Player Matchup

Nox
Nox
Dark_Phoenix004
Nox
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,564 Elo+
Party 2
Arachne
Arachne
Frozen_Jalapanos
Arachne
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,513 Elo+
Party 2
Chernobog
Chernobog
Light_Phoenix004
Chernobog
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,812 Elo+
Party 2
Achilles
Achilles
N0staIg1c_
Achilles
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,600 Elo+
Party 2
Ra
Ra
OrphanPocker
Ra
Level 122
God Stats
6W - 2L
2,061 SR
Queue Stats
15W - 15L
1,605 Elo+
Party 2
Team Averages
Level 118
1,612 SR
1,619 Elo+

VS

Team Averages
Level 119
1,482 SR
1,451 Elo+
Anubis
Anubis
GraysonVIII
Anubis
Level 100
God Stats
9W - 3L
1,354 SR
Queue Stats
86W - 69L
1,489 Elo+
Party 1
Arachne
Arachne
Insane Asylum75
Arachne
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,483 Elo+
Party 1
Surtr
Surtr
LibraNiner
Surtr
Level 130
God Stats
16W - 9L
1,555 SR
Queue Stats
178W - 194L
1,445 Elo+
Party 1
Sobek
Sobek
Predator732
Sobek
Level 108
God Stats
5W - 1L
1,500 SR
Queue Stats
316W - 296L
1,326 Elo+
Solo
Rama
Rama
Zenkojii
Rama
Level 146
God Stats
7W - 7L
1,500 SR
Queue Stats
78W - 95L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,981
499
5,688
7,751
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 7 / 2
6,490
464
6,199
14,774
4,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
10
0 / 5 / 1
5,878
420
3,899
11,291
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
N0staIg1c_
Achilles
13
1 / 4 / 0
7,341
524
2,593
13,580
10,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 7 / 1
7,342
524
9,571
11,908
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
7 / 3 / 6
9,677
691
13,042
14,083
8,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
7 / 1 / 5
8,347
596
7,023
9,945
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
16
5 / 1 / 2
9,543
682
9,980
8,733
4,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 1 / 8
7,922
566
3,653
9,773
8,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
15
4 / 0 / 2
8,919
637
8,811
10,907
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
24
24
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
1
7
2
0.29
W
Anubis
7
3
6
3.33
W
7
1
5
9.5
W
Surtr
5
1
2
6
L
Chernobog
0
5
1
0.1
L
Achilles
N0staIg1c_
Achilles
1
4
0
0.25
L
2
7
1
0.36
W
1
1
8
5
W
Rama
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,950
Damage
42,509
59,304
Taken
53,441
24,274
Mitigated
29,492
13,279
Healing
29,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,688
739
0
905
7,751
2,508
390
3,853
3,898
53,021
0
L
6,199
4,259
0
2,141
14,774
4,677
0
3,212
11,562
0
41,895
W
Anubis
13,042
1,426
0
8,898
14,083
8,281
0
8,018
6,065
87,557
392
W
7,023
5,249
0
4,513
9,945
3,685
86
3,688
6,257
0
36,386
W
Surtr
9,980
3,975
0
4,967
8,733
4,653
83
0
8,212
650
81,288
L
Chernobog
3,899
1,768
0
2,404
11,291
3,891
0
1,038
10,253
0
32,517
L
Achilles
N0staIg1c_
Achilles
2,593
812
0
5,370
13,580
10,056
0
988
12,592
0
51,143
L
9,571
1,125
153
2,306
11,908
3,142
0
7,839
4,069
58,392
828
W
3,653
352
0
3,781
9,773
8,459
0
3,671
6,102
18,597
0
W
Rama
8,811
7,657
0
7,067
10,907
4,414
1,884
161
10,746
0
87,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,032
Gold Earned
44,408
429
Minions Killed
504
0
Camps Cleared
0
1,455,314
Distance Traveled
1,429,531
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,981
499
100
7
0
295,485
0
L
Arachne
6,490
464
67
5
0
334,020
0
W
Anubis
9,677
691
131
9
0
254,461
3
W
Arachne
8,347
596
56
4
0
317,659
0
W
Surtr
9,543
682
136
10
0
302,529
2
L
Chernobog
5,878
420
48
3
0
273,671
0
L
Achilles
7,341
524
110
8
0
262,661
0
L
Ra
7,342
524
104
7
0
289,477
1
W
Sobek
7,922
566
29
2
0
293,174
0
W
Rama
8,919
637
152
11
0
261,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role