Player Matchup

Merlin
Merlin
 
Merlin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Ashcatsum
Sol
Level 3
God Stats
1W - 4L
1,239 SR
Queue Stats
1W - 4L
1,103 Elo+
Party 2
Chernobog
Chernobog
xXFemboyPandaXx
Chernobog
Level 5
God Stats
0W - 3L
1,239 SR
Queue Stats
1W - 5L
1,103 Elo+
Party 2
Team Averages
Level 25
1,326 SR
1,235 Elo+

VS

Team Averages
Level 29
1,665 SR
1,569 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BilboSwagginz19
Sun Wukong
Level 26
God Stats
4W - 0L
1,697 SR
Queue Stats
36W - 22L
1,604 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
gevin2102
Morgan Le Fay
Level 24
God Stats
10W - 4L
1,798 SR
Queue Stats
53W - 39L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 8 / 2
6,626
736
2,519
10,289
3,839
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 8 / 1
7,369
819
7,146
11,917
5,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
xXFemboyPandaXx
Chernobog
9
1 / 8 / 0
6,459
718
4,222
10,465
3,919
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
11 / 1 / 9
9,062
1,007
11,129
10,076
4,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
BilboSwagginz19
Sun Wukong
14
8 / 2 / 11
8,802
978
7,225
12,865
11,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
gevin2102
Morgan Le Fay
14
5 / 0 / 16
8,827
981
8,830
6,380
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
60
2
Kills
24
24
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
8
2
0.13
W
Danzaburou
 
Danzaburou
11
1
9
15.5
L
1
8
1
0.19
W
Sun Wukong
BilboSwagginz19
Sun Wukong
8
2
11
6.75
W
Morgan Le Fay
gevin2102
Morgan Le Fay
5
0
16
13
L
Chernobog
xXFemboyPandaXx
Chernobog
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,887
Damage
27,184
32,671
Taken
29,321
12,901
Mitigated
18,716
3,721
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,519
472
0
559
10,289
3,839
0
2,626
7,491
17,960
0
W
Danzaburou
 
Danzaburou
11,129
6,409
170
2,760
10,076
4,474
440
3,306
6,770
0
39,920
L
7,146
3,200
0
2,852
11,917
5,143
0
3,095
8,618
19,839
3,050
W
Sun Wukong
BilboSwagginz19
Sun Wukong
7,225
2,674
357
3,631
12,865
11,446
1,295
3,190
9,675
0
18,774
W
Morgan Le Fay
gevin2102
Morgan Le Fay
8,830
1,617
141
2,184
6,380
2,796
1,167
3,011
3,369
30,983
0
L
Chernobog
xXFemboyPandaXx
Chernobog
4,222
2,678
0
310
10,465
3,919
0
3,113
7,183
0
15,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,454
Gold Earned
26,691
86
Minions Killed
124
0
Camps Cleared
0
374,633
Distance Traveled
526,554
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,626
736
27
3
0
103,185
0
W
Danzaburou
9,062
1,007
54
6
0
170,625
0
L
Sol
7,369
819
36
4
0
131,074
0
W
Sun Wukong
8,802
978
19
2
0
171,144
0
W
Morgan Le Fay
8,827
981
51
6
0
184,785
1
L
Chernobog
6,459
718
23
3
0
140,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role