Player Matchup

Sol
Sol
OneNamed_Diabeto
Sol
Level 64
God Stats
5W - 13L
1,517 SR
Queue Stats
141W - 143L
1,452 Elo+
Party 1
Hades
Hades
PetroQVII
Hades
Level 48
God Stats
42W - 49L
1,519 SR
Queue Stats
205W - 239L
1,477 Elo+
Solo
Ishtar
Ishtar
Rsn_Pand3m0nium
Ishtar
Level 87
God Stats
0W - 4L
1,149 SR
Queue Stats
139W - 129L
1,487 Elo+
Party 1
Athena
Athena
Rsn_reckless50
Athena
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 45L
1,411 Elo+
Party 1
Fenrir
Fenrir
TTV-DaddyTbut
Fenrir
Level 27
God Stats
8W - 7L
1,502 SR
Queue Stats
76W - 78L
1,536 Elo+
Party 1
Team Averages
Level 50
1,438 SR
1,472 Elo+

VS

Team Averages
Level 84
1,401 SR
1,289 Elo+
Anubis
Anubis
Diosssss
Anubis
Level 106
God Stats
7W - 2L
1,500 SR
Queue Stats
235W - 217L
1,249 Elo+
Solo
Jormungandr
Jormungandr
KaoticLupin
Jormungandr
Level 91
God Stats
3W - 0L
1,500 SR
Queue Stats
205W - 195L
1,337 Elo+
Solo
Medusa
Medusa
LOWKEY LOKi 97
Medusa
Level 20
God Stats
1W - 4L
1,213 SR
Queue Stats
19W - 29L
1,319 Elo+
Party 2
Ares
Ares
Toimah
Ares
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 43L
1,244 Elo+
Party 2
Bakasura
Bakasura
iDiamond High
Bakasura
Level 95
God Stats
5W - 14L
1,294 SR
Queue Stats
36W - 57L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
6,325
395
4,506
11,615
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hades
PetroQVII
Hades
12
1 / 3 / 3
7,310
457
7,204
12,550
6,042
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 9 / 2
6,270
392
7,526
16,618
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
1 / 8 / 2
6,449
403
4,276
17,539
11,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

14
6 / 7 / 1
9,094
568
9,977
18,118
6,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Diosssss
Anubis
17
12 / 2 / 7
10,594
662
17,583
10,798
5,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
KaoticLupin
Jormungandr
14
2 / 1 / 15
9,469
592
11,720
10,294
6,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
6 / 4 / 7
8,211
513
9,261
12,278
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Toimah
Ares
12
5 / 1 / 11
9,374
586
8,817
10,630
7,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
iDiamond High
Bakasura
14
9 / 1 / 11
9,607
600
15,149
15,466
6,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
85
9
Kills
34
34
Deaths
9
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Anubis
Diosssss
Anubis
12
2
7
7.75
W
Jormungandr
KaoticLupin
Jormungandr
2
1
15
9.5
W
6
4
7
2.38
L
0
7
3
0.21
L
Hades
PetroQVII
Hades
1
3
3
0.83
L
1
9
2
0.22
L
1
8
2
0.25
L
6
7
1
0.93
W
Ares
Toimah
Ares
5
1
11
10.5
W
Bakasura
iDiamond High
Bakasura
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,489
Damage
62,530
76,440
Taken
59,466
32,504
Mitigated
31,653
11,308
Healing
20,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Diosssss
Anubis
17,583
1,142
0
5,321
10,798
5,953
385
3,152
7,646
92,609
2,449
W
Jormungandr
KaoticLupin
Jormungandr
11,720
4,271
0
1,880
10,294
6,706
251
3,381
6,913
63,635
0
W
9,261
5,480
0
4,975
12,278
4,832
905
2,121
10,157
0
44,248
L
4,506
1,404
0
1,571
11,615
3,126
750
7,460
3,740
37,385
0
L
Hades
PetroQVII
Hades
7,204
344
273
4,951
12,550
6,042
0
9,239
3,242
44,383
0
L
7,526
3,305
0
2,346
16,618
5,190
0
6,162
9,732
0
36,635
L
4,276
1,303
0
197
17,539
11,225
232
7,472
9,502
19,387
0
L
9,977
3,824
0
1,970
18,118
6,921
1,448
7,144
10,114
0
49,575
W
Ares
Toimah
Ares
8,817
1,120
0
3,991
10,630
7,582
200
3,579
7,051
30,753
0
W
Bakasura
iDiamond High
Bakasura
15,149
10,097
0
4,486
15,466
6,580
1,755
4,124
10,982
0
51,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,448
Gold Earned
47,255
287
Minions Killed
395
0
Camps Cleared
0
1,460,387
Distance Traveled
1,559,220
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,594
662
124
8
0
262,357
0
W
Jormungandr
9,469
592
95
6
0
298,339
0
W
Medusa
8,211
513
54
3
0
304,713
1
L
Sol
6,325
395
40
3
0
257,411
2
L
Hades
7,310
457
97
6
0
298,181
0
L
Ishtar
6,270
392
49
3
0
289,214
0
L
Athena
6,449
403
35
2
0
267,506
0
L
Fenrir
9,094
568
66
4
0
348,075
0
W
Ares
9,374
586
27
2
0
323,168
0
W
Bakasura
9,607
600
95
6
0
370,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role