Player Matchup

Fenrir
Fenrir
Ap3xElite720
Fenrir
Level 129
God Stats
9W - 7L
1,509 SR
Queue Stats
50W - 51L
1,523 Elo+
Party 1
Khepri
Khepri
Zero8865201
Khepri
Level 127
God Stats
2W - 0L
1,695 SR
Queue Stats
22W - 23L
1,492 Elo+
Party 1
Anubis
Anubis
xxsiKnaStYxx
Anubis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,883 Elo+
Party 1
Team Averages
Level 122
1,568 SR
1,633 Elo+

VS

Team Averages
Level 146
1,606 SR
1,634 Elo+
Hou Yi
Hou Yi
DarkVexn
Hou Yi
Level 159
God Stats
3W - 5L
1,500 SR
Queue Stats
254W - 244L
1,691 Elo+
Party 2
Ganesha
Ganesha
I Final Alpha I
Ganesha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,605 Elo+
Party 2
Guan Yu
Guan Yu
l Final Verse l
Guan Yu
Level 149
God Stats
0W - 1L
1,818 SR
Queue Stats
93W - 73L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 0 / 1
8,234
823
7,413
5,858
4,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
12
0 / 1 / 6
7,898
790
3,183
6,858
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
12
1 / 2 / 5
7,562
756
5,647
3,959
1,892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DarkVexn
Hou Yi
11
2 / 1 / 1
6,932
693
4,282
4,814
2,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 3
7,641
764
2,164
8,368
7,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
1 / 3 / 2
6,790
679
4,286
9,931
5,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
6
Kills
3
3
Deaths
6
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
0
1
5.5
L
Hou Yi
DarkVexn
Hou Yi
2
1
1
2.5
L
0
2
3
0.75
W
Khepri
0
1
6
3
L
1
3
2
0.67
W
Anubis
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,243
Damage
10,732
16,675
Taken
23,113
11,483
Mitigated
14,538
4,409
Healing
3,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,413
2,501
0
1,341
5,858
4,084
1,805
1,040
4,818
0
27,608
L
Hou Yi
DarkVexn
Hou Yi
4,282
1,354
0
318
4,814
2,004
0
1,328
3,486
0
28,134
L
2,164
138
0
1,232
8,368
7,231
0
4,754
3,614
12,121
0
W
Khepri
3,183
626
0
1,734
6,858
5,507
190
812
6,046
12,460
0
L
4,286
519
965
1,263
9,931
5,303
0
2,871
6,912
0
20,647
W
Anubis
5,647
191
0
1,334
3,959
1,892
704
341
3,618
31,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,694
Gold Earned
21,363
118
Minions Killed
104
0
Camps Cleared
0
549,427
Distance Traveled
510,001
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,234
823
48
5
0
199,762
0
L
Hou Yi
6,932
693
66
7
0
132,477
0
L
Ganesha
7,641
764
5
1
0
179,009
3
W
Khepri
7,898
790
10
1
0
190,691
1
L
Guan Yu
6,790
679
33
3
0
198,515
0
W
Anubis
7,562
756
60
6
0
158,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role