Player Matchup

Bellona
Bellona
Ceezing
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,201 Elo+
Party 1
Danzaburou
Danzaburou
Not_Toxiic325
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,458 Elo+
Party 2
Agni
Agni
RIPtide0722
Agni
Level 40
God Stats
3W - 4L
1,266 SR
Queue Stats
201W - 189L
1,345 Elo+
Party 1
Maui
Maui
WizKidOfShiz
Maui
Level 38
God Stats
3W - 1L
1,699 SR
Queue Stats
245W - 225L
1,331 Elo+
Party 1
Thanatos
Thanatos
pesadillatoxi
Thanatos
Level 79
God Stats
14W - 11L
1,574 SR
Queue Stats
320W - 299L
1,421 Elo+
Party 2
Team Averages
Level 42
1,508 SR
1,351 Elo+

VS

Team Averages
Level 56
1,552 SR
1,464 Elo+
Thanatos
Thanatos
PcPrincipalxx
Thanatos
Level 60
God Stats
20W - 16L
1,566 SR
Queue Stats
40W - 47L
1,369 Elo+
Party 4
Izanami
Izanami
ShivaValafar
Izanami
Level 58
God Stats
9W - 7L
1,813 SR
Queue Stats
14W - 9L
1,660 Elo+
Party 3
Hades
Hades
clownkiller22
Hades
Level 50
God Stats
1W - 1L
1,282 SR
Queue Stats
19W - 22L
1,525 Elo+
Party 3
Guan Yu
Guan Yu
jball1997
Guan Yu
Level 86
God Stats
11W - 6L
1,601 SR
Queue Stats
311W - 278L
1,408 Elo+
Party 4
Yemoja
Yemoja
osamabenmobbin
Yemoja
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 76L
1,357 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ceezing
Bellona
9
0 / 2 / 0
5,583
465
3,627
11,196
8,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Danzaburou
Not_Toxiic325
Danzaburou
9
3 / 4 / 3
5,587
466
5,106
10,750
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 5 / 3
6,562
547
10,381
7,788
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 5
5,942
495
3,126
10,139
7,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
pesadillatoxi
Thanatos
9
2 / 5 / 3
5,918
493
10,147
12,224
5,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PcPrincipalxx
Thanatos
13
15 / 2 / 3
8,568
714
10,056
11,429
4,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
ShivaValafar
Izanami
11
0 / 1 / 8
6,700
558
5,529
9,069
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 4 / 11
6,251
521
9,028
13,703
6,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Guan Yu
jball1997
Guan Yu
11
2 / 0 / 6
6,635
553
8,327
9,554
9,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 2 / 6
6,361
530
2,320
7,209
4,442
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
9
Kills
18
18
Deaths
9
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ceezing
Bellona
0
2
0
0
L
Danzaburou
Not_Toxiic325
Danzaburou
3
4
3
1.13
W
Thanatos
PcPrincipalxx
Thanatos
15
2
3
8.25
L
2
5
3
0.7
W
Izanami
ShivaValafar
Izanami
0
1
8
4
L
2
2
5
2.25
W
1
4
11
1.63
W
Guan Yu
jball1997
Guan Yu
2
0
6
5
W
0
2
6
1.5
L
Thanatos
pesadillatoxi
Thanatos
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,387
Damage
35,260
52,097
Taken
50,964
26,867
Mitigated
27,983
18,729
Healing
28,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ceezing
Bellona
3,627
1,599
0
3,041
11,196
8,719
0
234
10,352
0
30,326
L
Danzaburou
Not_Toxiic325
Danzaburou
5,106
2,743
0
3,590
10,750
3,166
0
2,575
8,133
0
26,580
W
Thanatos
PcPrincipalxx
Thanatos
10,056
2,395
0
10,796
11,429
4,991
0
1,717
9,606
0
39,877
L
10,381
939
0
1,334
7,788
2,385
0
3,665
4,123
43,807
0
W
Izanami
ShivaValafar
Izanami
5,529
4,098
0
3,980
9,069
2,929
386
1,577
7,414
0
57,295
L
3,126
883
0
3,235
10,139
7,349
0
2,863
7,153
15,429
0
W
9,028
1,349
396
4,776
13,703
6,514
0
7,033
6,319
34,439
0
W
Guan Yu
jball1997
Guan Yu
8,327
1,447
660
4,352
9,554
9,107
0
1,725
7,743
0
34,988
W
2,320
1,403
1,839
1,294
7,209
4,442
208
760
6,375
22,576
0
L
Thanatos
pesadillatoxi
Thanatos
10,147
3,342
0
7,529
12,224
5,248
0
2,011
10,089
0
42,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,592
Gold Earned
34,515
242
Minions Killed
280
0
Camps Cleared
0
1,175,184
Distance Traveled
1,149,587
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,583
465
56
5
0
232,812
0
L
Danzaburou
5,587
466
36
3
0
207,913
0
W
Thanatos
8,568
714
50
4
0
283,366
0
L
Agni
6,562
547
79
7
0
236,108
1
W
Izanami
6,700
558
97
8
0
220,818
2
L
Maui
5,942
495
17
1
0
237,984
1
W
Hades
6,251
521
51
4
0
182,142
0
W
Guan Yu
6,635
553
50
4
0
258,502
0
W
Yemoja
6,361
530
32
3
0
204,759
2
L
Thanatos
5,918
493
54
5
0
260,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role