Player Matchup

Osiris
Osiris
 
Osiris
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AlexSniper252
Danzaburou
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 40L
1,493 Elo+
Solo
Horus
Horus
RafaToTT
Horus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 80L
1,539 Elo+
Solo
Cliodhna
Cliodhna
zZDeM00NZz
Cliodhna
Level 40
God Stats
32W - 27L
1,498 SR
Queue Stats
58W - 64L
1,390 Elo+
Party 2
Zhong Kui
Zhong Kui
zZM00nsterZz_
Zhong Kui
Level 49
God Stats
13W - 14L
1,491 SR
Queue Stats
155W - 164L
1,406 Elo+
Party 2
Team Averages
Level 75
1,498 SR
1,466 Elo+

VS

Team Averages
Level 97
1,541 SR
1,434 Elo+
Bacchus
Bacchus
 
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Arthur11xx
Artemis
Level 20
God Stats
13W - 10L
1,490 SR
Queue Stats
14W - 10L
1,452 Elo+
Party 1
Surtr
Surtr
Smoke--V
Surtr
Level 157
God Stats
18W - 12L
1,716 SR
Queue Stats
674W - 498L
1,380 Elo+
Party 1
Scylla
Scylla
Zz_Kevinvem_zZ
Scylla
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,418 Elo+
Party 1
Loki
Loki
ZzbrianzZ8613
Loki
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
217W - 210L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
0 / 4 / 0
4,487
449
1,494
10,654
7,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
AlexSniper252
Danzaburou
7
0 / 3 / 0
4,386
439
2,450
7,039
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
RafaToTT
Horus
6
0 / 2 / 0
4,365
437
1,254
7,966
5,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
zZDeM00NZz
Cliodhna
7
0 / 4 / 0
4,488
449
2,998
7,616
2,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zhong Kui
zZM00nsterZz_
Zhong Kui
9
2 / 1 / 0
5,330
533
3,374
7,029
4,443
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 0 / 4
5,753
575
2,610
5,902
4,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Arthur11xx
Artemis
10
3 / 0 / 0
5,822
582
5,952
4,113
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
Smoke--V
Surtr
12
4 / 0 / 1
6,957
696
6,450
8,770
5,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 0 / 2
5,360
536
2,855
3,083
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
4 / 2 / 1
5,611
561
6,114
6,957
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
13
14
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
4
0
0
W
Bacchus
 
Bacchus
1
0
4
3
L
Danzaburou
AlexSniper252
Danzaburou
0
3
0
0
W
Artemis
Arthur11xx
Artemis
3
0
0
3
L
Horus
RafaToTT
Horus
0
2
0
0
W
Surtr
Smoke--V
Surtr
4
0
1
4.5
W
1
0
2
2
W
4
2
1
2.25
L
Cliodhna
zZDeM00NZz
Cliodhna
0
4
0
0
L
Zhong Kui
zZM00nsterZz_
Zhong Kui
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,570
Damage
23,981
40,304
Taken
28,825
21,437
Mitigated
14,522
10,655
Healing
13,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
1,494
878
0
3,456
10,654
7,623
0
786
9,868
0
21,354
W
Bacchus
 
Bacchus
2,610
317
157
1,978
5,902
4,566
0
228
5,674
17,719
0
L
Danzaburou
AlexSniper252
Danzaburou
2,450
939
0
1,390
7,039
2,160
0
855
6,184
0
22,679
W
Artemis
Arthur11xx
Artemis
5,952
3,009
0
2,504
4,113
1,326
22
411
3,702
0
39,902
L
Horus
RafaToTT
Horus
1,254
800
320
2,320
7,966
5,024
0
1,185
6,781
0
11,255
W
Surtr
Smoke--V
Surtr
6,450
3,030
0
5,092
8,770
5,720
236
0
8,770
540
53,598
W
2,855
545
0
1,000
3,083
856
34
1,099
1,984
30,481
0
W
6,114
2,023
0
2,876
6,957
2,054
0
1,636
5,321
0
26,925
L
Cliodhna
zZDeM00NZz
Cliodhna
2,998
64
0
498
7,616
2,187
0
884
6,732
0
27,794
L
Zhong Kui
zZM00nsterZz_
Zhong Kui
3,374
431
0
2,671
7,029
4,443
196
1,929
5,100
30,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,056
Gold Earned
29,503
167
Minions Killed
299
0
Camps Cleared
0
962,267
Distance Traveled
981,248
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,487
449
36
4
0
169,969
2
W
Bacchus
5,753
575
26
3
0
221,997
4
L
Danzaburou
4,386
439
26
3
0
177,938
0
W
Artemis
5,822
582
74
7
0
172,093
0
L
Horus
4,365
437
16
2
0
210,432
0
W
Surtr
6,957
696
98
10
0
177,977
1
W
Scylla
5,360
536
56
6
0
199,765
0
W
Loki
5,611
561
45
5
0
209,416
0
L
Cliodhna
4,488
449
43
4
0
207,516
2
L
Zhong Kui
5,330
533
46
5
0
196,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role