Player Matchup

Sobek
Sobek
Datwalrus257
Sobek
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 2
Thanatos
Thanatos
Greasenuts
Thanatos
Level 98
God Stats
4W - 2L
1,716 SR
Queue Stats
13W - 3L
1,807 Elo+
Party 2
Kukulkan
Kukulkan
MurlocTaco
Kukulkan
Level 122
God Stats
7W - 2L
1,842 SR
Queue Stats
258W - 247L
1,489 Elo+
Party 1
Cernunnos
Cernunnos
dydykong
Cernunnos
Level 101
God Stats
10W - 13L
1,453 SR
Queue Stats
150W - 146L
1,358 Elo+
Solo
Hercules
Hercules
xwarmachine158x
Hercules
Level 137
God Stats
2W - 0L
1,765 SR
Queue Stats
60W - 44L
1,485 Elo+
Party 1
Team Averages
Level 113
1,655 SR
1,528 Elo+

VS

Team Averages
Level 84
1,538 SR
1,508 Elo+
Surtr
Surtr
 
Surtr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
LhitSord
Bacchus
Level 64
God Stats
1W - 2L
1,671 SR
Queue Stats
38W - 32L
1,500 Elo+
Solo
Thanatos
Thanatos
OmegaMattX
Thanatos
Level 107
God Stats
6W - 12L
1,325 SR
Queue Stats
207W - 249L
1,518 Elo+
Party 3
Ra
Ra
lVladden
Ra
Level 28
God Stats
24W - 19L
1,477 SR
Queue Stats
364W - 417L
1,389 Elo+
Party 3
Charybdis
Charybdis
thedragon44
Charybdis
Level 102
God Stats
2W - 2L
1,719 SR
Queue Stats
111W - 103L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,912
532
4,186
10,277
11,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thanatos
Greasenuts
Thanatos
14
5 / 2 / 3
8,165
628
8,438
10,700
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
MurlocTaco
Kukulkan
14
3 / 2 / 4
8,226
633
5,581
7,045
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
dydykong
Cernunnos
13
2 / 2 / 6
7,140
549
5,317
8,641
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hercules
14
4 / 0 / 0
8,191
630
9,473
8,947
10,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
0 / 2 / 0
7,097
546
2,038
11,023
9,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
LhitSord
Bacchus
11
1 / 3 / 4
7,246
557
3,865
13,345
13,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
OmegaMattX
Thanatos
10
3 / 4 / 0
6,626
510
6,203
13,196
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 2
7,039
541
4,549
7,591
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
thedragon44
Charybdis
10
3 / 3 / 2
6,520
502
8,547
11,088
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
15
Kills
7
7
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
0
0
W
1
1
1
1.5
W
Thanatos
Greasenuts
Thanatos
5
2
3
3.25
L
Bacchus
LhitSord
Bacchus
1
3
4
1
W
Kukulkan
MurlocTaco
Kukulkan
3
2
4
2.5
L
Thanatos
OmegaMattX
Thanatos
3
4
0
0.75
W
Cernunnos
dydykong
Cernunnos
2
2
6
2.5
L
0
4
2
0.25
L
Charybdis
thedragon44
Charybdis
3
3
2
1.33
W
Hercules
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,995
Damage
25,202
45,610
Taken
56,243
32,508
Mitigated
33,838
26,759
Healing
23,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,038
707
0
4,628
11,023
9,844
0
1,427
8,785
732
42,156
W
4,186
488
0
4,528
10,277
11,102
0
942
9,335
29,845
0
W
Thanatos
Greasenuts
Thanatos
8,438
1,872
0
11,188
10,700
4,722
258
2,278
8,422
0
57,586
L
Bacchus
LhitSord
Bacchus
3,865
253
0
3,690
13,345
13,196
0
3,568
9,685
20,656
0
W
Kukulkan
MurlocTaco
Kukulkan
5,581
801
279
1,764
7,045
2,658
529
3,229
3,816
60,907
1,329
L
Thanatos
OmegaMattX
Thanatos
6,203
2,380
0
7,783
13,196
4,642
0
1,423
11,671
0
41,438
W
Cernunnos
dydykong
Cernunnos
5,317
2,950
0
4,625
8,641
3,029
0
1,711
6,930
0
51,875
L
4,549
572
49
1,569
7,591
2,767
0
3,276
4,315
48,369
381
L
Charybdis
thedragon44
Charybdis
8,547
5,437
498
5,472
11,088
3,389
425
3,661
7,427
0
50,921
W
Hercules
9,473
2,301
0
4,375
8,947
10,997
159
219
8,728
16,723
50,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,634
Gold Earned
34,528
433
Minions Killed
337
0
Camps Cleared
0
1,347,535
Distance Traveled
1,330,534
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,097
546
93
7
0
264,302
0
W
Sobek
6,912
532
28
2
0
264,759
2
W
Thanatos
8,165
628
88
7
0
321,122
0
L
Bacchus
7,246
557
27
2
0
275,313
2
W
Kukulkan
8,226
633
107
8
0
247,597
0
L
Thanatos
6,626
510
64
5
0
302,347
4
W
Cernunnos
7,140
549
86
7
0
243,895
0
L
Ra
7,039
541
90
7
0
270,319
0
L
Charybdis
6,520
502
63
5
0
218,253
0
W
Hercules
8,191
630
124
10
0
270,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role