Player Matchup

Cabrakan
Cabrakan
Cagymario768
Cabrakan
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,233 Elo+
Solo
Medusa
Medusa
Giga_Jigga
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,681 Elo+
Solo
Ah Puch
Ah Puch
Him Duncan7812
Ah Puch
Level 29
God Stats
5W - 4L
1,285 SR
Queue Stats
286W - 291L
1,475 Elo+
Solo
Baba Yaga
Baba Yaga
JohnEBarosa
Baba Yaga
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 51L
1,409 Elo+
Party 2
Persephone
Persephone
jack153901
Persephone
Level 55
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 47L
1,409 Elo+
Party 2
Team Averages
Level 46
1,457 SR
1,442 Elo+

VS

Team Averages
Level 52
1,457 SR
1,535 Elo+
Chernobog
Chernobog
DmanTracy
Chernobog
Level 126
God Stats
4W - 5L
1,500 SR
Queue Stats
150W - 160L
1,606 Elo+
Solo
Hera
Hera
FoxHoundBoss2384
Hera
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,395 Elo+
Solo
Neith
Neith
HereticAngel0802
Neith
Level 26
God Stats
6W - 5L
1,285 SR
Queue Stats
166W - 235L
1,277 Elo+
Solo
Fenrir
Fenrir
egggoose
Fenrir
Level 21
God Stats
6W - 3L
1,500 SR
Queue Stats
657W - 644L
1,551 Elo+
Party 1
Nike
Nike
pyschoticsandman
Nike
Level 65
God Stats
22W - 17L
1,500 SR
Queue Stats
501W - 519L
1,848 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cagymario768
Cabrakan
17
5 / 7 / 16
11,304
807
8,864
17,872
13,894
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
Giga_Jigga
Medusa
16
7 / 4 / 7
10,968
783
13,730
13,734
6,330
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
4 / 2 / 18
11,793
842
17,490
8,626
4,087
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
JohnEBarosa
Baba Yaga
17
6 / 7 / 17
11,127
795
8,986
14,461
7,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
jack153901
Persephone
20
10 / 3 / 16
13,219
944
19,825
12,261
6,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DmanTracy
Chernobog
18
3 / 6 / 10
10,484
749
8,426
15,005
11,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 7 / 15
10,799
771
13,460
12,038
5,750
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 4 / 8
8,700
621
4,797
10,021
4,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
egggoose
Fenrir
17
11 / 7 / 6
10,755
768
14,057
18,728
16,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 8 / 11
10,169
726
7,838
18,418
18,084
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
73
32
Kills
23
23
Deaths
32
74
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Cagymario768
Cabrakan
5
7
16
1.86
L
Chernobog
DmanTracy
Chernobog
3
6
10
1.33
L
4
7
15
1.64
W
Medusa
Giga_Jigga
Medusa
7
4
7
2.63
L
0
4
8
1
W
4
2
18
6.5
W
Baba Yaga
JohnEBarosa
Baba Yaga
6
7
17
2.07
L
Fenrir
egggoose
Fenrir
11
7
6
2
W
Persephone
jack153901
Persephone
10
3
16
6
L
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,895
Damage
48,578
66,954
Taken
74,210
37,334
Mitigated
55,587
21,704
Healing
16,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Cagymario768
Cabrakan
8,864
292
208
3,948
17,872
13,894
742
5,470
12,220
19,011
0
L
Chernobog
DmanTracy
Chernobog
8,426
4,496
1,238
3,583
15,005
11,014
0
10,358
4,647
0
31,155
L
13,460
3,159
488
603
12,038
5,750
0
8,195
3,843
23,150
166
W
Medusa
Giga_Jigga
Medusa
13,730
7,583
0
3,651
13,734
6,330
4,037
2,784
10,703
0
30,631
L
4,797
1,289
912
2,351
10,021
4,194
0
7,163
2,858
0
21,404
W
17,490
670
1,897
3,479
8,626
4,087
2,080
1,245
7,296
33,136
3,825
W
Baba Yaga
JohnEBarosa
Baba Yaga
8,986
170
1,011
2,512
14,461
7,008
1,406
3,449
10,829
20,926
0
L
Fenrir
egggoose
Fenrir
14,057
2,892
2,002
3,383
18,728
16,545
0
13,354
5,374
499
18,158
W
Persephone
jack153901
Persephone
19,825
1,325
484
4,514
12,261
6,015
1,906
632
11,528
41,160
464
L
7,838
365
845
637
18,418
18,084
0
13,856
4,562
0
14,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,411
Gold Earned
50,907
152
Minions Killed
142
0
Camps Cleared
0
1,199,430
Distance Traveled
1,011,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,304
807
14
1
0
207,812
0
L
Chernobog
10,484
749
55
4
0
183,410
0
L
Hera
10,799
771
33
2
0
206,802
0
W
Medusa
10,968
783
18
1
0
215,796
0
L
Neith
8,700
621
41
3
0
139,587
0
W
Ah Puch
11,793
842
47
3
0
267,147
0
W
Baba Yaga
11,127
795
25
2
0
232,969
0
L
Fenrir
10,755
768
6
0
0
245,907
0
W
Persephone
13,219
944
48
3
0
275,706
0
L
Nike
10,169
726
7
1
0
236,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role