Player Matchup

Anhur
Anhur
EscoVelocity
Anhur
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 45L
1,471 Elo+
Party 2
Chaac
Chaac
Pnkmngo09
Chaac
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,749 Elo+
Solo
Sol
Sol
pipusplace
Sol
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
43W - 27L
1,896 Elo+
Party 2
Team Averages
Level 87
1,500 SR
1,705 Elo+

VS

Team Averages
Level 72
1,589 SR
1,569 Elo+
Persephone
Persephone
InNOutKid
Persephone
Level 75
God Stats
1W - 1L
1,766 SR
Queue Stats
291W - 233L
1,583 Elo+
Party 1
Fenrir
Fenrir
SpecialOpz_IIx
Fenrir
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
192W - 196L
1,555 Elo+
Solo
Bacchus
Bacchus
sethical11
Bacchus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 21L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 10
7,726
773
4,421
9,092
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
Pnkmngo09
Chaac
13
3 / 2 / 8
7,913
791
8,186
13,313
9,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
8 / 2 / 4
9,266
927
20,313
9,483
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
InNOutKid
Persephone
12
1 / 4 / 5
7,736
774
6,958
9,346
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 6 / 3
7,577
758
7,622
13,130
7,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
sethical11
Bacchus
13
3 / 2 / 4
8,144
814
8,059
15,793
19,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
12
Kills
8
8
Deaths
12
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
4
10
1.5
L
Persephone
InNOutKid
Persephone
1
4
5
0.88
W
Chaac
Pnkmngo09
Chaac
3
2
8
3.5
L
4
6
3
0.92
W
8
2
4
5
L
Bacchus
sethical11
Bacchus
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,920
Damage
22,639
31,888
Taken
38,269
16,593
Mitigated
31,732
10,142
Healing
6,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,421
1,734
0
2,187
9,092
3,336
1,092
4,949
4,143
0
22,874
L
Persephone
InNOutKid
Persephone
6,958
1,023
0
1,231
9,346
4,088
0
5,731
3,611
34,272
0
W
Chaac
Pnkmngo09
Chaac
8,186
1,449
0
3,142
13,313
9,592
62
6,388
6,925
0
25,578
L
7,622
1,354
0
1,162
13,130
7,958
0
5,932
7,198
0
16,147
W
20,313
10,743
0
4,813
9,483
3,665
1,570
3,727
5,756
55,090
0
L
Bacchus
sethical11
Bacchus
8,059
1,363
0
4,416
15,793
19,686
0
8,680
7,113
17,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,905
Gold Earned
23,457
138
Minions Killed
87
0
Camps Cleared
0
530,343
Distance Traveled
535,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,726
773
36
4
0
168,265
0
L
Persephone
7,736
774
59
6
0
165,530
0
W
Chaac
7,913
791
37
4
0
203,270
0
L
Fenrir
7,577
758
19
2
0
172,948
0
W
Sol
9,266
927
65
7
0
158,808
0
L
Bacchus
8,144
814
9
1
0
197,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role