Player Matchup

Surtr
Surtr
Azymandios
Surtr
Level 140
God Stats
9W - 3L
1,693 SR
Queue Stats
90W - 44L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Motrago
Xing Tian
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,158 Elo+
Party 1
Cupid
Cupid
PipeBenderz
Cupid
Level 39
God Stats
2W - 4L
1,742 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
SingularityKTH
Aphrodite
Level 155
God Stats
25W - 8L
1,712 SR
Queue Stats
112W - 71L
1,158 Elo+
Party 1
Hun Batz
Hun Batz
SkoIIa
Hun Batz
Level 145
God Stats
1W - 0L
1,568 SR
Queue Stats
67W - 44L
1,158 Elo+
Party 1
Team Averages
Level 121
1,643 SR
1,295 Elo+

VS

Team Averages
Level 45
1,416 SR
1,285 Elo+
Horus
Horus
ChickenManPhil
Horus
Level 40
God Stats
15W - 13L
1,117 SR
Queue Stats
154W - 123L
1,395 Elo+
Solo
Thanatos
Thanatos
DMCHande
Thanatos
Level 27
God Stats
3W - 4L
1,333 SR
Queue Stats
76W - 69L
1,400 Elo+
Party 2
Fenrir
Fenrir
Rapogod
Fenrir
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,084 Elo+
Party 2
Yu Huang
Yu Huang
Søu1iii
Yu Huang
Level 22
God Stats
0W - 1L
1,374 SR
Queue Stats
11W - 14L
1,197 Elo+
Party 2
Olorun
Olorun
ishhhhh
Olorun
Level 128
God Stats
8W - 4L
1,756 SR
Queue Stats
120W - 108L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
4 / 0 / 2
8,382
645
4,866
7,361
4,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
Motrago
Xing Tian
11
2 / 0 / 5
7,212
555
6,485
9,263
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 3
6,363
489
3,564
6,121
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
SingularityKTH
Aphrodite
12
4 / 0 / 7
7,286
560
7,544
5,687
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
SkoIIa
Hun Batz
14
6 / 1 / 5
8,283
637
7,988
11,604
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,423
494
3,506
9,176
6,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
DMCHande
Thanatos
11
1 / 4 / 0
6,313
486
5,081
10,807
5,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Rapogod
Fenrir
10
0 / 4 / 0
5,521
425
2,318
7,838
3,344
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Søu1iii
Yu Huang
10
0 / 5 / 1
6,240
480
3,435
8,966
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
ishhhhh
Olorun
12
1 / 2 / 1
7,121
548
7,636
9,586
4,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
16
Kills
2
2
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
4
0
2
5
L
0
1
2
1
L
Thanatos
DMCHande
Thanatos
1
4
0
0.25
W
Xing Tian
Motrago
Xing Tian
2
0
5
4.5
W
0
1
3
1.5
L
Fenrir
Rapogod
Fenrir
0
4
0
0
W
Aphrodite
SingularityKTH
Aphrodite
4
0
7
7.5
W
Hun Batz
SkoIIa
Hun Batz
6
1
5
8.5
L
Yu Huang
Søu1iii
Yu Huang
0
5
1
0.1
L
Olorun
ishhhhh
Olorun
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,447
Damage
21,976
40,036
Taken
46,373
21,016
Mitigated
22,557
21,961
Healing
21,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
4,866
1,630
0
3,342
7,361
4,324
0
619
6,742
1,702
60,554
L
3,506
1,477
2,414
4,058
9,176
6,277
0
3,559
5,617
0
19,323
L
Thanatos
DMCHande
Thanatos
5,081
1,067
0
9,207
10,807
5,163
0
3,432
7,375
0
47,345
W
Xing Tian
Motrago
Xing Tian
6,485
598
0
1,766
9,263
7,160
0
3,511
5,752
19,985
0
W
3,564
1,653
280
2,444
6,121
1,929
0
2,908
3,213
0
32,971
L
Fenrir
Rapogod
Fenrir
2,318
302
0
1,070
7,838
3,344
0
1,793
6,045
0
21,137
W
Aphrodite
SingularityKTH
Aphrodite
7,544
682
4,513
4,710
5,687
3,057
30
1,302
4,385
55,181
0
W
Hun Batz
SkoIIa
Hun Batz
7,988
3,342
0
4,906
11,604
4,546
0
3,494
8,110
0
67,299
L
Yu Huang
Søu1iii
Yu Huang
3,435
403
0
580
8,966
3,696
0
4,588
4,378
39,313
0
L
Olorun
ishhhhh
Olorun
7,636
3,826
146
3,894
9,586
4,077
510
973
8,613
63,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,526
Gold Earned
31,618
360
Minions Killed
336
0
Camps Cleared
0
1,411,548
Distance Traveled
1,292,166
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,382
645
103
8
0
256,495
2
L
Horus
6,423
494
19
1
0
263,312
0
L
Thanatos
6,313
486
81
6
0
305,549
0
W
Xing Tian
7,212
555
9
1
0
288,305
0
W
Cupid
6,363
489
56
4
0
267,390
1
L
Fenrir
5,521
425
39
3
0
229,087
0
W
Aphrodite
7,286
560
90
7
0
277,013
4
W
Hun Batz
8,283
637
102
8
0
322,345
2
L
Yu Huang
6,240
480
87
7
0
258,256
0
L
Olorun
7,121
548
110
8
0
235,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role