,250
925
17,728
11,650
5,862
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
3 / 1 / 17
8,728
873
7,164
14,554
10,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
heyhellbound
Baba Yaga
17
4 / 1 / 15
9,658
966
13,738
5,948
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

13
2 / 3 / 11
8,200
820
7,269
14,092
12,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Heatss
Cerberus
13
0 / 4 / 10
8,184
818
6,748
19,292
17,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Md400k
Sun Wukong
14
2 / 4 / 6
7,782
778
9,712
16,241
12,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Ujosu
Sylvanus
14
0 / 4 / 6
7,404
740
8,414
16,048
14,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 4 / 5
9,037
904
9,537
12,729
8,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
15
3 / 5 / 6
8,582
858
10,899
8,931
3,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
43
21
Kills
10
10
Deaths
21
71
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chiron
Brian80x
Chiron
9
3
12
5
L
Cerberus
Heatss
Cerberus
0
4
10
1.25
L
Sun Wukong
Md400k
Sun Wukong
2
4
6
1.25
L
Sylvanus
Ujosu
Sylvanus
0
4
6
0.75
W
3
2
16
5.5
L
5
4
5
1.88
L
Agni
3
5
6
1.2
W
3
1
17
11.5
W
Baba Yaga
heyhellbound
Baba Yaga
4
1
15
11.5
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,912
Damage
45,310
56,369
Taken
73,241
36,097
Mitigated
57,143
31,807
Healing
30,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Brian80x
Chiron
19,013
4,780
2,448
1,959
10,125
4,785
3,264
4,433
5,692
0
31,037
L
Cerberus
Heatss
Cerberus
6,748
652
144
5,989
19,292
17,541
340
3,761
15,531
18,616
0
L
Sun Wukong
Md400k
Sun Wukong
9,712
1,117
949
4,102
16,241
12,785
793
2,934
13,307
0
21,170
L
Sylvanus
Ujosu
Sylvanus
8,414
845
8,020
5,461
16,048
14,906
87
2,305
13,743
16,247
0
W
17,728
8,043
895
1,099
11,650
5,862
2,221
6,802
4,848
0
32,908
L
9,537
3,004
587
3,490
12,729
8,262
560
3,050
9,679
0
17,427
L
Agni
10,899
549
1,160
535
8,931
3,649
0
802
8,129
22,939
0
W
7,164
4,052
8,907
9,037
14,554
10,547
514
6,714
7,840
0
8,511
W
Baba Yaga
heyhellbound
Baba Yaga
13,738
417
1,153
2,866
5,948
2,745
1,376
1,870
4,078
28,635
1,244
W
7,269
1,913
1,441
2,002
14,092
12,158
830
6,242
7,850
0
12,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,749
Gold Earned
40,989
122
Minions Killed
99
0
Camps Cleared
0
1,023,518
Distance Traveled
942,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,913
991
28
3
0
181,220
0
L
Cerberus
8,184
818
14
1
0
190,809
0
L
Sun Wukong
7,782
778
14
1
0
224,872
0
L
Sylvanus
7,404
740
16
2
0
172,068
0
W
Medusa
9,250
925
39
4
0
181,398
0
L
Da Ji
9,037
904
21
2
0
182,572
0
L
Agni
8,582
858
34
3
0
172,341
0
W
Horus
8,728
873
3
0
0
211,161
0
W
Baba Yaga
9,658
966
33
3
0
233,962
0
W
Bellona
8,200
820
19
2
0
215,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role