Player Matchup

Yemoja
Yemoja
Camowe
Yemoja
Level 67
God Stats
2W - 3L
1,349 SR
Queue Stats
15W - 20L
1,401 Elo+
Party 2
The Morrigan
The Morrigan
OkayFlop
The Morrigan
Level 109
God Stats
16W - 11L
1,306 SR
Queue Stats
36W - 38L
1,401 Elo+
Party 2
Fenrir
Fenrir
Purplekuno
Fenrir
Level 54
God Stats
12W - 8L
1,625 SR
Queue Stats
94W - 79L
1,576 Elo+
Party 1
Xbalanque
Xbalanque
Razgriz3196
Xbalanque
Level 83
God Stats
2W - 1L
1,463 SR
Queue Stats
15W - 13L
1,404 Elo+
Party 2
Achilles
Achilles
Runesvape
Achilles
Level 67
God Stats
9W - 15L
1,390 SR
Queue Stats
103W - 94L
1,503 Elo+
Party 1
Team Averages
Level 76
1,427 SR
1,457 Elo+

VS

Team Averages
Level 106
1,507 SR
1,406 Elo+
Surtr
Surtr
CosmicWarlock55
Surtr
Level 155
God Stats
6W - 7L
1,536 SR
Queue Stats
93W - 96L
1,401 Elo+
Party 3
Thanatos
Thanatos
MoistSoftTaco
Thanatos
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 26L
1,344 Elo+
Party 3
Terra
Terra
SuperSayanShep
Terra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,331 Elo+
Party 3
Izanami
Izanami
TDFW LEGEND
Izanami
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,500 Elo+
Party 3
Agni
Agni
TwentiethFob0
Agni
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 83L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Camowe
Yemoja
12
1 / 2 / 17
8,952
527
6,849
14,322
12,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
OkayFlop
The Morrigan
15
8 / 2 / 6
9,996
588
18,075
8,110
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Purplekuno
Fenrir
14
7 / 1 / 7
9,314
548
11,040
15,523
7,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Razgriz3196
Xbalanque
16
10 / 1 / 7
10,238
602
14,463
9,106
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Runesvape
Achilles
13
2 / 5 / 3
8,018
472
6,907
18,487
19,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
9,064
533
19,449
17,569
23,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
MoistSoftTaco
Thanatos
14
6 / 8 / 1
8,665
510
6,987
17,635
7,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 0
6,482
381
2,586
15,669
14,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
TDFW LEGEND
Izanami
11
0 / 6 / 1
6,709
395
3,222
11,801
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 8 / 3
7,483
440
7,054
12,158
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
28
Kills
11
11
Deaths
28
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Camowe
Yemoja
1
2
17
4.75
L
5
1
3
6.5
L
Thanatos
MoistSoftTaco
Thanatos
6
8
1
0.81
W
The Morrigan
OkayFlop
The Morrigan
8
2
6
5.5
W
Fenrir
Purplekuno
Fenrir
7
1
7
10.5
W
Xbalanque
Razgriz3196
Xbalanque
10
1
7
13.5
W
Achilles
Runesvape
Achilles
2
5
3
0.7
L
0
5
0
0
L
Izanami
TDFW LEGEND
Izanami
0
6
1
0.08
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,334
Damage
39,298
65,548
Taken
74,832
47,504
Mitigated
54,282
23,993
Healing
19,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Camowe
Yemoja
6,849
1,356
4,344
3,391
14,322
12,868
56
2,960
11,362
24,706
0
L
19,449
4,360
0
4,262
17,569
23,003
13
4,956
12,613
7,468
68,010
L
Thanatos
MoistSoftTaco
Thanatos
6,987
1,948
239
8,394
17,635
7,618
0
6,139
11,496
0
56,165
W
The Morrigan
OkayFlop
The Morrigan
18,075
3,508
0
2,487
8,110
4,062
648
2,545
5,404
82,479
2,778
W
Fenrir
Purplekuno
Fenrir
11,040
3,388
0
5,947
15,523
7,629
588
3,900
11,609
0
59,075
W
Xbalanque
Razgriz3196
Xbalanque
14,463
6,065
0
4,149
9,106
3,781
742
1,655
7,441
0
76,693
W
Achilles
Runesvape
Achilles
6,907
2,963
0
3,675
18,487
19,164
144
3,613
14,865
0
52,126
L
2,586
265
652
3,184
15,669
14,615
0
4,867
10,802
11,627
0
L
Izanami
TDFW LEGEND
Izanami
3,222
1,686
0
2,618
11,801
4,296
0
2,931
8,870
0
42,996
L
7,054
784
0
200
12,158
4,750
536
3,731
8,427
48,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,518
Gold Earned
38,403
418
Minions Killed
347
0
Camps Cleared
0
1,657,718
Distance Traveled
1,489,582
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,952
527
20
1
0
319,272
3
L
Surtr
9,064
533
109
6
0
310,314
5
L
Thanatos
8,665
510
81
5
0
343,116
2
W
The Morrigan
9,996
588
123
7
0
337,405
8
W
Fenrir
9,314
548
64
4
0
383,436
0
W
Xbalanque
10,238
602
131
8
0
304,131
0
W
Achilles
8,018
472
80
5
0
313,474
0
L
Terra
6,482
381
11
1
0
314,186
0
L
Izanami
6,709
395
78
5
0
264,118
0
L
Agni
7,483
440
68
4
0
257,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role