Player Matchup

Medusa
Medusa
Korynthia
Medusa
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,622 Elo+
Party 3
Chiron
Chiron
MakotoSunakawa
Chiron
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,296 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rexterplays
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,459 Elo+
Party 3
Horus
Horus
Sebby4783
Horus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 49L
1,523 Elo+
Party 3
Loki
Loki
ShortyMcThiccms
Loki
Level 25
God Stats
6W - 5L
1,433 SR
Queue Stats
31W - 24L
1,435 Elo+
Party 3
Team Averages
Level 53
1,487 SR
1,467 Elo+

VS

Team Averages
Level 61
1,470 SR
1,469 Elo+
Cerberus
Cerberus
LardaxThaDoB
Cerberus
Level 69
God Stats
4W - 5L
1,299 SR
Queue Stats
712W - 700L
1,451 Elo+
Party 2
Geb
Geb
MalpaisLord
Geb
Level 60
God Stats
4W - 4L
1,274 SR
Queue Stats
61W - 66L
1,407 Elo+
Party 1
Surtr
Surtr
SonoftheBeavers
Surtr
Level 89
God Stats
14W - 11L
1,594 SR
Queue Stats
88W - 92L
1,489 Elo+
Party 1
Artemis
Artemis
VongolaPrimoI
Artemis
Level 61
God Stats
217W - 185L
1,709 SR
Queue Stats
513W - 527L
1,532 Elo+
Solo
Anubis
Anubis
deadman170
Anubis
Level 26
God Stats
21W - 19L
1,472 SR
Queue Stats
293W - 277L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Korynthia
Medusa
11
5 / 2 / 4
7,222
516
8,224
9,709
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
9 / 0 / 3
9,265
662
13,705
7,085
3,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Rexterplays
Cu Chulainn
12
1 / 3 / 2
6,850
489
5,419
7,255
6,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
Sebby4783
Horus
11
1 / 0 / 10
7,329
524
5,131
11,833
8,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
6 / 2 / 6
7,934
567
9,362
11,213
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LardaxThaDoB
Cerberus
9
2 / 6 / 2
6,211
444
4,867
14,644
6,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 1
5,853
418
2,994
14,480
8,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 2 / 1
7,462
533
6,035
13,043
9,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
11
2 / 4 / 1
6,583
470
5,188
10,471
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
deadman170
Anubis
11
0 / 6 / 0
6,339
453
4,475
10,738
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
22
Kills
7
7
Deaths
22
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
Korynthia
Medusa
5
2
4
3.5
L
Cerberus
LardaxThaDoB
Cerberus
2
6
2
0.5
W
9
0
3
10.5
L
0
4
1
0.13
W
Cu Chulainn
Rexterplays
Cu Chulainn
1
3
2
0.67
W
Horus
Sebby4783
Horus
1
0
10
6
W
6
2
6
4.5
L
3
2
1
1.75
L
Artemis
2
4
1
0.63
L
Anubis
deadman170
Anubis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,841
Damage
23,559
47,095
Taken
63,376
25,446
Mitigated
33,513
19,438
Healing
17,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Korynthia
Medusa
8,224
4,594
0
4,104
9,709
3,724
57
2,690
7,019
0
33,599
L
Cerberus
LardaxThaDoB
Cerberus
4,867
296
0
5,071
14,644
6,092
0
90
14,438
32,965
0
W
13,705
6,149
626
3,269
7,085
3,027
875
1,790
5,295
0
82,071
L
2,994
936
336
3,614
14,480
8,922
0
0
14,480
16,675
0
W
Cu Chulainn
Rexterplays
Cu Chulainn
5,419
731
0
850
7,255
6,367
62
699
6,556
6,066
36,767
W
Horus
Sebby4783
Horus
5,131
1,969
697
5,134
11,833
8,416
21
3,673
8,160
0
20,610
W
9,362
3,040
0
4,758
11,213
3,912
0
4,381
6,832
0
54,946
L
6,035
1,499
0
2,981
13,043
9,542
110
678
11,856
409
51,443
L
Artemis
5,188
2,853
0
3,530
10,471
4,307
0
0
10,471
0
38,412
L
Anubis
deadman170
Anubis
4,475
546
0
2,309
10,738
4,650
0
0
10,738
43,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,600
Gold Earned
32,448
363
Minions Killed
329
0
Camps Cleared
0
1,419,316
Distance Traveled
1,203,928
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,222
516
59
4
0
256,251
0
L
Cerberus
6,211
444
73
5
0
271,647
1
W
Chiron
9,265
662
122
9
0
276,032
3
L
Geb
5,853
418
19
1
0
238,397
2
W
Cu Chulainn
6,850
489
78
6
0
282,955
0
W
Horus
7,329
524
20
1
0
301,165
7
W
Loki
7,934
567
84
6
0
302,913
0
L
Surtr
7,462
533
84
6
0
212,656
0
L
Artemis
6,583
470
65
5
0
241,968
0
L
Anubis
6,339
453
88
6
0
239,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role