Player Matchup

Maui
Maui
Dagoodboi621_uwu
Maui
Level 148
God Stats
13W - 2L
1,702 SR
Queue Stats
237W - 213L
1,498 Elo+
Solo
King Arthur
King Arthur
Its Only 9in
King Arthur
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,500 Elo+
Solo
Bakasura
Bakasura
Shadyreaper18
Bakasura
Level 155
God Stats
8W - 5L
1,612 SR
Queue Stats
138W - 122L
1,466 Elo+
Solo
Freya
Freya
WokeFather
Freya
Level 55
God Stats
7W - 4L
1,654 SR
Queue Stats
9W - 16L
1,639 Elo+
Solo
Janus
Janus
YMT_waxmachine69
Janus
Level 122
God Stats
2W - 4L
1,358 SR
Queue Stats
42W - 32L
1,576 Elo+
Solo
Team Averages
Level 107
1,565 SR
1,536 Elo+

VS

Team Averages
Level 126
1,390 SR
1,507 Elo+
Olorun
Olorun
CPT Bones 4770
Olorun
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 83L
1,562 Elo+
Solo
Athena
Athena
GEMlettuce17
Athena
Level 127
God Stats
7W - 5L
1,377 SR
Queue Stats
144W - 116L
1,570 Elo+
Party 1
Bellona
Bellona
Lieutenant3322
Bellona
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 121L
1,570 Elo+
Party 1
Xbalanque
Xbalanque
SiikiimoTato
Xbalanque
Level 125
God Stats
0W - 2L
1,286 SR
Queue Stats
27W - 19L
1,371 Elo+
Solo
Thanatos
Thanatos
Umbra9971
Thanatos
Level 129
God Stats
7W - 8L
1,286 SR
Queue Stats
110W - 91L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,648
475
2,167
5,973
3,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
Its Only 9in
King Arthur
13
2 / 1 / 1
7,855
561
11,086
11,682
11,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Shadyreaper18
Bakasura
14
3 / 1 / 1
7,821
559
7,377
12,932
5,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
14
3 / 2 / 0
7,706
550
11,112
13,423
5,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 0 / 3
8,499
607
9,695
4,638
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,039
503
2,512
9,704
4,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
9
1 / 1 / 0
6,383
456
3,329
10,994
6,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 2 / 0
7,294
521
2,871
13,084
11,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
SiikiimoTato
Xbalanque
12
1 / 2 / 1
7,180
513
10,347
13,039
5,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
Umbra9971
Thanatos
8
1 / 5 / 0
5,852
418
6,686
12,400
4,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
13
Kills
4
4
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
1
0
4
3
L
Athena
1
1
0
1
W
King Arthur
Its Only 9in
King Arthur
2
1
1
2.5
L
1
2
0
0.5
W
Bakasura
Shadyreaper18
Bakasura
3
1
1
3.5
L
Xbalanque
SiikiimoTato
Xbalanque
1
2
1
0.75
L
Thanatos
Umbra9971
Thanatos
1
5
0
0.2
W
Freya
3
2
0
1.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,437
Damage
25,745
48,648
Taken
59,221
26,496
Mitigated
32,417
17,225
Healing
27,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,512
1,677
212
3,710
9,704
4,198
0
6,017
3,579
53,533
0
W
2,167
331
1,576
1,715
5,973
3,230
406
2,121
3,852
13,238
0
L
Athena
3,329
1,362
1,671
2,725
10,994
6,112
0
3,740
6,859
21,258
0
W
King Arthur
Its Only 9in
King Arthur
11,086
1,488
0
2,423
11,682
11,161
10
999
10,683
2,943
69,606
L
2,871
857
0
4,755
13,084
11,138
0
1,223
11,609
0
52,801
W
Bakasura
Shadyreaper18
Bakasura
7,377
5,288
0
3,180
12,932
5,058
454
712
12,220
0
63,243
L
Xbalanque
SiikiimoTato
Xbalanque
10,347
3,974
139
7,030
13,039
5,996
0
8,189
4,667
0
64,187
L
Thanatos
Umbra9971
Thanatos
6,686
1,981
0
7,218
12,400
4,973
0
4,786
6,912
0
36,317
W
Freya
11,112
4,019
0
7,703
13,423
5,646
0
993
12,430
63,766
0
W
9,695
432
0
628
4,638
1,401
930
1,016
3,622
76,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,529
Gold Earned
33,748
482
Minions Killed
402
0
Camps Cleared
0
1,503,428
Distance Traveled
1,326,974
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,039
503
120
9
0
240,790
2
W
Maui
6,648
475
23
2
0
306,560
4
L
Athena
6,383
456
27
2
0
292,868
3
W
King Arthur
7,855
561
118
8
0
272,423
1
L
Bellona
7,294
521
108
8
0
249,595
0
W
Bakasura
7,821
559
117
8
0
343,701
0
L
Xbalanque
7,180
513
98
7
0
227,347
0
L
Thanatos
5,852
418
49
4
0
316,374
1
W
Freya
7,706
550
94
7
0
275,026
0
W
Janus
8,499
607
130
9
0
305,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role