Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Dkrazykid
Bacchus
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Thor
Thor
FilthyScoundrel
Thor
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 94L
1,559 Elo+
Party 4
Ullr
Ullr
Phorenziks
Ullr
Level 29
God Stats
2W - 0L
1,692 SR
Queue Stats
24W - 25L
1,378 Elo+
Party 2
Tyr
Tyr
RieM
Tyr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,472 Elo+
Party 2
Team Averages
Level 70
1,538 SR
1,482 Elo+

VS

Team Averages
Level 76
1,413 SR
1,343 Elo+
Osiris
Osiris
ACHERAX
Osiris
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,514 Elo+
Party 3
Nike
Nike
Gauche24
Nike
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 49L
1,201 Elo+
Party 1
Hercules
Hercules
Gdriggs
Hercules
Level 114
God Stats
1W - 11L
1,285 SR
Queue Stats
4W - 18L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Milkylover
Tsukuyomi
Level 13
God Stats
0W - 9L
1,281 SR
Queue Stats
1W - 17L
1,073 Elo+
Party 1
Xing Tian
Xing Tian
PapaDriggs
Xing Tian
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
6 / 0 / 9
8,673
867
10,167
5,175
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Dkrazykid
Bacchus
13
2 / 1 / 12
7,585
759
7,999
5,729
4,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 1 / 10
8,434
843
17,415
9,278
3,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 1 / 9
7,570
757
6,086
4,792
1,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tyr
RieM
Tyr
14
3 / 0 / 13
7,666
767
5,243
9,466
9,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ACHERAX
Osiris
11
0 / 7 / 0
6,312
631
6,205
14,785
15,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
13
1 / 2 / 0
7,261
726
4,744
8,156
5,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hercules
Gdriggs
Hercules
13
0 / 0 / 1
6,696
670
2,265
8,707
5,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Milkylover
Tsukuyomi
12
0 / 9 / 0
6,403
640
2,559
11,982
3,903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
PapaDriggs
Xing Tian
13
2 / 2 / 0
7,343
734
5,431
11,675
12,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
4
20
Kills
3
3
Deaths
20
53
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
9
10.5
L
Osiris
ACHERAX
Osiris
0
7
0
0
W
Bacchus
Dkrazykid
Bacchus
2
1
12
8
W
7
1
10
12
L
Nike
1
2
0
0.5
L
Hercules
Gdriggs
Hercules
0
0
1
0.5
L
Tsukuyomi
Milkylover
Tsukuyomi
0
9
0
0
L
Xing Tian
PapaDriggs
Xing Tian
2
2
0
1
W
2
1
9
6.5
W
Tyr
RieM
Tyr
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,910
Damage
21,204
34,440
Taken
55,305
22,176
Mitigated
42,365
8,132
Healing
8,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,167
1,699
3,125
2,523
5,175
2,363
1,159
331
4,844
41,963
0
L
Osiris
ACHERAX
Osiris
6,205
1,208
421
1,009
14,785
15,265
56
5,280
9,505
0
15,132
W
Bacchus
Dkrazykid
Bacchus
7,999
747
142
748
5,729
4,415
94
1,052
4,565
14,966
0
W
17,415
4,003
0
580
9,278
3,957
257
2,243
6,961
0
32,205
L
Nike
4,744
195
0
500
8,156
5,343
168
2,822
5,334
0
25,821
L
Hercules
Gdriggs
Hercules
2,265
927
0
4,854
8,707
5,190
563
3,133
5,574
0
12,505
L
Tsukuyomi
Milkylover
Tsukuyomi
2,559
1,125
0
152
11,982
3,903
1,076
2,426
9,556
213
9,057
L
Xing Tian
PapaDriggs
Xing Tian
5,431
414
0
2,014
11,675
12,664
0
4,505
7,170
16,682
0
W
6,086
2,681
0
78
4,792
1,995
679
363
4,390
0
23,527
W
Tyr
RieM
Tyr
5,243
888
0
936
9,466
9,446
72
1,650
7,610
0
14,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,928
Gold Earned
34,015
202
Minions Killed
153
0
Camps Cleared
0
1,082,805
Distance Traveled
919,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,673
867
80
8
0
218,074
0
L
Osiris
6,312
631
16
2
0
176,518
0
W
Bacchus
7,585
759
13
1
0
197,971
0
W
Thor
8,434
843
35
4
0
217,155
0
L
Nike
7,261
726
58
6
0
186,427
0
L
Hercules
6,696
670
36
4
0
197,978
0
L
Tsukuyomi
6,403
640
15
2
0
170,444
0
L
Xing Tian
7,343
734
28
3
0
187,857
0
W
Ullr
7,570
757
44
4
0
211,153
0
W
Tyr
7,666
767
30
3
0
238,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role