Player Matchup

Agni
Agni
AlienwareNico
Agni
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
108W - 85L
1,500 Elo+
Solo
Ymir
Ymir
Revolver944830
Ymir
Level 107
God Stats
3W - 1L
1,821 SR
Queue Stats
5W - 5L
1,629 Elo+
Party 1
Skadi
Skadi
Uncey Nappa
Skadi
Level 88
God Stats
3W - 1L
1,821 SR
Queue Stats
9W - 11L
1,394 Elo+
Party 1
Arachne
Arachne
spallingherd
Arachne
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,536 Elo+
Party 1
Surtr
Surtr
tcwagers27
Surtr
Level 7
God Stats
4W - 2L
1,626 SR
Queue Stats
4W - 6L
1,338 Elo+
Party 1
Team Averages
Level 87
1,654 SR
1,480 Elo+

VS

Team Averages
Level 58
1,336 SR
1,372 Elo+
Kukulkan
Kukulkan
BULL102140
Kukulkan
Level 22
God Stats
11W - 19L
1,468 SR
Queue Stats
13W - 22L
1,394 Elo+
Party 2
Loki
Loki
DIRTY DORITO
Loki
Level 70
God Stats
0W - 1L
1,299 SR
Queue Stats
19W - 29L
1,297 Elo+
Party 2
Surtr
Surtr
DyckWizard
Surtr
Level 66
God Stats
9W - 7L
1,374 SR
Queue Stats
21W - 21L
1,328 Elo+
Solo
Medusa
Medusa
LORD SHOCKATINE
Medusa
Level 67
God Stats
0W - 4L
1,041 SR
Queue Stats
26W - 24L
1,342 Elo+
Party 2
Ah Puch
Ah Puch
Z3STY DORITO
Ah Puch
Level 66
God Stats
5W - 2L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 8
8,732
873
4,729
5,671
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 3 / 13
7,572
757
4,386
11,800
6,329
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 1 / 13
9,570
957
7,229
6,243
2,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
spallingherd
Arachne
16
8 / 2 / 10
8,912
891
13,041
9,002
5,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
16
9 / 1 / 14
9,275
928
12,308
10,637
9,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BULL102140
Kukulkan
14
0 / 5 / 1
7,188
719
5,969
9,725
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 7 / 1
6,922
692
2,493
9,839
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
13
2 / 5 / 3
7,253
725
6,554
8,413
5,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 7 / 2
7,029
703
4,284
13,129
5,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Z3STY DORITO
Ah Puch
13
3 / 3 / 2
7,363
736
10,330
5,365
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
16
27
Kills
7
7
Deaths
27
58
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
Kukulkan
BULL102140
Kukulkan
0
5
1
0.1
L
1
7
1
0.21
L
Surtr
2
5
3
0.7
L
1
7
2
0.29
W
1
3
13
2.5
W
6
1
13
12.5
L
Ah Puch
Z3STY DORITO
Ah Puch
3
3
2
1.33
W
Arachne
spallingherd
Arachne
8
2
10
6.5
W
Surtr
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,693
Damage
29,630
43,353
Taken
46,471
26,097
Mitigated
21,439
6,366
Healing
4,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,729
545
0
967
5,671
2,395
1,299
3,190
2,481
29,015
711
L
Kukulkan
BULL102140
Kukulkan
5,969
166
0
980
9,725
4,543
0
2,176
7,549
32,242
0
L
2,493
342
0
170
9,839
3,525
0
1,264
8,575
0
10,832
L
Surtr
6,554
1,897
0
611
8,413
5,923
3
2,831
5,582
182
14,974
L
4,284
2,095
0
1,334
13,129
5,475
407
1,715
11,414
0
16,283
W
4,386
886
0
290
11,800
6,329
776
5,791
6,009
8,580
0
W
7,229
2,744
0
610
6,243
2,701
3,187
2,278
3,965
0
41,285
L
Ah Puch
Z3STY DORITO
Ah Puch
10,330
387
0
943
5,365
1,973
0
1,509
3,856
18,977
0
W
Arachne
spallingherd
Arachne
13,041
8,348
0
2,785
9,002
5,492
60
1,156
7,846
0
28,704
W
Surtr
12,308
3,932
0
1,714
10,637
9,180
719
4,021
6,616
503
21,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,061
Gold Earned
35,755
229
Minions Killed
176
0
Camps Cleared
0
1,121,028
Distance Traveled
884,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,732
873
69
7
0
216,148
0
L
Kukulkan
7,188
719
66
7
0
201,930
0
L
Loki
6,922
692
25
3
0
202,178
0
L
Surtr
7,253
725
35
4
0
114,804
0
L
Medusa
7,029
703
31
3
0
163,852
0
W
Ymir
7,572
757
5
1
0
202,011
0
W
Skadi
9,570
957
83
8
0
237,771
0
L
Ah Puch
7,363
736
19
2
0
202,095
0
W
Arachne
8,912
891
41
4
0
237,391
0
W
Surtr
9,275
928
31
3
0
227,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role