Player Matchup

Pele
Pele
Backcampgoblin8
Pele
Level 17
God Stats
7W - 1L
1,500 SR
Queue Stats
329W - 211L
1,894 Elo+
Party 1
Hades
Hades
BeeneMachine
Hades
Level 10
God Stats
44W - 24L
2,039 SR
Queue Stats
255W - 179L
1,842 Elo+
Party 1
Apollo
Apollo
Bignative99
Apollo
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
299W - 181L
1,803 Elo+
Party 1
Atlas
Atlas
Cambarrr
Atlas
Level 65
God Stats
15W - 7L
1,628 SR
Queue Stats
171W - 93L
1,803 Elo+
Party 1
Vulcan
Vulcan
Zachbarr
Vulcan
Level 2
God Stats
20W - 1L
1,320 SR
Queue Stats
40W - 3L
1,308 Elo+
Party 1
Team Averages
Level 22
1,597 SR
1,730 Elo+

VS

Team Averages
Level 14
1,548 SR
1,480 Elo+
Discordia
Discordia
 
Discordia
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ArdeoDK
Cthulhu
Level 1
God Stats
2W - 2L
1,718 SR
Queue Stats
53W - 59L
1,621 Elo+
Party 2
Danzaburou
Danzaburou
Chillius
Danzaburou
Level 31
God Stats
62W - 89L
1,084 SR
Queue Stats
116W - 186L
1,034 Elo+
Solo
Fenrir
Fenrir
konoDarbiDA
Fenrir
Level 5
God Stats
3W - 3L
1,718 SR
Queue Stats
31W - 18L
1,621 Elo+
Party 2
Maui
Maui
robot5k
Maui
Level 30
God Stats
1W - 2L
1,718 SR
Queue Stats
72W - 50L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 3 / 15
12,095
1,344
27,786
11,443
4,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 1 / 30
11,469
1,274
16,313
12,068
8,476
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
18
11 / 1 / 25
11,828
1,314
31,775
13,412
6,682
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
Cambarrr
Atlas
18
6 / 0 / 29
12,390
1,377
14,384
14,943
22,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
Zachbarr
Vulcan
18
10 / 1 / 24
12,067
1,341
20,027
4,270
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

356

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 9 / 4
9,401
1,045
12,340
16,420
6,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
ArdeoDK
Cthulhu
14
3 / 11 / 3
10,105
1,123
13,557
27,551
37,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Chillius
Danzaburou
14
1 / 16 / 2
8,990
999
10,455
24,265
10,337
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
1 / 9 / 3
9,000
1,000
5,730
20,857
10,965
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Maui
robot5k
Maui
15
0 / 7 / 6
9,245
1,027
6,234
25,175
28,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
24
52
Kills
6
6
Deaths
52
123
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
9
4
0.33
L
Cthulhu
ArdeoDK
Cthulhu
3
11
3
0.41
W
17
3
15
8.17
W
8
1
30
23
W
Apollo
11
1
25
23.5
W
Atlas
Cambarrr
Atlas
6
0
29
20.5
L
Danzaburou
Chillius
Danzaburou
1
16
2
0.13
W
Vulcan
Zachbarr
Vulcan
10
1
24
22
L
Fenrir
1
9
3
0.28
L
Maui
robot5k
Maui
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,285
Damage
48,316
56,136
Taken
114,268
45,083
Mitigated
93,759
11,493
Healing
2,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,340
1,347
0
0
16,420
6,213
0
4,311
12,109
33,553
36
L
Cthulhu
ArdeoDK
Cthulhu
13,557
1,268
558
936
27,551
37,791
0
13,321
13,897
23,024
0
W
27,786
7,792
0
309
11,443
4,691
0
4,524
4,875
0
39,967
W
16,313
2,783
1,088
3,694
12,068
8,476
0
6,787
4,455
22,230
0
W
Apollo
31,775
19,431
0
5,253
13,412
6,682
0
9,999
3,110
0
42,915
W
Atlas
Cambarrr
Atlas
14,384
4,553
0
1,039
14,943
22,668
0
7,531
6,881
17,960
0
L
Danzaburou
Chillius
Danzaburou
10,455
4,780
0
574
24,265
10,337
0
7,708
16,395
0
19,527
W
Vulcan
Zachbarr
Vulcan
20,027
5,819
0
110
4,270
2,566
0
2,020
2,250
45,280
125
L
Fenrir
5,730
2,606
0
325
20,857
10,965
0
10,861
9,780
0
15,498
L
Maui
robot5k
Maui
6,234
1,585
0
0
25,175
28,453
0
13,630
11,488
11,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,849
Gold Earned
46,741
140
Minions Killed
113
6
Camps Cleared
4
932,734
Distance Traveled
791,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,401
1,045
50
6
1
153,460
0
L
Cthulhu
10,105
1,123
23
3
0
167,152
0
W
Pele
12,095
1,344
30
3
1
195,262
0
W
Hades
11,469
1,274
14
2
0
162,686
0
W
Apollo
11,828
1,314
25
3
2
167,634
0
W
Atlas
12,390
1,377
13
1
1
195,657
0
L
Danzaburou
8,990
999
17
2
1
140,554
0
W
Vulcan
12,067
1,341
58
6
2
211,495
0
L
Fenrir
9,000
1,000
15
2
1
170,705
0
L
Maui
9,245
1,027
8
1
1
160,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role