Player Matchup

Nox
Nox
AliceInMemeland
Nox
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 28L
1,382 Elo+
Party 1
Cerberus
Cerberus
Amyth1
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,424 Elo+
Party 1
Anubis
Anubis
Dahvon105
Anubis
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 3
Thor
Thor
RoxanneSkunk
Thor
Level 25
God Stats
1W - 3L
1,302 SR
Queue Stats
17W - 17L
1,514 Elo+
Party 1
Skadi
Skadi
Tiramissue
Skadi
Level 39
God Stats
0W - 2L
1,285 SR
Queue Stats
14W - 21L
1,445 Elo+
Party 3
Team Averages
Level 32
1,417 SR
1,453 Elo+

VS

Team Averages
Level 33
1,560 SR
1,418 Elo+
Guan Yu
Guan Yu
CamTheXuande
Guan Yu
Level 28
God Stats
4W - 0L
1,853 SR
Queue Stats
68W - 72L
1,491 Elo+
Party 2
Rama
Rama
JINGWEISLAVE
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,366 Elo+
Party 2
Fenrir
Fenrir
ScreamingPanda10
Fenrir
Level 48
God Stats
1W - 3L
1,280 SR
Queue Stats
12W - 18L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
realgokureal
Morgan Le Fay
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,296 Elo+
Party 2
Cu Chulainn
Cu Chulainn
sỉeun
Cu Chulainn
Level 46
God Stats
4W - 2L
1,668 SR
Queue Stats
85W - 76L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,785
487
4,885
9,354
7,686
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cerberus
Amyth1
Cerberus
15
1 / 3 / 1
8,350
522
4,752
12,922
9,564
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Dahvon105
Anubis
13
3 / 4 / 3
8,392
525
11,084
14,503
6,741
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 1 / 3
8,975
561
6,912
12,324
4,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
11
0 / 4 / 4
6,713
420
10,832
13,071
3,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CamTheXuande
Guan Yu
13
2 / 1 / 7
8,600
538
6,339
13,779
14,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 2 / 4
7,812
488
5,898
9,802
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 3 / 7
9,045
565
6,833
15,170
6,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
realgokureal
Morgan Le Fay
14
3 / 2 / 0
8,926
558
7,599
6,929
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
sỉeun
Cu Chulainn
14
4 / 3 / 5
9,136
571
14,595
15,513
7,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
11
Kills
14
14
Deaths
11
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Cerberus
Amyth1
Cerberus
1
3
1
0.5
W
Guan Yu
CamTheXuande
Guan Yu
2
1
7
5.5
L
Anubis
Dahvon105
Anubis
3
4
3
1.13
W
3
2
4
2.5
L
5
1
3
6.5
W
2
3
7
1.83
L
Skadi
0
4
4
0.5
W
Morgan Le Fay
realgokureal
Morgan Le Fay
3
2
0
1.5
W
Cu Chulainn
sỉeun
Cu Chulainn
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,465
Damage
41,264
62,174
Taken
61,193
32,772
Mitigated
33,665
21,578
Healing
23,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,885
510
281
1,558
9,354
7,686
0
85
9,269
28,243
0
L
Cerberus
Amyth1
Cerberus
4,752
706
0
4,862
12,922
9,564
0
569
12,353
61,418
0
W
Guan Yu
CamTheXuande
Guan Yu
6,339
1,132
2,239
7,009
13,779
14,286
0
2,769
11,010
0
28,627
L
Anubis
Dahvon105
Anubis
11,084
586
0
6,408
14,503
6,741
554
6,752
7,751
53,169
0
W
5,898
5,137
0
4,537
9,802
3,554
661
1,660
8,142
0
49,229
L
6,912
2,534
0
6,325
12,324
4,890
0
113
12,211
0
70,819
W
6,833
2,298
0
3,878
15,170
6,476
160
3,667
11,503
0
75,064
L
Skadi
10,832
3,646
0
2,144
13,071
3,891
273
200
12,871
0
50,023
W
Morgan Le Fay
realgokureal
Morgan Le Fay
7,599
985
0
698
6,929
1,953
0
5,058
1,871
59,030
1,760
W
Cu Chulainn
sỉeun
Cu Chulainn
14,595
3,784
0
5,374
15,513
7,396
608
8,436
7,077
1,576
68,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,215
Gold Earned
43,519
442
Minions Killed
425
0
Camps Cleared
0
1,542,524
Distance Traveled
1,492,980
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,785
487
45
3
0
324,921
5
L
Cerberus
8,350
522
151
9
0
302,805
0
W
Guan Yu
8,600
538
21
1
0
322,889
0
L
Anubis
8,392
525
81
5
0
282,916
0
W
Rama
7,812
488
89
6
0
259,667
0
L
Thor
8,975
561
99
6
0
336,468
0
W
Fenrir
9,045
565
105
7
0
318,489
2
L
Skadi
6,713
420
66
4
0
295,414
6
W
Morgan Le Fay
8,926
558
106
7
0
294,101
0
W
Cu Chulainn
9,136
571
104
7
0
297,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role