Player Matchup

Cernunnos
Cernunnos
Cornsey2289
Cernunnos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hachiman
Hachiman
GODYO
Hachiman
Level 270
God Stats
52W - 64L
1,523 SR
Queue Stats
2,087W - 2,084L
1,499 Elo+
Solo
Heimdallr
Heimdallr
LIFEWISE
Heimdallr
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,345 Elo+
Party 2
Amaterasu
Amaterasu
StudderMF
Amaterasu
Level 143
God Stats
0W - 1L
1,725 SR
Queue Stats
6W - 5L
1,292 Elo+
Solo
Ares
Ares
WestBoroSaint
Ares
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 2
Team Averages
Level 116
1,550 SR
1,427 Elo+

VS

Team Averages
Level 90
1,519 SR
1,458 Elo+
Cthulhu
Cthulhu
IrithyllShrine
Cthulhu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 159L
1,374 Elo+
Party 1
Vamana
Vamana
LorDannyX MX
Vamana
Level 69
God Stats
6W - 1L
1,262 SR
Queue Stats
387W - 380L
1,588 Elo+
Solo
Nu Wa
Nu Wa
Nzumbi
Nu Wa
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 85L
1,498 Elo+
Party 1
Medusa
Medusa
TheBestestLooser
Medusa
Level 66
God Stats
2W - 9L
1,500 SR
Queue Stats
316W - 302L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
Vnessie01
Kukulkan
Level 124
God Stats
12W - 2L
1,834 SR
Queue Stats
224W - 197L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cornsey2289
Cernunnos
14
0 / 6 / 7
8,668
578
16,721
17,774
8,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
GODYO
Hachiman
16
4 / 7 / 6
10,207
680
11,462
18,045
7,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Heimdallr
LIFEWISE
Heimdallr
17
4 / 3 / 7
9,971
665
15,765
13,727
8,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
StudderMF
Amaterasu
16
3 / 4 / 6
10,414
694
7,739
23,043
26,670
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

14
2 / 6 / 4
9,386
626
9,760
20,893
24,651
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 22
10,340
689
10,079
17,110
19,764
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Vamana
19
5 / 4 / 15
11,715
781
15,962
20,830
34,973
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
Nzumbi
Nu Wa
19
10 / 3 / 15
12,089
806
20,197
12,634
6,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 2 / 13
11,738
783
18,570
13,397
7,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Vnessie01
Kukulkan
18
3 / 1 / 15
10,974
732
23,308
7,550
5,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
106
13
Kills
26
26
Deaths
13
30
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Cornsey2289
Cernunnos
0
6
7
0.58
L
Hachiman
GODYO
Hachiman
4
7
6
1
W
0
3
22
3.67
L
Heimdallr
LIFEWISE
Heimdallr
4
3
7
2.5
W
Vamana
5
4
15
3.13
W
Nu Wa
Nzumbi
Nu Wa
10
3
15
5.83
L
Amaterasu
StudderMF
Amaterasu
3
4
6
1.5
W
8
2
13
7.25
W
Kukulkan
Vnessie01
Kukulkan
3
1
15
10.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,447
Damage
88,116
93,482
Taken
71,521
75,537
Mitigated
73,986
31,290
Healing
31,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Cornsey2289
Cernunnos
16,721
6,048
106
5,095
17,774
8,458
0
12,524
4,932
0
40,857
L
Hachiman
GODYO
Hachiman
11,462
6,954
910
4,398
18,045
7,751
0
11,695
5,907
0
37,319
W
10,079
407
7,016
4,640
17,110
19,764
617
2,173
14,937
19,706
0
L
Heimdallr
LIFEWISE
Heimdallr
15,765
8,147
1,096
4,923
13,727
8,007
0
7,776
5,598
0
47,275
W
Vamana
15,962
4,875
2,770
3,063
20,830
34,973
550
3,164
17,666
3,338
25,677
W
Nu Wa
Nzumbi
Nu Wa
20,197
8,884
1,490
3,446
12,634
6,261
2,774
902
11,732
35,618
0
L
Amaterasu
StudderMF
Amaterasu
7,739
2,483
910
8,320
23,043
26,670
0
11,134
10,889
0
19,083
W
18,570
9,252
2,507
3,737
13,397
7,911
2,317
2,235
11,162
0
33,678
W
Kukulkan
Vnessie01
Kukulkan
23,308
1,828
2,165
616
7,550
5,077
935
1,286
6,264
47,287
0
L
9,760
591
1,657
3,875
20,893
24,651
0
11,000
9,142
12,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,646
Gold Earned
56,856
191
Minions Killed
186
0
Camps Cleared
0
1,206,275
Distance Traveled
1,571,034
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,668
578
57
4
0
239,461
0
L
Hachiman
10,207
680
54
4
0
171,424
2
W
Cthulhu
10,340
689
23
2
0
305,028
0
L
Heimdallr
9,971
665
60
4
0
280,738
0
W
Vamana
11,715
781
21
1
0
369,628
0
W
Nu Wa
12,089
806
43
3
0
267,600
0
L
Amaterasu
10,414
694
11
1
0
265,987
0
W
Medusa
11,738
783
37
2
0
346,583
0
W
Kukulkan
10,974
732
62
4
0
282,195
0
L
Ares
9,386
626
9
1
0
248,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role