Player Matchup

Atlas
Atlas
AMESSSS
Atlas
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,511 Elo+
Party 2
Yu Huang
Yu Huang
Jscary
Yu Huang
Level 27
God Stats
1W - 3L
1,260 SR
Queue Stats
7W - 8L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
Megajay33
Nu Wa
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 51L
1,559 Elo+
Party 2
Guan Yu
Guan Yu
WhimpyBatman
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,329 Elo+
Party 2
Thanatos
Thanatos
ŚAINT
Thanatos
Level 126
God Stats
5W - 5L
1,500 SR
Queue Stats
92W - 87L
1,444 Elo+
Party 2
Team Averages
Level 68
1,452 SR
1,471 Elo+

VS

Team Averages
Level 94
1,478 SR
1,596 Elo+
Rama
Rama
AlexGR1203
Rama
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 29L
1,500 Elo+
Party 1
Bacchus
Bacchus
Cachaplinas123
Bacchus
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
667W - 626L
1,702 Elo+
Party 1
Yu Huang
Yu Huang
GasLightGoblin
Yu Huang
Level 149
God Stats
3W - 0L
1,285 SR
Queue Stats
295W - 249L
1,606 Elo+
Party 3
Sun Wukong
Sun Wukong
MataChicharrones
Sun Wukong
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 37L
1,469 Elo+
Party 1
Loki
Loki
duckRAT
Loki
Level 17
God Stats
4W - 1L
1,604 SR
Queue Stats
30W - 15L
1,702 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AMESSSS
Atlas
10
2 / 0 / 5
6,845
527
3,809
6,865
5,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
Jscary
Yu Huang
11
1 / 5 / 2
6,340
488
5,469
7,776
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Megajay33
Nu Wa
13
0 / 5 / 2
7,321
563
6,581
8,471
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
WhimpyBatman
Guan Yu
10
0 / 4 / 2
5,841
449
4,537
8,546
8,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
ŚAINT
Thanatos
13
9 / 4 / 2
8,291
638
13,498
13,136
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,990
538
3,872
10,796
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 2 / 5
7,041
542
2,564
11,000
8,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yu Huang
14
7 / 1 / 3
9,029
695
9,297
7,859
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
MataChicharrones
Sun Wukong
13
2 / 2 / 1
7,984
614
6,291
14,933
9,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
duckRAT
Loki
13
5 / 3 / 5
8,276
637
5,789
10,176
2,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
12
Kills
18
18
Deaths
12
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Atlas
AMESSSS
Atlas
2
0
5
4.5
W
2
4
2
0.75
W
2
2
5
2.25
W
Yu Huang
7
1
3
8.5
L
Yu Huang
Jscary
Yu Huang
1
5
2
0.4
W
Sun Wukong
MataChicharrones
Sun Wukong
2
2
1
1.25
L
Nu Wa
Megajay33
Nu Wa
0
5
2
0.2
L
Guan Yu
WhimpyBatman
Guan Yu
0
4
2
0.25
W
Loki
duckRAT
Loki
5
3
5
2.5
L
Thanatos
ŚAINT
Thanatos
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,894
Damage
27,813
44,794
Taken
54,764
24,790
Mitigated
26,711
17,006
Healing
17,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AMESSSS
Atlas
3,809
1,590
0
1,364
6,865
5,601
0
1,624
5,241
20,240
0
W
3,872
2,926
0
3,702
10,796
3,062
492
4,862
5,934
0
49,823
W
2,564
526
0
2,523
11,000
8,233
0
3,621
7,304
14,368
0
W
Yu Huang
9,297
603
0
3,780
7,859
2,798
0
3,953
3,867
60,447
0
L
Yu Huang
Jscary
Yu Huang
5,469
1,105
0
573
7,776
2,541
0
470
7,306
43,424
1,733
W
Sun Wukong
MataChicharrones
Sun Wukong
6,291
1,522
0
6,224
14,933
9,791
212
1,238
13,272
0
67,738
L
Nu Wa
Megajay33
Nu Wa
6,581
1,069
0
500
8,471
2,719
0
5,288
3,183
66,513
155
L
Guan Yu
WhimpyBatman
Guan Yu
4,537
789
0
1,823
8,546
8,959
0
988
7,558
0
26,657
W
Loki
duckRAT
Loki
5,789
1,495
0
865
10,176
2,827
0
1,780
8,396
0
55,199
L
Thanatos
ŚAINT
Thanatos
13,498
5,516
0
12,746
13,136
4,970
0
3,491
9,645
0
52,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,638
Gold Earned
39,320
335
Minions Killed
413
0
Camps Cleared
0
1,360,235
Distance Traveled
1,394,814
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,845
527
19
1
0
284,068
1
W
Rama
6,990
538
97
7
0
237,889
2
W
Bacchus
7,041
542
26
2
0
312,560
3
W
Yu Huang
9,029
695
102
8
0
304,576
0
L
Yu Huang
6,340
488
87
7
0
245,237
0
W
Sun Wukong
7,984
614
123
9
0
245,397
0
L
Nu Wa
7,321
563
106
8
0
246,386
0
L
Guan Yu
5,841
449
44
3
0
279,569
0
W
Loki
8,276
637
65
5
0
294,392
1
L
Thanatos
8,291
638
79
6
0
304,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role