Player Matchup

Shiva
Shiva
Gold IV
 
Shiva
Gold IV
Level 275
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Gold IV
BUSTLEMUSCLE
He Bo
Gold IV
Level 153
God Stats
7W - 10L
1,500 SR
Queue Stats
352W - 345L
1,524 MMR
Party 2
Athena
Athena
Gold V
TeamMate69
Athena
Gold V
Level 154
God Stats
6W - 3L
1,717 SR
Queue Stats
53W - 43L
1,431 MMR
Party 1
Ne Zha
Ne Zha
Gold V
Vote4GebBush
Ne Zha
Gold V
Level 158
God Stats
12W - 13L
1,605 SR
Queue Stats
160W - 139L
1,431 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 175
1,564 SR
1,477 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 132
1,500 SR
1,440 MMR
Cupid
Cupid
Bronze III
 
Cupid
Bronze III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Da Ji
Da Ji
Bronze III
Holmes3481
Da Ji
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,454 MMR
Party 3
Maui
Maui
Silver I
Icxnix
Maui
Silver I
Level 120
God Stats
7W - 3L
1,500 SR
Queue Stats
72W - 66L
1,409 MMR
Party 4
Kukulkan
Kukulkan
Bronze III
Karmaahh
Kukulkan
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,408 MMR
Party 3
Sol
Sol
Silver II
RedDeadTyler
Sol
Silver II
Level 129
God Stats
1W - 5L
1,500 SR
Queue Stats
461W - 489L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 0 / 1
7,467
622
2,487
9,227
4,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
 
Cernunnos
11
2 / 1 / 3
6,925
577
5,631
7,736
2,810
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 0
6,876
573
2,740
5,187
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
TeamMate69
Athena
10
1 / 0 / 3
6,480
540
2,645
7,013
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
11
4 / 3 / 2
6,991
583
6,827
9,564
3,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
LancelotAo KuangSetMercury

VS

Bans
AtlasHadesThanatosCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
2 / 4 / 1
6,092
508
7,553
11,084
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
10
1 / 1 / 1
5,716
476
1,986
8,170
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Maui
Icxnix
Maui
8
0 / 2 / 4
5,763
480
2,205
8,125
5,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Karmaahh
Kukulkan
11
1 / 0 / 0
6,308
526
1,440
4,404
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

5
0 / 1 / 0
4,606
384
2,240
3,056
976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
4
5
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
0
1
1.5
W
Cernunnos
 
Cernunnos
2
1
3
3.5
L
Cupid
 
Cupid
2
4
1
0.63
W
0
1
0
0
L
Da Ji
1
1
1
1.5
L
Maui
Icxnix
Maui
0
2
4
1
L
Kukulkan
Karmaahh
Kukulkan
1
0
0
1
L
0
1
0
0
W
Athena
TeamMate69
Athena
1
0
3
2.5
W
Ne Zha
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,330
Damage
15,424
38,727
Taken
34,839
18,142
Mitigated
14,818
13,680
Healing
14,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
2,487
466
0
2,849
9,227
4,813
162
2,151
7,076
0
61,328
W
Cernunnos
 
Cernunnos
5,631
2,578
0
3,795
7,736
2,810
261
400
7,336
0
45,251
L
Cupid
 
Cupid
7,553
3,611
850
5,101
11,084
3,836
0
431
10,653
0
44,562
W
2,740
0
0
1,193
5,187
1,585
70
1,174
4,013
55,263
0
L
Da Ji
1,986
411
0
3,515
8,170
2,755
0
672
7,498
0
32,843
L
Maui
Icxnix
Maui
2,205
792
0
2,560
8,125
5,587
0
1,894
6,231
15,771
0
L
Kukulkan
Karmaahh
Kukulkan
1,440
349
0
680
4,404
1,664
0
2,388
2,016
50,294
0
L
2,240
1,360
0
1,394
3,056
976
0
0
3,056
13,504
2,104
W
Athena
TeamMate69
Athena
2,645
1,321
0
3,153
7,013
5,199
0
1,549
5,464
17,126
0
W
Ne Zha
6,827
2,268
0
2,690
9,564
3,735
0
726
8,838
0
53,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,739
Gold Earned
28,485
383
Minions Killed
264
0
Camps Cleared
0
1,264,226
Distance Traveled
1,067,543
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,467
622
115
10
0
220,705
0
W
Cernunnos
6,925
577
71
6
0
228,746
2
L
Cupid
6,092
508
72
6
0
208,187
2
W
He Bo
6,876
573
100
8
0
259,712
4
L
Da Ji
5,716
476
54
5
0
247,042
0
L
Maui
5,763
480
18
2
0
222,270
1
L
Kukulkan
6,308
526
88
7
0
237,300
3
L
Sol
4,606
384
32
3
0
152,744
0
W
Athena
6,480
540
30
3
0
278,379
5
W
Ne Zha
6,991
583
67
6
0
276,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role