Player Matchup

Sobek
Sobek
Silver I
CupernicusLord
Sobek
Silver I
Level 149
God Stats
23W - 4L
1,636 SR
Queue Stats
96W - 27L
1,675 MMR
Party 2
Xbalanque
Xbalanque
Bronze III
Sunbαe
Xbalanque
Bronze III
Level 65
God Stats
3W - 0L
1,747 SR
Queue Stats
18W - 6L
1,521 MMR
Party 2
Xing Tian
Xing Tian
Silver III
WookieWooLG
Xing Tian
Silver III
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 22L
1,495 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,628 SR
1,564 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,490 SR
1,562 MMR
Vulcan
Vulcan
Bronze III
TheBeardedPony
Vulcan
Bronze III
Level 129
God Stats
2W - 6L
1,686 SR
Queue Stats
103W - 110L
1,562 MMR
Party 1
Ullr
Ullr
Bronze III
fierymongoose
Ullr
Bronze III
Level 128
God Stats
3W - 8L
1,285 SR
Queue Stats
106W - 115L
1,562 MMR
Party 1
Horus
Horus
Bronze III
xIRODx
Horus
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,562 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
7,817
782
7,290
11,580
12,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
Sunbαe
Xbalanque
13
2 / 0 / 4
7,847
785
10,232
7,362
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
WookieWooLG
Xing Tian
12
1 / 0 / 4
7,916
792
2,942
12,784
13,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
OdinAresGuan YuCthulhuMaui

VS

Bans
ThothArtioDanzaburouGebCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,294
629
10,036
6,698
2,877
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 0
6,592
659
6,396
5,728
2,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
xIRODx
Horus
11
0 / 2 / 0
6,817
682
2,573
10,210
10,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Xbalanque
Sunbαe
Xbalanque
2
0
4
4
L
0
3
0
0
W
Xing Tian
WookieWooLG
Xing Tian
1
0
4
3
L
0
1
0
0
L
Horus
xIRODx
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,464
Damage
19,005
31,726
Taken
22,636
29,147
Mitigated
16,290
14,462
Healing
5,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,290
303
0
5,859
11,580
12,807
208
3,934
7,646
28,035
0
W
Xbalanque
Sunbαe
Xbalanque
10,232
4,678
0
3,763
7,362
3,012
3,100
2,230
5,132
0
55,041
L
10,036
3,733
0
748
6,698
2,877
120
2,427
4,011
26,218
1,027
W
Xing Tian
WookieWooLG
Xing Tian
2,942
156
0
4,840
12,784
13,328
14
3,759
9,025
13,721
0
L
6,396
2,037
0
904
5,728
2,604
141
2,281
3,252
0
29,234
L
Horus
xIRODx
Horus
2,573
1,135
1,133
3,209
10,210
10,809
19
4,808
5,113
0
8,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,580
Gold Earned
19,703
144
Minions Killed
104
0
Camps Cleared
0
560,675
Distance Traveled
580,468
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,817
782
39
4
0
197,042
0
W
Xbalanque
7,847
785
89
9
0
181,571
0
L
Vulcan
6,294
629
36
4
0
191,431
2
W
Xing Tian
7,916
792
16
2
0
182,062
0
L
Ullr
6,592
659
57
6
0
192,309
0
L
Horus
6,817
682
11
1
0
196,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role