Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
HEADSHOT-782-
Hades
Level 67
God Stats
30W - 22L
1,685 SR
Queue Stats
246W - 265L
1,420 Elo+
Party 1
Surtr
Surtr
Kushpowers
Surtr
Level 95
God Stats
22W - 14L
1,317 SR
Queue Stats
284W - 283L
1,369 Elo+
Solo
Awilix
Awilix
White_Leopard123
Awilix
Level 66
God Stats
25W - 19L
1,500 SR
Queue Stats
141W - 127L
1,397 Elo+
Party 1
Bacchus
Bacchus
zephier55
Bacchus
Level 66
God Stats
19W - 12L
1,366 SR
Queue Stats
368W - 360L
1,433 Elo+
Party 1
Team Averages
Level 87
1,473 SR
1,424 Elo+

VS

Team Averages
Level 138
1,475 SR
1,364 Elo+
Merlin
Merlin
Jeff114D
Merlin
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 17L
1,329 Elo+
Party 2
Chaac
Chaac
MagnesiumBIue
Chaac
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 6L
1,128 Elo+
Party 2
Chiron
Chiron
Razgriz222
Chiron
Level 125
God Stats
0W - 2L
1,303 SR
Queue Stats
17W - 25L
1,439 Elo+
Party 2
Chronos
Chronos
george_adriano
Chronos
Level 219
God Stats
8W - 9L
1,500 SR
Queue Stats
361W - 357L
1,450 Elo+
Solo
Ullr
Ullr
squeaky queaky
Ullr
Level 128
God Stats
5W - 5L
1,573 SR
Queue Stats
219W - 221L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 1 / 3
6,062
606
5,932
6,294
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
2 / 0 / 3
6,830
683
2,671
4,256
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Surtr
10
2 / 0 / 0
6,224
622
2,409
7,831
3,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
5 / 2 / 1
6,370
637
3,839
8,297
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
zephier55
Bacchus
8
3 / 2 / 3
5,795
580
1,732
8,184
7,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jeff114D
Merlin
8
0 / 4 / 1
4,840
484
2,288
5,585
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 2 / 0
4,843
484
5,059
5,331
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Razgriz222
Chiron
8
0 / 4 / 1
4,843
484
1,962
8,321
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 4 / 0
4,681
468
2,316
6,612
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

3
0 / 1 / 1
3,712
371
806
2,574
721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
2
5
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
3
3.5
W
2
0
3
3.5
L
Merlin
Jeff114D
Merlin
0
4
1
0.13
W
Surtr
2
0
0
2
L
1
2
0
0.5
L
Chiron
Razgriz222
Chiron
0
4
1
0.13
W
5
2
1
2.75
L
1
4
0
0.25
L
0
1
1
0.5
W
Bacchus
zephier55
Bacchus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,583
Damage
12,431
34,862
Taken
28,423
17,747
Mitigated
9,341
14,665
Healing
4,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,932
2,142
0
3,149
6,294
2,150
0
1,582
4,712
0
34,199
W
2,671
43
204
2,509
4,256
1,823
264
1,224
3,032
49,465
0
L
Merlin
Jeff114D
Merlin
2,288
93
0
537
5,585
1,788
0
2,444
3,141
28,860
1,011
W
Surtr
2,409
1,013
0
1,840
7,831
3,398
211
211
7,620
169
36,696
L
5,059
872
0
600
5,331
2,228
0
0
5,331
0
23,048
L
Chiron
Razgriz222
Chiron
1,962
696
0
1,356
8,321
2,469
0
500
7,821
0
24,611
W
3,839
1,719
0
4,222
8,297
2,875
63
643
7,654
0
42,629
L
2,316
266
0
1,560
6,612
2,135
0
711
5,901
20,062
0
L
806
493
0
564
2,574
721
0
774
1,800
0
4,658
W
Bacchus
zephier55
Bacchus
1,732
160
0
2,741
8,184
7,501
75
802
7,382
9,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,281
Gold Earned
22,919
307
Minions Killed
178
0
Camps Cleared
0
887,410
Distance Traveled
696,954
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,062
606
40
4
0
165,674
0
W
Hades
6,830
683
104
10
0
158,296
0
L
Merlin
4,840
484
44
4
0
153,614
0
W
Surtr
6,224
622
77
8
0
148,862
0
L
Chaac
4,843
484
45
5
0
168,035
0
L
Chiron
4,843
484
39
4
0
151,962
0
W
Awilix
6,370
637
78
8
0
236,533
0
L
Chronos
4,681
468
43
4
0
163,199
2
L
Ullr
3,712
371
7
1
0
60,144
1
W
Bacchus
5,795
580
8
1
0
178,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role