Player Matchup

Cerberus
Cerberus
BlGGIE Tuna
Cerberus
Level 87
God Stats
1W - 2L
1,301 SR
Queue Stats
28W - 23L
1,438 Elo+
Solo
Cernunnos
Cernunnos
Mc_Pirate
Cernunnos
Level 88
God Stats
41W - 29L
1,429 SR
Queue Stats
190W - 165L
1,429 Elo+
Solo
Surtr
Surtr
Meepman18
Surtr
Level 64
God Stats
20W - 14L
1,376 SR
Queue Stats
42W - 46L
1,481 Elo+
Party 2
Loki
Loki
carnageman133
Loki
Level 93
God Stats
14W - 12L
1,236 SR
Queue Stats
72W - 62L
1,466 Elo+
Party 2
Tiamat
Tiamat
kersh1234
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 44L
1,501 Elo+
Party 2
Team Averages
Level 92
1,368 SR
1,463 Elo+

VS

Team Averages
Level 109
1,502 SR
1,435 Elo+
Sylvanus
Sylvanus
Jx-ike
Sylvanus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Hades
Hades
Mad_Max019
Hades
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 117L
1,413 Elo+
Party 1
Ishtar
Ishtar
XxBr_GamersxX
Ishtar
Level 157
God Stats
4W - 2L
1,715 SR
Queue Stats
156W - 181L
1,432 Elo+
Party 1
Thanatos
Thanatos
carlos52696
Thanatos
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 12L
1,558 Elo+
Solo
Tyr
Tyr
zoneemecee
Tyr
Level 107
God Stats
3W - 3L
1,293 SR
Queue Stats
105W - 133L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlGGIE Tuna
Cerberus
11
0 / 1 / 2
6,469
462
3,936
17,483
12,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Mc_Pirate
Cernunnos
10
0 / 2 / 1
5,978
427
10,045
12,650
5,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
Meepman18
Surtr
9
1 / 3 / 0
5,776
413
2,284
8,285
5,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
3 / 2 / 0
7,478
534
4,535
9,814
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
kersh1234
Tiamat
14
0 / 2 / 0
7,220
516
5,506
7,696
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jx-ike
Sylvanus
10
1 / 0 / 1
6,724
480
5,601
9,554
8,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
14
1 / 1 / 1
7,634
545
4,403
8,883
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 1 / 3
5,663
405
8,648
6,733
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
carlos52696
Thanatos
12
3 / 2 / 1
7,150
511
8,882
12,178
6,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

13
4 / 1 / 1
8,247
589
7,476
10,122
6,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
9
10
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BlGGIE Tuna
Cerberus
0
1
2
1
W
Sylvanus
Jx-ike
Sylvanus
1
0
1
1.5
W
Hades
1
1
1
1.5
L
Cernunnos
Mc_Pirate
Cernunnos
0
2
1
0.25
L
Surtr
Meepman18
Surtr
1
3
0
0.33
W
0
1
3
1.5
W
Thanatos
carlos52696
Thanatos
3
2
1
1.75
L
3
2
0
1.5
L
Tiamat
kersh1234
Tiamat
0
2
0
0
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,306
Damage
35,010
55,928
Taken
47,470
31,183
Mitigated
27,580
21,934
Healing
24,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BlGGIE Tuna
Cerberus
3,936
357
2,016
7,173
17,483
12,427
68
2,797
14,686
22,097
0
W
Sylvanus
Jx-ike
Sylvanus
5,601
2,042
1,176
4,275
9,554
8,370
56
1,199
8,355
23,336
0
W
Hades
4,403
265
52
4,243
8,883
3,691
0
3,752
4,678
50,608
0
L
Cernunnos
Mc_Pirate
Cernunnos
10,045
4,692
0
5,047
12,650
5,329
627
2,396
10,254
0
53,588
L
Surtr
Meepman18
Surtr
2,284
690
0
1,119
8,285
5,385
0
0
8,285
2,556
27,476
W
8,648
5,281
0
2,722
6,733
2,490
118
1,572
5,161
0
32,239
W
Thanatos
carlos52696
Thanatos
8,882
2,862
0
8,256
12,178
6,040
0
1,763
10,265
0
53,252
L
4,535
838
0
4,407
9,814
3,851
0
494
9,320
0
65,265
L
Tiamat
kersh1234
Tiamat
5,506
479
0
2,172
7,696
4,191
0
4,317
3,379
50,311
533
W
7,476
1,088
0
3,977
10,122
6,989
368
728
9,340
0
57,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,921
Gold Earned
35,418
401
Minions Killed
347
0
Camps Cleared
0
1,280,337
Distance Traveled
1,305,622
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,469
462
46
3
0
256,260
2
W
Sylvanus
6,724
480
24
2
0
225,261
0
W
Hades
7,634
545
106
8
0
273,184
5
L
Cernunnos
5,978
427
87
6
0
226,267
0
L
Surtr
5,776
413
46
3
0
155,117
0
W
Ishtar
5,663
405
42
3
0
222,225
1
W
Thanatos
7,150
511
77
6
0
315,707
3
L
Loki
7,478
534
115
8
0
368,527
0
L
Tiamat
7,220
516
107
8
0
274,166
2
W
Tyr
8,247
589
98
7
0
269,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role