Player Matchup

Neith
Neith
 
Neith
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
ThroatGameOP
Sylvanus
Level 177
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 135L
1,472 Elo+
Party 4
Khepri
Khepri
Verglasprince
Khepri
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,830 Elo+
Party 4
Hun Batz
Hun Batz
onew33zy
Hun Batz
Level 112
God Stats
3W - 2L
1,500 SR
Queue Stats
281W - 269L
1,456 Elo+
Party 2
Jormungandr
Jormungandr
vivian111
Jormungandr
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 61L
1,451 Elo+
Party 2
Team Averages
Level 130
1,500 SR
1,542 Elo+

VS

Team Averages
Level 132
1,500 SR
1,335 Elo+
Nox
Nox
Dombcool
Nox
Level 157
God Stats
4W - 5L
1,500 SR
Queue Stats
323W - 331L
1,444 Elo+
Party 1
Guan Yu
Guan Yu
PandaCosmico
Guan Yu
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,361 Elo+
Party 3
Tiamat
Tiamat
Qualkore
Tiamat
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 118L
1,174 Elo+
Party 1
Medusa
Medusa
Red747
Medusa
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
125W - 146L
1,333 Elo+
Party 1
Bellona
Bellona
castorcosmico
Bellona
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 1 / 7
8,542
854
9,846
8,720
5,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
ThroatGameOP
Sylvanus
14
4 / 0 / 8
8,144
814
8,643
7,941
8,726
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

14
1 / 1 / 8
8,385
839
5,357
12,184
15,446
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
onew33zy
Hun Batz
15
3 / 0 / 8
8,144
814
19,623
10,821
6,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
vivian111
Jormungandr
15
2 / 1 / 11
8,971
897
11,732
11,295
14,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,014
701
8,123
7,483
3,286
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
PandaCosmico
Guan Yu
13
0 / 3 / 3
6,865
687
4,110
18,055
8,179
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mace

Mace

+10
Physical Power

Tiamat
Qualkore
Tiamat
12
0 / 3 / 2
6,686
669
10,424
8,555
5,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Red747
Medusa
15
2 / 3 / 1
7,920
792
10,200
11,419
4,993
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
12
1 / 3 / 1
6,851
685
4,998
14,388
16,749
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
15
Kills
3
3
Deaths
15
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
7
8.5
L
0
3
2
0.33
L
Guan Yu
PandaCosmico
Guan Yu
0
3
3
0.5
L
Tiamat
Qualkore
Tiamat
0
3
2
0.33
L
Medusa
Red747
Medusa
2
3
1
0.83
W
Sylvanus
ThroatGameOP
Sylvanus
4
0
8
8
W
1
1
8
5
L
Bellona
1
3
1
0.5
W
Hun Batz
onew33zy
Hun Batz
3
0
8
7
W
Jormungandr
vivian111
Jormungandr
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,201
Damage
37,855
50,961
Taken
59,900
50,068
Mitigated
38,744
33,885
Healing
28,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,846
4,471
0
2,280
8,720
5,792
544
2,901
5,819
0
23,716
L
8,123
432
1,266
405
7,483
3,286
0
2,702
4,781
17,357
0
L
Guan Yu
PandaCosmico
Guan Yu
4,110
848
9,952
8,502
18,055
8,179
0
6,690
11,365
0
7,287
L
Tiamat
Qualkore
Tiamat
10,424
389
1,188
1,093
8,555
5,537
0
3,230
5,325
17,722
0
L
Medusa
Red747
Medusa
10,200
3,144
2,325
1,271
11,419
4,993
0
6,171
5,248
0
28,172
W
Sylvanus
ThroatGameOP
Sylvanus
8,643
1,148
14,338
5,955
7,941
8,726
159
2,223
5,718
11,947
0
W
5,357
441
1,516
2,624
12,184
15,446
201
5,848
6,336
9,392
0
L
Bellona
4,998
1,166
967
1,195
14,388
16,749
0
6,939
7,449
0
10,779
W
Hun Batz
onew33zy
Hun Batz
19,623
1,084
815
3,236
10,821
6,004
578
3,908
6,913
0
34,911
W
Jormungandr
vivian111
Jormungandr
11,732
2,360
851
2,270
11,295
14,100
641
3,667
7,628
24,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,186
Gold Earned
35,336
120
Minions Killed
112
0
Camps Cleared
0
994,669
Distance Traveled
939,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,542
854
36
4
0
188,140
0
L
Nox
7,014
701
29
3
0
174,616
0
L
Guan Yu
6,865
687
17
2
0
219,058
0
L
Tiamat
6,686
669
15
2
0
174,876
0
L
Medusa
7,920
792
34
3
0
180,922
0
W
Sylvanus
8,144
814
3
0
0
190,961
0
W
Khepri
8,385
839
8
1
0
200,706
0
L
Bellona
6,851
685
17
2
0
189,768
0
W
Hun Batz
8,144
814
42
4
0
221,727
0
W
Jormungandr
8,971
897
31
3
0
193,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role