Player Matchup

Sun Wukong
Sun Wukong
AllSixpain
Sun Wukong
Level 109
God Stats
2W - 2L
1,655 SR
Queue Stats
20W - 17L
1,558 Elo+
Party 4
Izanami
Izanami
HulkOut276
Izanami
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,757 Elo+
Party 1
Surtr
Surtr
Uchí
Surtr
Level 157
God Stats
9W - 10L
1,574 SR
Queue Stats
446W - 455L
1,619 Elo+
Party 4
Hel
Hel
darwinjuarez52_
Hel
Level 67
God Stats
25W - 41L
1,684 SR
Queue Stats
309W - 289L
1,447 Elo+
Solo
Bacchus
Bacchus
zZNoRemorseZz93
Bacchus
Level 129
God Stats
5W - 2L
1,911 SR
Queue Stats
247W - 225L
1,626 Elo+
Party 1
Team Averages
Level 114
1,665 SR
1,601 Elo+

VS

Team Averages
Level 105
1,500 SR
1,513 Elo+
Awilix
Awilix
JJackson99J
Awilix
Level 81
God Stats
4W - 5L
1,500 SR
Queue Stats
333W - 325L
1,525 Elo+
Party 2
Scylla
Scylla
MartianEmpire
Scylla
Level 112
God Stats
3W - 1L
1,500 SR
Queue Stats
150W - 185L
1,568 Elo+
Party 3
Odin
Odin
One Cut
Odin
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 81L
1,490 Elo+
Party 2
Medusa
Medusa
cam_da_0takuz
Medusa
Level 82
God Stats
5W - 2L
1,500 SR
Queue Stats
263W - 299L
1,481 Elo+
Party 3
Sylvanus
Sylvanus
xCrazyShot42
Sylvanus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AllSixpain
Sun Wukong
10
2 / 3 / 0
6,253
481
4,327
12,682
5,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
HulkOut276
Izanami
10
0 / 2 / 0
5,849
450
2,356
5,657
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Surtr
Uchí
Surtr
11
2 / 2 / 1
7,086
545
11,483
11,004
11,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 4 / 0
6,590
507
2,033
7,618
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 1 / 0
5,624
433
4,980
8,435
6,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
5 / 3 / 1
6,415
493
5,453
9,659
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
4 / 1 / 1
7,675
590
6,984
6,759
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
One Cut
Odin
12
0 / 0 / 1
6,629
510
4,158
9,923
6,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 2
6,827
525
5,135
7,685
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
xCrazyShot42
Sylvanus
10
2 / 0 / 5
6,429
495
2,727
5,981
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
5
Kills
12
12
Deaths
5
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AllSixpain
Sun Wukong
2
3
0
0.67
L
Izanami
HulkOut276
Izanami
0
2
0
0
W
Awilix
5
3
1
1.83
W
4
1
1
4.5
W
Odin
One Cut
Odin
0
0
1
0.5
L
Surtr
Uchí
Surtr
2
2
1
1.25
W
1
1
2
2
L
0
4
0
0
W
Sylvanus
xCrazyShot42
Sylvanus
2
0
5
4.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,179
Damage
24,457
45,396
Taken
40,007
28,910
Mitigated
20,736
14,462
Healing
13,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AllSixpain
Sun Wukong
4,327
1,092
0
5,495
12,682
5,734
17
2,220
10,462
0
45,499
L
Izanami
HulkOut276
Izanami
2,356
1,198
97
981
5,657
2,366
0
185
5,472
0
35,277
W
Awilix
5,453
3,182
0
0
9,659
3,673
0
922
8,737
0
27,248
W
6,984
705
0
1,870
6,759
2,333
0
2,197
4,562
59,496
0
W
Odin
One Cut
Odin
4,158
1,383
0
3,300
9,923
6,636
0
223
9,700
0
51,477
L
Surtr
Uchí
Surtr
11,483
4,090
0
2,899
11,004
11,818
23
354
10,542
753
62,373
W
5,135
2,092
0
3,905
7,685
3,017
630
2,042
5,643
0
45,094
L
2,033
0
245
2,384
7,618
2,441
165
4,288
3,330
49,038
0
W
Sylvanus
xCrazyShot42
Sylvanus
2,727
1,174
1,724
2,514
5,981
5,077
0
2,016
3,965
11,665
0
L
4,980
950
0
2,361
8,435
6,551
0
2,345
5,879
15,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
33,975
363
Minions Killed
313
0
Camps Cleared
0
1,334,857
Distance Traveled
1,267,122
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,253
481
75
6
0
284,425
0
L
Izanami
5,849
450
69
5
0
271,525
0
W
Awilix
6,415
493
38
3
0
298,923
0
W
Scylla
7,675
590
98
8
0
237,332
0
W
Odin
6,629
510
90
7
0
265,061
0
L
Surtr
7,086
545
96
7
0
231,600
0
W
Medusa
6,827
525
70
5
0
223,771
3
L
Hel
6,590
507
97
7
0
272,779
0
W
Sylvanus
6,429
495
17
1
0
242,035
1
L
Bacchus
5,624
433
26
2
0
274,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role