Player Matchup

Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DovahSpies
Fafnir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,482 Elo+
Party 3
Hachiman
Hachiman
Futuresnoow
Hachiman
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,650 Elo+
Party 3
Janus
Janus
MarioBro0613
Janus
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
238W - 166L
1,396 Elo+
Party 3
Team Averages
Level 102
1,500 SR
1,506 Elo+

VS

Team Averages
Level 104
1,502 SR
1,476 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
HakuSoto2
Anhur
Level 123
God Stats
4W - 3L
1,749 SR
Queue Stats
52W - 45L
1,524 Elo+
Party 1
Discordia
Discordia
Jovbe
Discordia
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 31L
1,356 Elo+
Solo
Ymir
Ymir
Valknus
Ymir
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 36L
1,543 Elo+
Party 1
Arachne
Arachne
julioj2391
Arachne
Level 99
God Stats
26W - 15L
1,262 SR
Queue Stats
307W - 285L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
2 / 2 / 2
5,580
558
3,321
8,997
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Achilles
 
Achilles
9
0 / 4 / 0
4,801
480
2,695
9,868
6,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
DovahSpies
Fafnir
8
2 / 3 / 1
5,529
553
3,469
10,864
8,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Futuresnoow
Hachiman
9
0 / 5 / 2
5,070
507
3,349
8,187
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 3 / 0
6,317
632
4,544
7,969
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
4 / 1 / 0
7,357
736
6,170
10,293
7,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
HakuSoto2
Anhur
10
4 / 2 / 4
6,185
619
5,816
7,877
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Jovbe
Discordia
11
1 / 2 / 1
6,164
616
7,714
8,404
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
Valknus
Ymir
10
4 / 2 / 3
5,742
574
6,269
8,260
4,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
julioj2391
Arachne
11
3 / 2 / 3
6,551
655
3,412
7,791
3,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
8
Kills
16
17
Deaths
9
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
2
1.5
L
Achilles
 
Achilles
0
4
0
0
W
Cu Chulainn
 
Cu Chulainn
4
1
0
4
L
Fafnir
DovahSpies
Fafnir
2
3
1
0.83
L
Hachiman
Futuresnoow
Hachiman
0
5
2
0.2
W
Anhur
HakuSoto2
Anhur
4
2
4
3
W
Discordia
Jovbe
Discordia
1
2
1
0.75
L
4
3
0
1.33
W
Ymir
Valknus
Ymir
4
2
3
2.75
W
Arachne
julioj2391
Arachne
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,378
Damage
29,381
45,885
Taken
42,625
23,136
Mitigated
21,635
13,916
Healing
13,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,321
1,890
0
2,734
8,997
3,221
0
2,190
6,713
0
28,086
L
Achilles
 
Achilles
2,695
314
0
2,523
9,868
6,731
0
471
9,397
0
27,404
W
Cu Chulainn
 
Cu Chulainn
6,170
724
0
2,164
10,293
7,568
141
0
9,724
4,478
48,759
L
Fafnir
DovahSpies
Fafnir
3,469
997
0
4,038
10,864
8,129
0
3,614
7,007
11,577
0
L
Hachiman
Futuresnoow
Hachiman
3,349
1,779
0
2,382
8,187
2,126
0
2,286
5,637
0
31,427
W
Anhur
HakuSoto2
Anhur
5,816
3,778
0
3,497
7,877
2,574
794
1,943
5,934
0
35,798
W
Discordia
Jovbe
Discordia
7,714
715
0
3,279
8,404
3,101
0
3,466
4,938
46,163
0
L
4,544
369
0
2,239
7,969
2,929
0
5,292
2,677
45,380
0
W
Ymir
Valknus
Ymir
6,269
1,812
0
854
8,260
4,825
184
1,327
6,933
17,915
0
W
Arachne
julioj2391
Arachne
3,412
1,982
0
3,585
7,791
3,567
0
1,277
6,514
0
43,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,297
Gold Earned
31,999
251
Minions Killed
321
0
Camps Cleared
0
1,051,467
Distance Traveled
1,049,289
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,580
558
55
6
0
235,403
0
L
Achilles
4,801
480
51
5
0
200,998
1
W
Cu Chulainn
7,357
736
88
9
0
192,178
0
L
Fafnir
5,529
553
14
1
0
222,921
1
L
Hachiman
5,070
507
49
5
0
181,868
0
W
Anhur
6,185
619
62
6
0
205,648
0
W
Discordia
6,164
616
71
7
0
188,038
0
L
Janus
6,317
632
82
8
0
210,277
0
W
Ymir
5,742
574
25
3
0
211,116
0
W
Arachne
6,551
655
75
8
0
252,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role