Player Matchup

Neith
Neith
Eyezen301
Neith
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,652 Elo+
Party 3
Thanatos
Thanatos
NoBadTiddies
Thanatos
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,401 Elo+
Party 2
Ganesha
Ganesha
Tcrawfd
Ganesha
Level 146
God Stats
8W - 10L
1,549 SR
Queue Stats
103W - 103L
1,534 Elo+
Party 2
Surtr
Surtr
Zamorie
Surtr
Level 127
God Stats
28W - 16L
1,791 SR
Queue Stats
47W - 43L
1,569 Elo+
Party 2
Sol
Sol
kiyabu
Sol
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 30L
1,652 Elo+
Party 3
Team Averages
Level 117
1,568 SR
1,562 Elo+

VS

Team Averages
Level 83
1,471 SR
1,423 Elo+
Achilles
Achilles
BobbleHead19
Achilles
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 21L
1,484 Elo+
Party 1
Susano
Susano
CÁZI
Susano
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,364 Elo+
Party 1
Zeus
Zeus
DaddyButtLove
Zeus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,206 Elo+
Party 1
Izanami
Izanami
Madmoxielover
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,560 Elo+
Party 1
Ymir
Ymir
shaman201
Ymir
Level 41
God Stats
0W - 3L
1,354 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eyezen301
Neith
16
5 / 2 / 13
9,208
767
6,931
6,835
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
NoBadTiddies
Thanatos
17
10 / 1 / 10
10,044
837
14,653
11,226
5,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ganesha
Tcrawfd
Ganesha
15
0 / 0 / 18
8,399
700
7,626
12,631
14,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Surtr
Zamorie
Surtr
17
9 / 2 / 15
9,810
818
16,280
15,533
17,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sol
kiyabu
Sol
15
4 / 2 / 18
9,242
770
22,053
14,625
5,677
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BobbleHead19
Achilles
14
2 / 4 / 3
8,187
682
5,967
18,057
19,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
CÁZI
Susano
14
3 / 7 / 3
8,657
721
13,610
13,414
6,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 5 / 1
8,856
738
13,100
12,455
4,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
13
0 / 4 / 2
7,650
638
4,209
12,396
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
0 / 8 / 3
7,945
662
3,880
18,442
18,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
19
28
Kills
7
7
Deaths
28
74
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
BobbleHead19
Achilles
2
4
3
0.88
L
Susano
CÁZI
Susano
3
7
3
0.64
L
2
5
1
0.5
W
Neith
Eyezen301
Neith
5
2
13
5.75
L
Izanami
0
4
2
0.25
W
Thanatos
NoBadTiddies
Thanatos
10
1
10
15
W
Ganesha
Tcrawfd
Ganesha
0
0
18
9
W
Surtr
Zamorie
Surtr
9
2
15
8.25
W
Sol
kiyabu
Sol
4
2
18
6.5
L
Ymir
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,543
Damage
40,766
60,850
Taken
74,764
45,472
Mitigated
53,568
24,040
Healing
7,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BobbleHead19
Achilles
5,967
1,099
0
1,363
18,057
19,663
367
7,474
10,324
0
14,440
L
Susano
CÁZI
Susano
13,610
1,898
0
374
13,414
6,233
0
5,146
8,268
0
25,941
L
13,100
2,352
0
4,173
12,455
4,566
1,099
4,992
7,409
55,470
0
W
Neith
Eyezen301
Neith
6,931
965
0
1,515
6,835
3,102
1,824
1,489
5,251
0
22,112
L
Izanami
4,209
1,702
0
559
12,396
4,634
864
4,387
7,907
0
22,089
W
Thanatos
NoBadTiddies
Thanatos
14,653
3,324
0
10,054
11,226
5,057
820
2,615
8,490
0
36,788
W
Ganesha
Tcrawfd
Ganesha
7,626
1,394
0
356
12,631
14,593
510
3,181
9,238
22,128
0
W
Surtr
Zamorie
Surtr
16,280
4,303
497
3,622
15,533
17,043
759
3,842
11,477
372
34,044
W
Sol
kiyabu
Sol
22,053
8,425
0
7,996
14,625
5,677
2,521
5,853
8,583
45,098
0
L
Ymir
3,880
606
0
1,126
18,442
18,472
224
7,940
10,502
8,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,703
Gold Earned
41,295
203
Minions Killed
190
0
Camps Cleared
0
1,180,933
Distance Traveled
1,079,359
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,187
682
16
1
0
245,179
4
L
Susano
8,657
721
30
3
0
219,121
0
L
Zeus
8,856
738
99
8
0
204,877
0
W
Neith
9,208
767
48
4
0
236,076
0
L
Izanami
7,650
638
41
3
0
213,568
0
W
Thanatos
10,044
837
38
3
0
261,666
0
W
Ganesha
8,399
700
2
0
0
238,581
0
W
Surtr
9,810
818
45
4
0
228,289
0
W
Sol
9,242
770
70
6
0
216,321
0
L
Ymir
7,945
662
4
0
0
196,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role