Player Matchup

Tyr
Tyr
Hamptonn
Tyr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,375 Elo+
Party 1
Nemesis
Nemesis
MeleeMoses
Nemesis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Solo
Bacchus
Bacchus
iGravyx
Bacchus
Level 122
God Stats
1W - 2L
1,294 SR
Queue Stats
153W - 128L
1,509 Elo+
Party 1
Khepri
Khepri
lI Gally Il
Khepri
Level 107
God Stats
0W - 1L
1,747 SR
Queue Stats
154W - 126L
1,526 Elo+
Party 1
Izanami
Izanami
mvenne22
Izanami
Level 89
God Stats
1W - 1L
1,678 SR
Queue Stats
39W - 32L
1,480 Elo+
Party 1
Team Averages
Level 102
1,544 SR
1,478 Elo+

VS

Team Averages
Level 151
1,502 SR
1,455 Elo+
Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Hellsing III
Ares
Level 163
God Stats
4W - 12L
1,317 SR
Queue Stats
292W - 297L
1,410 Elo+
Party 3
Tsukuyomi
Tsukuyomi
UncleHooH
Tsukuyomi
Level 109
God Stats
42W - 36L
1,781 SR
Queue Stats
143W - 146L
1,632 Elo+
Party 2
Scylla
Scylla
janos1989
Scylla
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 155L
1,296 Elo+
Party 2
Heimdallr
Heimdallr
specldark
Heimdallr
Level 197
God Stats
81W - 85L
1,413 SR
Queue Stats
438W - 426L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,209
478
3,475
13,901
7,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
MeleeMoses
Nemesis
10
0 / 1 / 1
6,160
474
4,804
8,826
3,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
iGravyx
Bacchus
10
2 / 2 / 0
6,577
506
5,569
9,754
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
9
0 / 2 / 0
5,911
455
2,968
11,634
9,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
mvenne22
Izanami
10
0 / 3 / 0
5,590
430
2,890
8,155
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 0 / 2
6,733
518
8,720
4,670
1,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 5
6,451
496
7,133
8,100
4,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
UncleHooH
Tsukuyomi
12
3 / 1 / 1
7,040
542
7,022
9,099
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
janos1989
Scylla
10
1 / 1 / 2
6,308
485
2,952
5,273
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
specldark
Heimdallr
11
0 / 0 / 2
6,711
516
8,871
7,793
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
8
9
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
2
3
L
0
1
0
0
W
2
0
5
4.5
L
Nemesis
MeleeMoses
Nemesis
0
1
1
0.5
W
Tsukuyomi
UncleHooH
Tsukuyomi
3
1
1
3.5
L
Bacchus
iGravyx
Bacchus
2
2
0
1
W
Scylla
janos1989
Scylla
1
1
2
2
L
Khepri
0
2
0
0
L
Izanami
mvenne22
Izanami
0
3
0
0
W
Heimdallr
specldark
Heimdallr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,706
Damage
34,698
52,270
Taken
34,935
27,283
Mitigated
14,177
16,969
Healing
9,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,720
4,587
0
489
4,670
1,535
1,212
809
3,821
0
50,800
L
3,475
575
0
7,918
13,901
7,162
0
0
13,901
0
42,907
W
7,133
779
48
2,231
8,100
4,450
249
2,623
5,431
25,914
1,940
L
Nemesis
MeleeMoses
Nemesis
4,804
1,610
0
1,527
8,826
3,149
0
718
8,108
0
44,368
W
Tsukuyomi
UncleHooH
Tsukuyomi
7,022
1,587
0
4,195
9,099
3,171
0
1,631
7,306
0
43,325
L
Bacchus
iGravyx
Bacchus
5,569
259
0
1,150
9,754
4,773
0
2,480
7,274
34,102
0
W
Scylla
janos1989
Scylla
2,952
555
0
191
5,273
1,355
0
2,144
2,903
31,224
0
L
Khepri
2,968
585
275
3,308
11,634
9,210
0
3,773
7,861
19,604
0
L
Izanami
mvenne22
Izanami
2,890
2,177
0
2,791
8,155
2,989
0
2,911
5,244
0
40,208
W
Heimdallr
specldark
Heimdallr
8,871
3,735
0
2,272
7,793
3,666
0
770
6,937
0
44,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,447
Gold Earned
33,243
307
Minions Killed
297
0
Camps Cleared
0
1,454,078
Distance Traveled
1,287,699
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,733
518
74
6
0
246,951
6
L
Tyr
6,209
478
77
6
0
379,278
1
W
Ares
6,451
496
37
3
0
281,208
2
L
Nemesis
6,160
474
61
5
0
316,479
3
W
Tsukuyomi
7,040
542
74
6
0
273,876
0
L
Bacchus
6,577
506
69
5
0
273,785
0
W
Scylla
6,308
485
50
4
0
269,445
0
L
Khepri
5,911
455
28
2
0
244,703
0
L
Izanami
5,590
430
72
6
0
239,833
4
W
Heimdallr
6,711
516
62
5
0
216,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role