Player Matchup

Fafnir
Fafnir
Antboski707
Fafnir
Level 125
God Stats
4W - 7L
1,285 SR
Queue Stats
621W - 608L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
DestructorMan55
Baron Samedi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 148L
1,527 Elo+
Party 2
Neith
Neith
KeybladeHaven
Neith
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
341W - 349L
1,452 Elo+
Party 2
Arachne
Arachne
Stellar_DrPepper
Arachne
Level 156
God Stats
0W - 3L
1,277 SR
Queue Stats
380W - 372L
1,524 Elo+
Party 2
Artio
Artio
VortexWaVy
Artio
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,524 Elo+
Solo
Team Averages
Level 138
1,412 SR
1,517 Elo+

VS

Team Averages
Level 130
1,653 SR
1,595 Elo+
Thor
Thor
DisYangBoyz
Thor
Level 214
God Stats
69W - 61L
1,546 SR
Queue Stats
586W - 513L
1,457 Elo+
Solo
Nu Wa
Nu Wa
GamerxGirlxLucy
Nu Wa
Level 41
God Stats
2W - 1L
1,752 SR
Queue Stats
19W - 12L
1,619 Elo+
Party 1
Cernunnos
Cernunnos
IMTEAMNINJA
Cernunnos
Level 156
God Stats
3W - 4L
1,718 SR
Queue Stats
260W - 259L
1,562 Elo+
Party 1
Maui
Maui
LILMEX
Maui
Level 138
God Stats
22W - 20L
1,748 SR
Queue Stats
225W - 195L
1,585 Elo+
Solo
Amaterasu
Amaterasu
Swaelix
Amaterasu
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 26L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
0 / 1 / 2
5,711
519
2,949
9,798
6,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
DestructorMan55
Baron Samedi
10
1 / 7 / 2
6,250
568
6,128
11,108
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 4 / 1
5,035
458
5,135
8,078
3,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
3 / 2 / 1
5,971
543
2,394
11,940
3,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
11
1 / 2 / 0
6,004
546
3,223
11,040
5,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 1
7,751
705
5,353
6,406
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 2 / 5
7,323
666
8,569
6,914
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
IMTEAMNINJA
Cernunnos
12
1 / 0 / 5
6,277
571
9,514
8,198
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
LILMEX
Maui
11
4 / 1 / 2
6,195
563
6,300
6,557
4,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Swaelix
Amaterasu
12
0 / 1 / 2
6,471
588
5,268
7,624
4,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
16
16
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
1
2
1
L
Baron Samedi
DestructorMan55
Baron Samedi
1
7
2
0.29
W
8
2
1
4.25
W
3
2
5
2.75
W
Cernunnos
IMTEAMNINJA
Cernunnos
1
0
5
3.5
L
0
4
1
0.13
W
Maui
LILMEX
Maui
4
1
2
5
L
3
2
1
1.75
W
Amaterasu
Swaelix
Amaterasu
0
1
2
1
L
Artio
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,829
Damage
35,004
51,964
Taken
35,699
23,245
Mitigated
17,511
15,600
Healing
14,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
2,949
477
1,564
2,934
9,798
6,764
0
3,086
6,712
10,212
0
L
Baron Samedi
DestructorMan55
Baron Samedi
6,128
885
115
2,030
11,108
3,792
0
5,284
5,824
45,324
0
W
5,353
1,212
0
3,229
6,406
2,254
0
644
5,710
0
40,738
W
8,569
1,931
0
690
6,914
2,686
475
5,336
1,578
48,797
2,784
W
Cernunnos
IMTEAMNINJA
Cernunnos
9,514
5,091
0
5,680
8,198
3,137
416
1,311
6,887
0
47,290
L
5,135
1,815
0
1,326
8,078
3,356
0
2,434
5,644
0
32,203
W
Maui
LILMEX
Maui
6,300
1,970
565
1,908
6,557
4,761
267
1,843
4,714
24,325
7,080
L
2,394
1,539
0
3,179
11,940
3,960
0
2,955
8,985
0
28,621
W
Amaterasu
Swaelix
Amaterasu
5,268
1,650
0
2,021
7,624
4,673
0
2,641
4,510
0
44,646
L
Artio
3,223
197
68
4,384
11,040
5,373
0
489
9,944
31,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,971
Gold Earned
34,017
253
Minions Killed
368
0
Camps Cleared
0
1,154,322
Distance Traveled
1,117,234
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,711
519
7
1
0
232,255
1
L
Baron Samedi
6,250
568
75
7
0
186,820
0
W
Thor
7,751
705
72
7
0
246,131
2
W
Nu Wa
7,323
666
91
8
0
209,722
0
W
Cernunnos
6,277
571
83
8
0
216,702
0
L
Neith
5,035
458
55
5
0
225,389
0
W
Maui
6,195
563
45
4
0
219,171
0
L
Arachne
5,971
543
49
4
0
274,839
2
W
Amaterasu
6,471
588
77
7
0
225,508
0
L
Artio
6,004
546
67
6
0
235,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role