Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
CODE5EDGARD
Chronos
Level 129
God Stats
5W - 8L
1,500 SR
Queue Stats
351W - 351L
1,204 Elo+
Solo
Terra
Terra
Perpetul_Vampire
Terra
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,190 Elo+
Party 2
Chaac
Chaac
SedgarAllanPoe
Chaac
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,669 Elo+
Solo
Jing Wei
Jing Wei
konjagiasisogiji
Jing Wei
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 143L
1,332 Elo+
Solo
Team Averages
Level 118
1,500 SR
1,379 Elo+

VS

Team Averages
Level 98
1,543 SR
1,415 Elo+
Sylvanus
Sylvanus
BTGGFMami
Sylvanus
Level 69
God Stats
4W - 4L
1,715 SR
Queue Stats
404W - 461L
1,388 Elo+
Party 3
Bellona
Bellona
BoisterousBoy
Bellona
Level 108
God Stats
4W - 5L
1,500 SR
Queue Stats
367W - 410L
1,367 Elo+
Party 3
Raijin
Raijin
Maddenny
Raijin
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
206W - 195L
1,463 Elo+
Party 1
Bastet
Bastet
Testaclops
Bastet
Level 139
God Stats
4W - 1L
1,500 SR
Queue Stats
99W - 107L
1,382 Elo+
Solo
Ganesha
Ganesha
bethany23
Ganesha
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 161L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
3 / 3 / 12
8,940
894
8,964
18,959
26,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
CODE5EDGARD
Chronos
14
3 / 4 / 12
8,151
815
14,703
13,087
7,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 13
8,577
858
3,904
12,537
13,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 3 / 8
8,926
893
12,679
13,796
14,238
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 2 / 10
8,777
878
14,956
10,186
5,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BTGGFMami
Sylvanus
15
3 / 2 / 5
8,634
863
8,311
12,662
12,171
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
12
1 / 7 / 9
7,274
727
8,514
17,422
20,419
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
Maddenny
Raijin
16
7 / 5 / 6
9,186
919
19,512
14,025
7,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Testaclops
Bastet
14
2 / 0 / 7
7,754
775
12,725
8,261
4,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
bethany23
Ganesha
13
0 / 3 / 6
7,544
754
7,262
13,620
14,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
46
17
Kills
13
13
Deaths
17
55
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
3
12
3
L
Sylvanus
BTGGFMami
Sylvanus
3
2
5
2.75
L
Bellona
1
7
9
0.79
W
Chronos
CODE5EDGARD
Chronos
3
4
12
2.25
L
Raijin
Maddenny
Raijin
7
5
6
2
W
2
1
13
8.5
W
5
3
8
3
L
Bastet
Testaclops
Bastet
2
0
7
5.5
L
Ganesha
bethany23
Ganesha
0
3
6
1
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,206
Damage
56,324
68,565
Taken
65,990
67,086
Mitigated
58,443
32,550
Healing
29,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,964
4,009
876
4,823
18,959
26,830
229
9,192
9,767
13,593
0
L
Sylvanus
BTGGFMami
Sylvanus
8,311
2,876
10,539
5,732
12,662
12,171
864
5,199
7,283
15,041
0
L
Bellona
8,514
3,074
397
1,705
17,422
20,419
0
7,336
9,790
0
16,925
W
Chronos
CODE5EDGARD
Chronos
14,703
3,832
1,063
1,101
13,087
7,214
1,170
6,906
6,181
24,378
0
L
Raijin
Maddenny
Raijin
19,512
2,605
518
2,829
14,025
7,133
365
6,183
7,672
36,276
1,966
W
3,904
1,193
9,118
5,729
12,537
13,393
0
5,732
6,805
7,078
0
W
12,679
2,420
948
5,704
13,796
14,238
499
5,999
7,797
0
20,808
L
Bastet
Testaclops
Bastet
12,725
1,169
1,795
3,108
8,261
4,490
341
3,738
4,485
0
20,382
L
Ganesha
bethany23
Ganesha
7,262
949
769
2,228
13,620
14,230
135
5,115
8,277
13,039
0
W
14,956
11,314
1,054
2,134
10,186
5,411
105
6,404
3,782
0
34,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,371
Gold Earned
40,392
157
Minions Killed
105
0
Camps Cleared
0
896,491
Distance Traveled
898,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,940
894
5
1
0
185,340
0
L
Sylvanus
8,634
863
24
2
0
158,084
0
L
Bellona
7,274
727
23
2
0
158,106
0
W
Chronos
8,151
815
38
4
0
181,509
0
L
Raijin
9,186
919
40
4
0
165,949
0
W
Terra
8,577
858
8
1
0
198,334
0
W
Chaac
8,926
893
31
3
0
173,287
0
L
Bastet
7,754
775
18
2
0
243,987
0
L
Ganesha
7,544
754
0
0
0
172,138
0
W
Jing Wei
8,777
878
75
8
0
158,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role