Player Matchup

Mercury
Mercury
Ch3rryteddy
Mercury
Level 69
God Stats
5W - 9L
1,330 SR
Queue Stats
302W - 260L
1,575 Elo+
Party 1
Skadi
Skadi
Diceymagoo
Skadi
Level 77
God Stats
5W - 6L
1,500 SR
Queue Stats
221W - 216L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
Flames1169
Cthulhu
Level 68
God Stats
8W - 2L
1,500 SR
Queue Stats
231W - 207L
1,606 Elo+
Party 1
Achilles
Achilles
IsThatKORN
Achilles
Level 29
God Stats
1W - 2L
1,250 SR
Queue Stats
48W - 39L
1,595 Elo+
Party 1
Sol
Sol
xGhoulzz
Sol
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,509 Elo+
Solo
Team Averages
Level 69
1,416 SR
1,558 Elo+

VS

Team Averages
Level 44
1,513 SR
1,463 Elo+
Shiva
Shiva
BxneUrSister
Shiva
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,504 Elo+
Party 2
Anubis
Anubis
Jacked-_-Hammer
Anubis
Level 46
God Stats
29W - 22L
1,641 SR
Queue Stats
35W - 29L
1,493 Elo+
Party 2
Skadi
Skadi
KingSmellyHobo
Skadi
Level 62
God Stats
2W - 7L
1,162 SR
Queue Stats
27W - 41L
1,408 Elo+
Solo
Bakasura
Bakasura
YeaaaImFat
Bakasura
Level 45
God Stats
4W - 3L
1,500 SR
Queue Stats
145W - 146L
1,482 Elo+
Party 2
Bacchus
Bacchus
kindakurai
Bacchus
Level 52
God Stats
3W - 2L
1,760 SR
Queue Stats
91W - 80L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ch3rryteddy
Mercury
13
4 / 7 / 1
8,071
577
7,924
15,158
4,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
10
3 / 7 / 1
6,464
462
8,370
14,999
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Flames1169
Cthulhu
11
1 / 4 / 5
6,806
486
6,345
15,138
11,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
IsThatKORN
Achilles
12
3 / 4 / 1
7,214
515
10,240
19,063
18,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

3
0 / 1 / 0
4,489
321
106
1,296
197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,090
578
9,431
16,288
14,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
4 / 1 / 7
9,327
666
8,546
7,958
3,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
5 / 3 / 1
8,326
595
8,166
9,322
3,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
YeaaaImFat
Bakasura
16
12 / 4 / 2
10,079
720
16,161
13,322
6,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
kindakurai
Bacchus
12
1 / 4 / 8
7,890
564
4,706
12,829
14,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
11
Kills
23
23
Deaths
15
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
Mercury
Ch3rryteddy
Mercury
4
7
1
0.64
L
Skadi
3
7
1
0.5
L
Cthulhu
Flames1169
Cthulhu
1
4
5
0.88
L
Achilles
IsThatKORN
Achilles
3
4
1
0.88
W
4
1
7
7.5
W
5
3
1
1.83
W
Bakasura
YeaaaImFat
Bakasura
12
4
2
3.25
W
Bacchus
kindakurai
Bacchus
1
4
8
1.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,985
Damage
47,010
65,654
Taken
59,719
40,135
Mitigated
41,535
13,180
Healing
18,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,431
1,928
0
3,008
16,288
14,036
65
0
16,288
12,519
47,965
L
Mercury
Ch3rryteddy
Mercury
7,924
4,612
126
1,514
15,158
4,881
0
4,060
10,047
0
60,288
L
Skadi
8,370
4,692
223
3,319
14,999
5,055
0
2,386
12,046
0
39,879
L
Cthulhu
Flames1169
Cthulhu
6,345
1,157
320
3,431
15,138
11,105
0
5,995
8,544
29,092
0
L
Achilles
IsThatKORN
Achilles
10,240
3,433
0
3,783
19,063
18,897
0
2,052
15,624
0
47,156
W
8,546
216
0
4,947
7,958
3,608
2,874
1,258
6,700
63,412
2,467
W
8,166
4,758
153
2,913
9,322
3,602
4,386
1,650
7,672
0
58,876
W
Bakasura
YeaaaImFat
Bakasura
16,161
9,683
0
2,769
13,322
6,013
260
370
12,952
0
63,716
W
Bacchus
kindakurai
Bacchus
4,706
1,020
333
4,688
12,829
14,276
60
3,173
9,656
23,135
0
L
106
0
0
464
1,296
197
0
656
640
3,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,044
Gold Earned
43,712
256
Minions Killed
418
0
Camps Cleared
0
1,098,249
Distance Traveled
1,398,863
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,090
578
82
6
0
274,821
0
L
Mercury
8,071
577
82
6
0
299,275
0
L
Skadi
6,464
462
64
5
0
241,351
0
L
Cthulhu
6,806
486
30
2
0
240,670
0
L
Achilles
7,214
515
74
5
0
259,021
1
W
Anubis
9,327
666
104
7
0
240,224
0
W
Skadi
8,326
595
96
7
0
276,270
0
W
Bakasura
10,079
720
113
8
0
317,261
0
W
Bacchus
7,890
564
23
2
0
290,287
2
L
Sol
4,489
321
6
0
0
57,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role