Player Matchup

Yemoja
Yemoja
Camowe
Yemoja
Level 67
God Stats
2W - 3L
1,488 SR
Queue Stats
15W - 20L
1,405 Elo+
Party 2
Surtr
Surtr
OkayFlop
Surtr
Level 109
God Stats
7W - 7L
1,279 SR
Queue Stats
36W - 38L
1,405 Elo+
Party 2
Kukulkan
Kukulkan
Razgriz3196
Kukulkan
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,410 Elo+
Party 2
Skadi
Skadi
TurnkeyRobin73
Skadi
Level 50
God Stats
4W - 1L
1,724 SR
Queue Stats
15W - 7L
1,518 Elo+
Party 3
Awilix
Awilix
lolfilip777
Awilix
Level 109
God Stats
6W - 3L
1,771 SR
Queue Stats
147W - 131L
1,664 Elo+
Party 3
Team Averages
Level 84
1,552 SR
1,480 Elo+

VS

Team Averages
Level 83
1,590 SR
1,432 Elo+
Hou Yi
Hou Yi
Izzzyyyyy
Hou Yi
Level 61
God Stats
0W - 5L
1,458 SR
Queue Stats
8W - 14L
1,289 Elo+
Party 1
Tiamat
Tiamat
Luckyydawg
Tiamat
Level 15
God Stats
1W - 7L
1,659 SR
Queue Stats
21W - 18L
1,499 Elo+
Party 1
Ravana
Ravana
NaFam
Ravana
Level 109
God Stats
7W - 8L
1,500 SR
Queue Stats
364W - 317L
1,430 Elo+
Party 1
Athena
Athena
RiHezStarGazer
Athena
Level 143
God Stats
0W - 6L
1,500 SR
Queue Stats
181W - 167L
1,489 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sylachhus
Cu Chulainn
Level 88
God Stats
4W - 3L
1,836 SR
Queue Stats
160W - 124L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Camowe
Yemoja
11
0 / 0 / 8
7,419
495
6,584
7,065
5,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Surtr
OkayFlop
Surtr
13
4 / 2 / 1
8,427
562
11,719
18,734
17,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Kukulkan
Razgriz3196
Kukulkan
14
5 / 1 / 3
8,784
586
10,810
6,520
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
8 / 1 / 3
8,050
537
10,436
6,493
2,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
13
4 / 0 / 8
8,226
548
8,233
11,841
4,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Izzzyyyyy
Hou Yi
10
0 / 4 / 2
6,476
432
4,427
10,714
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tiamat
Luckyydawg
Tiamat
11
0 / 2 / 1
6,898
460
5,519
7,589
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
NaFam
Ravana
11
0 / 3 / 2
6,717
448
7,118
9,386
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 0
6,672
445
5,836
18,887
16,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cu Chulainn
Sylachhus
Cu Chulainn
13
4 / 6 / 0
8,305
554
11,848
17,353
21,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
21
Kills
4
4
Deaths
21
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Camowe
Yemoja
0
0
8
4
L
Hou Yi
Izzzyyyyy
Hou Yi
0
4
2
0.25
L
Tiamat
Luckyydawg
Tiamat
0
2
1
0.25
L
Ravana
NaFam
Ravana
0
3
2
0.33
W
Surtr
OkayFlop
Surtr
4
2
1
2.25
W
Kukulkan
Razgriz3196
Kukulkan
5
1
3
6.5
L
0
6
0
0
L
Cu Chulainn
Sylachhus
Cu Chulainn
4
6
0
0.67
W
8
1
3
9.5
W
Awilix
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,782
Damage
34,748
50,653
Taken
63,929
31,456
Mitigated
50,001
18,821
Healing
12,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Camowe
Yemoja
6,584
1,745
4,433
2,824
7,065
5,033
130
1,529
5,440
18,470
0
L
Hou Yi
Izzzyyyyy
Hou Yi
4,427
1,728
0
1,994
10,714
3,786
104
3,925
6,789
0
32,149
L
Tiamat
Luckyydawg
Tiamat
5,519
351
0
1,802
7,589
3,418
0
3,204
4,385
49,772
3,062
L
Ravana
NaFam
Ravana
7,118
2,084
0
3,298
9,386
4,248
0
2,528
6,858
0
54,150
W
Surtr
OkayFlop
Surtr
11,719
4,815
0
5,296
18,734
17,415
274
1,047
16,619
995
59,032
W
Kukulkan
Razgriz3196
Kukulkan
10,810
716
0
817
6,520
2,814
325
2,219
4,085
70,459
1,210
L
5,836
1,508
0
3,480
18,887
16,953
0
6,484
12,403
28,642
0
L
Cu Chulainn
Sylachhus
Cu Chulainn
11,848
3,119
0
1,605
17,353
21,596
0
1,446
15,907
0
52,903
W
10,436
5,228
0
997
6,493
2,168
330
2,386
4,073
0
42,815
W
Awilix
8,233
3,120
0
4,454
11,841
4,026
0
3,360
8,255
0
50,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,906
Gold Earned
35,068
390
Minions Killed
391
0
Camps Cleared
0
1,441,510
Distance Traveled
1,388,152
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,419
495
24
2
0
264,275
0
L
Hou Yi
6,476
432
72
5
0
253,533
0
L
Tiamat
6,898
460
111
7
0
264,987
0
L
Ravana
6,717
448
98
7
0
335,565
3
W
Surtr
8,427
562
90
6
0
256,096
0
W
Kukulkan
8,784
586
138
9
0
264,952
0
L
Athena
6,672
445
34
2
0
279,098
6
L
Cu Chulainn
8,305
554
76
5
0
254,969
0
W
Skadi
8,050
537
64
4
0
294,190
0
W
Awilix
8,226
548
74
5
0
361,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role