Player Matchup

Thanatos
Thanatos
BaljeetC0M
Thanatos
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,192 Elo+
Party 1
Baron Samedi
Baron Samedi
DirtEater427
Baron Samedi
Level 26
God Stats
12W - 10L
1,297 SR
Queue Stats
28W - 25L
1,524 Elo+
Party 1
Lancelot
Lancelot
JoeSwanson907
Lancelot
Level 81
God Stats
4W - 4L
1,374 SR
Queue Stats
55W - 45L
1,524 Elo+
Party 1
Yemoja
Yemoja
ferchoXxz
Yemoja
Level 44
God Stats
68W - 53L
1,644 SR
Queue Stats
338W - 333L
1,476 Elo+
Solo
Danzaburou
Danzaburou
kakarrot4344
Danzaburou
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,229 Elo+
Party 1
Team Averages
Level 53
1,463 SR
1,389 Elo+

VS

Team Averages
Level 48
1,465 SR
1,399 Elo+
Persephone
Persephone
Asefardiep
Persephone
Level 21
God Stats
14W - 21L
1,500 SR
Queue Stats
274W - 323L
1,303 Elo+
Party 2
Apollo
Apollo
DrMosquitoMD
Apollo
Level 122
God Stats
1W - 4L
1,334 SR
Queue Stats
215W - 228L
1,442 Elo+
Party 2
Thanatos
Thanatos
LethalRecipe
Thanatos
Level 24
God Stats
8W - 10L
1,500 SR
Queue Stats
34W - 49L
1,384 Elo+
Party 2
Surtr
Surtr
OSAMABEENLADIN
Surtr
Level 22
God Stats
1W - 2L
1,491 SR
Queue Stats
46W - 48L
1,436 Elo+
Party 2
Aphrodite
Aphrodite
TheOnlyZodiac
Aphrodite
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BaljeetC0M
Thanatos
18
11 / 2 / 11
11,447
602
18,284
19,429
10,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
DirtEater427
Baron Samedi
16
3 / 2 / 14
10,476
551
18,503
14,332
7,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
JoeSwanson907
Lancelot
19
10 / 1 / 4
11,906
627
20,730
14,936
18,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yemoja
ferchoXxz
Yemoja
15
1 / 1 / 13
9,397
495
4,265
14,307
14,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
kakarrot4344
Danzaburou
17
2 / 2 / 2
10,791
568
4,122
13,688
5,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Asefardiep
Persephone
15
3 / 6 / 2
10,490
552
10,924
15,880
6,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
16
1 / 4 / 3
9,743
513
11,179
16,506
6,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
LethalRecipe
Thanatos
15
1 / 8 / 3
9,157
482
5,750
18,995
9,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
0 / 5 / 1
8,145
429
4,126
21,412
15,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Aphrodite
TheOnlyZodiac
Aphrodite
15
3 / 3 / 3
9,984
525
7,754
17,374
17,869
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
27
Kills
8
8
Deaths
26
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Persephone
Asefardiep
Persephone
3
6
2
0.67
W
Thanatos
BaljeetC0M
Thanatos
11
2
11
8.25
W
Baron Samedi
DirtEater427
Baron Samedi
3
2
14
5
L
Apollo
1
4
3
0.63
W
Lancelot
JoeSwanson907
Lancelot
10
1
4
12
L
Thanatos
LethalRecipe
Thanatos
1
8
3
0.31
L
0
5
1
0.1
L
Aphrodite
TheOnlyZodiac
Aphrodite
3
3
3
1.5
W
Yemoja
ferchoXxz
Yemoja
1
1
13
7.5
W
Danzaburou
kakarrot4344
Danzaburou
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,904
Damage
39,733
76,692
Taken
90,167
56,276
Mitigated
55,709
49,921
Healing
37,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Asefardiep
Persephone
10,924
284
0
1,397
15,880
6,094
0
9,732
6,142
60,341
0
W
Thanatos
BaljeetC0M
Thanatos
18,284
5,996
0
17,260
19,429
10,534
0
4,257
15,172
0
101,098
W
Baron Samedi
DirtEater427
Baron Samedi
18,503
1,432
2,022
6,768
14,332
7,061
1,478
8,565
5,767
75,540
1,136
L
Apollo
11,179
6,228
0
6,451
16,506
6,729
648
3,112
13,394
0
96,305
W
Lancelot
JoeSwanson907
Lancelot
20,730
3,673
0
4,253
14,936
18,751
303
1,088
13,848
1,560
100,586
L
Thanatos
LethalRecipe
Thanatos
5,750
801
0
11,801
18,995
9,087
0
2,979
16,016
0
71,845
L
4,126
1,066
0
4,365
21,412
15,930
299
2,189
19,223
218
49,046
L
Aphrodite
TheOnlyZodiac
Aphrodite
7,754
1,080
6,065
7,558
17,374
17,869
0
4,686
12,688
31,629
0
W
Yemoja
ferchoXxz
Yemoja
4,265
507
6,955
4,733
14,307
14,263
454
3,622
10,685
30,039
0
W
Danzaburou
kakarrot4344
Danzaburou
4,122
794
274
7,656
13,688
5,667
1,600
2,182
11,506
0
79,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,017
Gold Earned
47,519
533
Minions Killed
481
0
Camps Cleared
0
1,940,579
Distance Traveled
1,875,864
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,490
552
103
5
0
328,032
0
W
Thanatos
11,447
602
105
6
0
423,446
4
W
Baron Samedi
10,476
551
114
6
0
354,658
0
L
Apollo
9,743
513
148
8
0
390,252
0
W
Lancelot
11,906
627
144
8
0
420,088
0
L
Thanatos
9,157
482
92
5
0
397,931
0
L
Surtr
8,145
429
94
5
0
370,315
0
L
Aphrodite
9,984
525
44
2
0
389,334
2
W
Yemoja
9,397
495
28
1
0
392,517
6
W
Danzaburou
10,791
568
142
7
0
349,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role