Player Matchup

Fenrir
Fenrir
AiFaa_
Fenrir
Level 158
God Stats
2W - 1L
1,536 SR
Queue Stats
21W - 22L
1,559 Elo+
Party 3
Set
Set
Fame
Set
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 172L
1,659 Elo+
Party 2
Surtr
Surtr
SrReyLancelot
Surtr
Level 25
God Stats
4W - 3L
1,489 SR
Queue Stats
60W - 58L
1,446 Elo+
Party 3
Sol
Sol
VimegO
Sol
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,579 Elo+
Party 2
Chronos
Chronos
merkking
Chronos
Level 105
God Stats
7W - 2L
1,846 SR
Queue Stats
43W - 38L
1,592 Elo+
Party 2
Team Averages
Level 114
1,574 SR
1,567 Elo+

VS

Team Averages
Level 63
1,325 SR
1,388 Elo+
Fenrir
Fenrir
Lansing11
Fenrir
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 126L
1,427 Elo+
Party 1
Nike
Nike
Valdean
Nike
Level 27
God Stats
3W - 8L
1,428 SR
Queue Stats
8W - 14L
1,489 Elo+
Party 1
Izanami
Izanami
brxkengxddess
Izanami
Level 14
God Stats
0W - 5L
1,144 SR
Queue Stats
0W - 6L
1,132 Elo+
Party 1
Baba Yaga
Baba Yaga
imshelbyxd
Baba Yaga
Level 84
God Stats
6W - 13L
1,307 SR
Queue Stats
112W - 147L
1,462 Elo+
Party 1
Cabrakan
Cabrakan
kibby429
Cabrakan
Level 67
God Stats
1W - 6L
1,247 SR
Queue Stats
180W - 226L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AiFaa_
Fenrir
14
7 / 2 / 5
9,046
603
10,333
13,672
5,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Set
Fame
Set
15
6 / 2 / 2
9,469
631
12,653
16,839
13,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 2 / 4
7,043
470
1,274
11,095
6,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
VimegO
Sol
14
0 / 1 / 2
8,335
556
10,334
7,999
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
merkking
Chronos
15
8 / 0 / 5
9,449
630
8,312
7,601
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lansing11
Fenrir
12
1 / 5 / 3
7,556
504
12,216
16,322
6,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
Valdean
Nike
13
2 / 6 / 0
7,848
523
5,900
12,556
8,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
11
0 / 2 / 1
6,688
446
4,132
10,520
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
imshelbyxd
Baba Yaga
14
3 / 3 / 0
8,281
552
9,293
10,151
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cabrakan
kibby429
Cabrakan
10
1 / 6 / 1
6,124
408
1,883
14,374
13,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
22
Kills
7
7
Deaths
22
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AiFaa_
Fenrir
7
2
5
4.75
W
Set
Fame
Set
6
2
2
3.5
L
Fenrir
Lansing11
Fenrir
1
5
3
0.5
W
1
2
4
1.5
L
Nike
Valdean
Nike
2
6
0
0.33
W
Sol
VimegO
Sol
0
1
2
1
L
Izanami
0
2
1
0.25
L
Baba Yaga
imshelbyxd
Baba Yaga
3
3
0
1
L
Cabrakan
kibby429
Cabrakan
1
6
1
0.25
W
Chronos
merkking
Chronos
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,906
Damage
33,424
57,206
Taken
63,923
31,558
Mitigated
36,804
15,092
Healing
6,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AiFaa_
Fenrir
10,333
3,727
0
2,466
13,672
5,557
0
3,406
10,106
0
63,682
W
Set
Fame
Set
12,653
5,178
0
1,952
16,839
13,012
0
596
15,411
0
78,324
L
Fenrir
Lansing11
Fenrir
12,216
3,284
0
1,723
16,322
6,894
0
3,503
12,819
0
59,383
W
1,274
402
1,180
3,228
11,095
6,394
169
2,667
8,280
363
21,723
L
Nike
Valdean
Nike
5,900
1,742
0
644
12,556
8,314
0
308
12,248
0
44,711
W
Sol
VimegO
Sol
10,334
4,841
0
4,384
7,999
3,742
2,625
1,544
6,304
63,660
8,656
L
Izanami
4,132
1,863
0
1,438
10,520
3,974
0
6,945
3,575
0
44,931
L
Baba Yaga
imshelbyxd
Baba Yaga
9,293
349
0
1,860
10,151
4,403
134
2,209
7,942
70,572
0
L
Cabrakan
kibby429
Cabrakan
1,883
198
357
746
14,374
13,219
0
5,074
9,300
24,619
0
W
Chronos
merkking
Chronos
8,312
2,256
0
1,882
7,601
2,853
865
2,548
4,860
65,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,342
Gold Earned
36,497
465
Minions Killed
400
0
Camps Cleared
0
1,485,370
Distance Traveled
1,478,554
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,046
603
81
5
0
346,507
1
W
Set
9,469
631
119
8
0
288,815
2
L
Fenrir
7,556
504
76
5
0
345,617
0
W
Surtr
7,043
470
32
2
0
283,986
0
L
Nike
7,848
523
74
5
0
266,815
0
W
Sol
8,335
556
125
8
0
266,214
3
L
Izanami
6,688
446
73
5
0
275,919
0
L
Baba Yaga
8,281
552
135
9
0
311,063
0
L
Cabrakan
6,124
408
42
3
0
279,140
0
W
Chronos
9,449
630
108
7
0
299,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role