Player Matchup

Amaterasu
Amaterasu
IndigeneTren
Amaterasu
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 97L
1,537 Elo+
Solo
Xing Tian
Xing Tian
Skyhawn
Xing Tian
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 69L
1,735 Elo+
Party 1
Anubis
Anubis
SunnyHollow
Anubis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,500 Elo+
Party 1
Hera
Hera
cor414
Hera
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 63L
1,606 Elo+
Party 1
Olorun
Olorun
ssherrill85
Olorun
Level 92
God Stats
1W - 1L
1,285 SR
Queue Stats
177W - 176L
1,468 Elo+
Party 1
Team Averages
Level 96
1,457 SR
1,569 Elo+

VS

Team Averages
Level 126
1,500 SR
1,551 Elo+
Shiva
Shiva
Banjos_
Shiva
Level 120
God Stats
9W - 9L
1,500 SR
Queue Stats
595W - 608L
1,471 Elo+
Solo
Cerberus
Cerberus
I Skill Dutchs
Cerberus
Level 163
God Stats
5W - 5L
1,500 SR
Queue Stats
339W - 314L
1,313 Elo+
Solo
Athena
Athena
calen222224
Athena
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,834 Elo+
Party 2
Achilles
Achilles
xOB3YxKILLAx
Achilles
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 156L
1,305 Elo+
Solo
King Arthur
King Arthur
xTheChronic_God
King Arthur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,834 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IndigeneTren
Amaterasu
16
5 / 2 / 14
9,796
816
10,261
16,415
15,387
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Skyhawn
Xing Tian
16
2 / 1 / 17
10,056
838
8,460
16,556
20,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
16
3 / 3 / 11
9,508
792
18,058
10,873
6,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
cor414
Hera
17
5 / 2 / 12
9,887
824
15,120
9,619
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
17
8 / 2 / 10
10,457
871
18,397
9,889
5,042
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Banjos_
Shiva
14
1 / 6 / 6
8,264
689
13,547
18,881
20,458
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
16
4 / 4 / 6
9,291
774
11,836
19,238
25,892
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
15
1 / 2 / 7
8,671
723
4,884
12,365
13,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
xOB3YxKILLAx
Achilles
15
3 / 5 / 6
8,616
718
11,846
18,141
20,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
xTheChronic_God
King Arthur
13
1 / 6 / 9
8,077
673
3,705
16,286
21,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
44
23
Kills
10
10
Deaths
23
64
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Shiva
Banjos_
Shiva
1
6
6
0.67
L
Cerberus
4
4
6
1.75
W
Amaterasu
IndigeneTren
Amaterasu
5
2
14
6
W
Xing Tian
Skyhawn
Xing Tian
2
1
17
10.5
W
Anubis
3
3
11
2.83
L
Athena
1
2
7
2.25
W
Hera
cor414
Hera
5
2
12
5.5
W
Olorun
8
2
10
6.5
L
Achilles
xOB3YxKILLAx
Achilles
3
5
6
1.2
L
King Arthur
xTheChronic_God
King Arthur
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,296
Damage
45,818
63,352
Taken
84,911
52,700
Mitigated
102,024
25,523
Healing
22,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Banjos_
Shiva
13,547
594
2,536
3,919
18,881
20,458
743
14,085
4,796
291
27,672
L
Cerberus
11,836
476
304
5,175
19,238
25,892
771
12,967
6,271
21,966
0
W
Amaterasu
IndigeneTren
Amaterasu
10,261
4,666
709
3,955
16,415
15,387
810
4,091
11,931
0
16,812
W
Xing Tian
Skyhawn
Xing Tian
8,460
418
1,977
2,453
16,556
20,813
544
4,346
11,971
13,655
0
W
Anubis
18,058
488
1,079
2,732
10,873
6,659
1,542
2,686
7,981
36,085
0
L
Athena
4,884
812
1,056
4,723
12,365
13,948
13
7,274
5,091
17,055
0
W
Hera
cor414
Hera
15,120
3,909
3,023
1,860
9,619
4,799
1,519
2,413
7,162
34,964
0
W
Olorun
18,397
7,778
5,208
2,527
9,889
5,042
3,317
3,499
6,300
31,807
0
L
Achilles
xOB3YxKILLAx
Achilles
11,846
875
1,137
3,477
18,141
20,440
122
13,547
4,594
0
16,004
L
King Arthur
xTheChronic_God
King Arthur
3,705
85
0
630
16,286
21,286
166
12,162
4,124
24
14,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,704
Gold Earned
42,919
129
Minions Killed
115
0
Camps Cleared
0
1,113,371
Distance Traveled
1,011,011
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,264
689
32
3
0
221,284
0
L
Cerberus
9,291
774
32
3
0
179,494
0
W
Amaterasu
9,796
816
10
1
0
225,805
0
W
Xing Tian
10,056
838
9
1
0
231,883
0
W
Anubis
9,508
792
43
4
0
203,767
0
L
Athena
8,671
723
27
2
0
212,097
0
W
Hera
9,887
824
43
4
0
253,370
0
W
Olorun
10,457
871
24
2
0
198,546
0
L
Achilles
8,616
718
6
1
0
201,790
0
L
King Arthur
8,077
673
18
2
0
196,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role