Player Matchup

Medusa
Medusa
EscarBlanc
Medusa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 90L
1,616 Elo+
Party 1
Sol
Sol
FattyJams
Sol
Level 127
God Stats
2W - 5L
1,708 SR
Queue Stats
108W - 139L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
Grant4444
Cthulhu
Level 18
God Stats
26W - 26L
1,489 SR
Queue Stats
84W - 106L
1,490 Elo+
Party 1
Ymir
Ymir
KlatonGarc
Ymir
Level 103
God Stats
2W - 3L
1,708 SR
Queue Stats
136W - 161L
1,582 Elo+
Party 1
Fenrir
Fenrir
namechanged9601
Fenrir
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 177L
1,524 Elo+
Party 1
Team Averages
Level 93
1,581 SR
1,554 Elo+

VS

Team Averages
Level 117
1,508 SR
1,566 Elo+
Ishtar
Ishtar
GirthGirls
Ishtar
Level 156
God Stats
1W - 1L
1,681 SR
Queue Stats
25W - 21L
1,390 Elo+
Solo
Amaterasu
Amaterasu
Hipster22
Amaterasu
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 18L
1,696 Elo+
Party 2
Thoth
Thoth
Zombi32123
Thoth
Level 39
God Stats
2W - 2L
1,255 SR
Queue Stats
14W - 15L
1,533 Elo+
Solo
Nemesis
Nemesis
lsosmakdflkamf
Nemesis
Level 143
God Stats
6W - 8L
1,411 SR
Queue Stats
129W - 84L
1,520 Elo+
Party 2
Ares
Ares
nickarx
Ares
Level 129
God Stats
4W - 1L
1,690 SR
Queue Stats
21W - 15L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EscarBlanc
Medusa
14
5 / 4 / 0
8,952
527
11,058
16,928
7,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 3
7,436
437
10,182
16,453
6,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Grant4444
Cthulhu
12
0 / 2 / 0
7,085
417
7,161
13,365
11,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 8
8,200
482
8,159
17,019
20,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
6 / 5 / 3
9,194
541
12,550
20,281
10,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GirthGirls
Ishtar
16
6 / 4 / 4
10,700
629
19,244
17,300
7,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Hipster22
Amaterasu
16
0 / 0 / 6
9,756
574
7,290
17,601
13,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
15
5 / 3 / 7
9,635
567
16,707
8,436
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
5 / 3 / 7
9,826
578
9,540
16,009
6,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
nickarx
Ares
12
4 / 3 / 4
8,572
504
8,511
14,942
15,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
13
Kills
20
20
Deaths
13
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
EscarBlanc
Medusa
5
4
0
1.25
L
1
7
3
0.36
W
Ishtar
GirthGirls
Ishtar
6
4
4
2
L
Cthulhu
Grant4444
Cthulhu
0
2
0
0
W
Amaterasu
Hipster22
Amaterasu
0
0
6
3
L
1
2
8
2.5
W
Thoth
5
3
7
2.83
W
5
3
7
2.83
L
6
5
3
1.5
W
Ares
nickarx
Ares
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,110
Damage
61,292
84,046
Taken
74,288
56,088
Mitigated
46,943
22,005
Healing
25,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
EscarBlanc
Medusa
11,058
5,616
0
7,072
16,928
7,266
0
1,698
15,230
0
66,746
L
10,182
4,932
0
6,068
16,453
6,575
0
9,530
6,923
58,197
0
W
Ishtar
GirthGirls
Ishtar
19,244
13,284
0
8,700
17,300
7,540
733
1,668
15,578
0
87,929
L
Cthulhu
Grant4444
Cthulhu
7,161
593
265
1,895
13,365
11,751
0
1,227
12,138
45,925
318
W
Amaterasu
Hipster22
Amaterasu
7,290
3,147
0
10,992
17,601
13,774
490
6,838
10,155
0
79,901
L
8,159
2,280
0
2,613
17,019
20,064
140
7,977
9,042
24,941
0
W
Thoth
16,707
283
0
509
8,436
3,679
41
5,434
2,962
73,715
0
W
9,540
4,426
0
3,564
16,009
6,688
0
4,382
11,571
0
82,456
L
12,550
5,275
0
4,092
20,281
10,432
0
4,786
15,495
0
71,374
W
Ares
nickarx
Ares
8,511
485
0
2,074
14,942
15,262
306
6,487
8,421
18,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,867
Gold Earned
48,489
407
Minions Killed
494
0
Camps Cleared
0
1,691,650
Distance Traveled
1,725,785
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,952
527
109
6
0
347,091
4
L
Sol
7,436
437
87
5
0
284,364
0
W
Ishtar
10,700
629
132
8
0
310,254
6
L
Cthulhu
7,085
417
88
5
0
348,492
0
W
Amaterasu
9,756
574
133
8
0
358,439
0
L
Ymir
8,200
482
32
2
0
340,457
3
W
Thoth
9,635
567
108
6
0
314,961
2
W
Nemesis
9,826
578
110
6
0
410,375
0
L
Fenrir
9,194
541
91
5
0
371,246
2
W
Ares
8,572
504
11
1
0
331,756
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role