Player Matchup

Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
FeRounin
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
FeartheMoo
Gilgamesh
Level 26
God Stats
0W - 1L
1,730 SR
Queue Stats
43W - 64L
1,407 Elo+
Party 3
Kukulkan
Kukulkan
MyristroReborn
Kukulkan
Level 13
God Stats
0W - 1L
1,256 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
redsevendae
Fenrir
Level 33
God Stats
0W - 1L
1,256 SR
Queue Stats
39W - 57L
1,421 Elo+
Party 3
Team Averages
Level 46
1,448 SR
1,466 Elo+

VS

Team Averages
Level 92
1,513 SR
1,541 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
GangstaVegita
Loki
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
339W - 307L
1,512 Elo+
Party 1
Surtr
Surtr
Knucklehead5
Surtr
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 59L
1,654 Elo+
Party 1
Ra
Ra
SlidCone70
Ra
Level 106
God Stats
7W - 1L
1,500 SR
Queue Stats
43W - 52L
1,514 Elo+
Party 1
Kuzenbo
Kuzenbo
juanport
Kuzenbo
Level 44
God Stats
3W - 2L
1,565 SR
Queue Stats
50W - 43L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
7
1 / 1 / 1
4,587
459
3,604
5,171
1,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kumbhakarna
FeRounin
Kumbhakarna
7
1 / 0 / 1
4,776
478
2,654
6,199
3,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
FeartheMoo
Gilgamesh
9
0 / 0 / 0
5,008
501
4,311
10,072
7,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
11
2 / 2 / 1
6,138
614
4,738
4,202
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
1 / 5 / 0
5,166
517
2,989
10,395
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
0 / 1 / 1
4,782
478
6,399
5,077
1,751
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 0
6,633
663
2,939
4,997
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 0
5,468
547
6,847
8,836
4,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 3 / 2
6,153
615
2,977
8,237
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
juanport
Kuzenbo
7
0 / 1 / 0
4,915
492
1,502
4,464
4,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
5
Kills
7
8
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
1
1
1.5
W
Cernunnos
 
Cernunnos
0
1
1
0.5
L
Kumbhakarna
FeRounin
Kumbhakarna
1
0
1
1.5
L
Gilgamesh
FeartheMoo
Gilgamesh
0
0
0
0
W
4
0
0
4
W
1
0
0
1
L
Kukulkan
2
2
1
1.25
W
2
3
2
1
W
Kuzenbo
juanport
Kuzenbo
0
1
0
0
L
Fenrir
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,296
Damage
20,664
36,039
Taken
31,611
17,682
Mitigated
15,653
7,967
Healing
12,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,604
1,696
385
1,380
5,171
1,556
0
953
4,218
0
27,632
W
Cernunnos
 
Cernunnos
6,399
3,704
0
2,181
5,077
1,751
114
1,379
3,698
0
34,102
L
Kumbhakarna
FeRounin
Kumbhakarna
2,654
256
0
959
6,199
3,295
0
549
5,650
5,556
0
L
Gilgamesh
FeartheMoo
Gilgamesh
4,311
1,444
0
3,471
10,072
7,770
198
124
9,948
0
30,548
W
2,939
1,245
0
3,552
4,997
1,799
0
424
4,573
0
47,324
W
6,847
3,136
0
2,619
8,836
4,357
0
417
8,419
605
36,462
L
Kukulkan
4,738
737
0
99
4,202
1,472
0
1,449
2,753
44,263
0
W
2,977
641
49
2,602
8,237
3,410
0
4,031
4,206
42,204
0
W
Kuzenbo
juanport
Kuzenbo
1,502
967
111
1,649
4,464
4,336
0
1,141
3,323
8,089
0
L
Fenrir
2,989
973
0
1,673
10,395
3,589
0
1,597
8,798
0
34,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,675
Gold Earned
27,951
245
Minions Killed
286
0
Camps Cleared
0
957,627
Distance Traveled
942,916
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,587
459
46
5
0
166,795
0
W
Cernunnos
4,782
478
55
6
0
152,822
0
L
Kumbhakarna
4,776
478
5
1
0
202,258
0
L
Gilgamesh
5,008
501
59
6
0
187,371
0
W
Loki
6,633
663
91
9
0
227,370
0
W
Surtr
5,468
547
59
6
0
193,300
0
L
Kukulkan
6,138
614
77
8
0
171,885
0
W
Ra
6,153
615
68
7
0
177,508
0
W
Kuzenbo
4,915
492
13
1
0
191,916
3
L
Fenrir
5,166
517
58
6
0
229,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role