Player Matchup

Neith
Neith
AsunasanLG
Neith
Level 68
God Stats
107W - 88L
1,450 SR
Queue Stats
135W - 128L
1,424 Elo+
Solo
Ah Puch
Ah Puch
ElRuloMan
Ah Puch
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 44L
1,592 Elo+
Party 1
Merlin
Merlin
eduardodbz__
Merlin
Level 100
God Stats
2W - 2L
1,270 SR
Queue Stats
98W - 125L
1,349 Elo+
Solo
Ymir
Ymir
juanmajuan
Ymir
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 35L
1,486 Elo+
Party 1
Ne Zha
Ne Zha
tth tomas
Ne Zha
Level 107
God Stats
15W - 11L
1,440 SR
Queue Stats
173W - 170L
1,562 Elo+
Solo
Team Averages
Level 89
1,432 SR
1,483 Elo+

VS

Team Averages
Level 79
1,463 SR
1,390 Elo+
Thor
Thor
 
Thor
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LordeVader159
Merlin
Level 107
God Stats
5W - 5L
1,513 SR
Queue Stats
136W - 145L
1,377 Elo+
Solo
Hercules
Hercules
Nvdisak--
Hercules
Level 107
God Stats
0W - 4L
1,302 SR
Queue Stats
2W - 7L
1,392 Elo+
Party 2
Atlas
Atlas
xTheus013
Atlas
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 2
Medusa
Medusa
zGalactyon_22
Medusa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 1 / 2
6,438
429
3,360
5,852
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
ElRuloMan
Ah Puch
14
2 / 4 / 0
8,278
552
5,546
9,497
6,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Merlin
14
0 / 1 / 3
7,985
532
5,787
6,495
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 1 / 2
7,044
470
3,213
7,994
6,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
tth tomas
Ne Zha
14
4 / 2 / 1
8,130
542
6,139
13,533
5,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 1 / 1
6,145
410
2,558
6,500
2,111
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 1
7,726
515
3,146
9,598
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Nvdisak--
Hercules
15
4 / 1 / 0
9,360
624
6,785
10,946
7,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
xTheus013
Atlas
11
1 / 1 / 2
6,872
458
3,766
10,701
8,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 1 / 0
6,233
416
3,515
3,104
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
7
Kills
8
9
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
1
1
0.5
W
Neith
0
1
2
1
W
Ah Puch
ElRuloMan
Ah Puch
2
4
0
0.5
L
1
3
1
0.5
L
Hercules
Nvdisak--
Hercules
4
1
0
4
W
Merlin
0
1
3
1.5
W
1
1
2
2
W
Ne Zha
tth tomas
Ne Zha
4
2
1
2.25
L
Atlas
xTheus013
Atlas
1
1
2
2
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,045
Damage
19,770
43,371
Taken
40,849
22,816
Mitigated
21,909
8,336
Healing
11,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,558
660
0
2,760
6,500
2,111
0
1,341
5,121
0
27,182
W
Neith
3,360
1,416
0
1,872
5,852
2,439
0
1,258
4,594
0
48,370
W
Ah Puch
ElRuloMan
Ah Puch
5,546
570
0
2,187
9,497
6,133
0
0
9,497
64,454
0
L
3,146
43
0
1,403
9,598
3,093
0
3,859
5,739
56,340
0
L
Hercules
Nvdisak--
Hercules
6,785
2,114
0
3,215
10,946
7,343
489
4,506
6,028
0
81,501
W
Merlin
5,787
88
0
0
6,495
2,549
440
2,635
3,860
64,844
1,160
W
3,213
876
110
2,633
7,994
6,387
58
2,008
5,986
23,512
0
W
Ne Zha
tth tomas
Ne Zha
6,139
1,474
0
1,534
13,533
5,308
0
1,011
12,522
0
68,053
L
Atlas
xTheus013
Atlas
3,766
1,474
28
3,108
10,701
8,207
0
3,178
7,523
27,838
0
L
3,515
1,195
0
1,163
3,104
1,155
0
1,106
1,998
0
33,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,875
Gold Earned
36,336
458
Minions Killed
410
0
Camps Cleared
0
1,428,260
Distance Traveled
1,262,862
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,145
410
57
4
0
234,381
2
W
Neith
6,438
429
84
6
0
271,100
0
W
Ah Puch
8,278
552
131
9
0
256,244
4
L
Merlin
7,726
515
114
8
0
211,473
0
L
Hercules
9,360
624
153
10
0
293,683
3
W
Merlin
7,985
532
119
8
0
271,237
0
W
Ymir
7,044
470
36
2
0
310,225
2
W
Ne Zha
8,130
542
88
6
0
319,454
0
L
Atlas
6,872
458
44
3
0
281,178
1
L
Medusa
6,233
416
42
3
0
242,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role