Player Matchup

Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
FireIke
Ullr
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,596 Elo+
Solo
The Morrigan
The Morrigan
Fujicio
The Morrigan
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,260 Elo+
Solo
Thanatos
Thanatos
隔壁老梵
Thanatos
Level 60
God Stats
6W - 11L
1,500 SR
Queue Stats
368W - 373L
1,467 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,465 Elo+

VS

Team Averages
Level 132
1,478 SR
1,530 Elo+
Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Elpapito_oficiaL
Izanami
Level 116
God Stats
9W - 8L
1,165 SR
Queue Stats
232W - 241L
1,546 Elo+
Party 1
Thanatos
Thanatos
SalvadorFG03
Thanatos
Level 56
God Stats
27W - 28L
1,725 SR
Queue Stats
108W - 100L
1,574 Elo+
Party 1
Ganesha
Ganesha
morrigo
Ganesha
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 175L
1,379 Elo+
Solo
Fenrir
Fenrir
saiDeo
Fenrir
Level 191
God Stats
2W - 6L
1,500 SR
Queue Stats
274W - 260L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 2 / 0
7,120
509
9,037
11,473
8,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Maui
 
Maui
10
1 / 0 / 5
6,891
492
3,484
9,571
7,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
FireIke
Ullr
14
3 / 1 / 1
8,042
574
10,611
10,180
3,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Fujicio
The Morrigan
10
0 / 7 / 2
5,942
424
1,482
11,255
3,655
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
隔壁老梵
Thanatos
11
3 / 4 / 2
7,197
514
5,029
13,379
6,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
5 / 1 / 5
8,789
628
13,656
7,526
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 1 / 1
7,012
501
5,687
10,155
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
SalvadorFG03
Thanatos
14
7 / 3 / 2
8,544
610
7,169
10,030
4,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
morrigo
Ganesha
10
0 / 2 / 5
6,514
465
3,467
11,831
8,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
saiDeo
Fenrir
14
2 / 1 / 1
7,744
553
8,867
15,594
14,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
8
Kills
14
14
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
0
0.5
L
Maui
 
Maui
1
0
5
3.5
W
Zeus
 
Zeus
5
1
5
7.5
W
0
1
1
0.5
L
Ullr
FireIke
Ullr
3
1
1
3.5
L
The Morrigan
Fujicio
The Morrigan
0
7
2
0.14
W
Thanatos
SalvadorFG03
Thanatos
7
3
2
2.67
W
Ganesha
morrigo
Ganesha
0
2
5
1.25
W
Fenrir
saiDeo
Fenrir
2
1
1
2.5
L
Thanatos
隔壁老梵
Thanatos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,643
Damage
38,846
55,858
Taken
55,136
29,518
Mitigated
34,525
22,177
Healing
25,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,037
3,400
57
3,266
11,473
8,035
0
909
9,630
0
54,711
L
Maui
 
Maui
3,484
1,158
0
2,801
9,571
7,722
0
4,072
5,317
20,856
0
W
Zeus
 
Zeus
13,656
1,798
0
500
7,526
2,581
301
1,175
6,332
87,948
0
W
5,687
3,724
435
3,885
10,155
4,012
0
418
9,737
0
63,173
L
Ullr
FireIke
Ullr
10,611
4,880
0
2,961
10,180
3,834
0
755
9,425
0
79,576
L
The Morrigan
Fujicio
The Morrigan
1,482
540
87
2,485
11,255
3,655
108
7,638
3,073
31,301
897
W
Thanatos
SalvadorFG03
Thanatos
7,169
1,730
0
11,379
10,030
4,839
0
1,062
8,968
0
57,308
W
Ganesha
morrigo
Ganesha
3,467
291
0
2,333
11,831
8,998
0
2,061
9,770
16,187
0
W
Fenrir
saiDeo
Fenrir
8,867
2,068
0
6,842
15,594
14,095
0
0
14,649
4,165
46,260
L
Thanatos
隔壁老梵
Thanatos
5,029
1,676
0
10,520
13,379
6,272
0
4,040
9,201
0
49,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,192
Gold Earned
38,603
359
Minions Killed
444
0
Camps Cleared
0
1,326,767
Distance Traveled
1,342,447
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,120
509
94
7
0
273,083
2
L
Maui
6,891
492
23
2
0
279,785
2
W
Zeus
8,789
628
151
11
0
264,107
4
W
Izanami
7,012
501
123
9
0
233,667
0
L
Ullr
8,042
574
126
9
0
276,040
4
L
The Morrigan
5,942
424
41
3
0
220,738
0
W
Thanatos
8,544
610
85
6
0
309,682
4
W
Ganesha
6,514
465
2
0
0
274,347
8
W
Fenrir
7,744
553
83
6
0
260,644
0
L
Thanatos
7,197
514
75
5
0
277,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role