Player Matchup

Chang'e
Chang'e
PhillysonlyGod
Chang'e
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
236W - 205L
1,586 Elo+
Solo
Raijin
Raijin
QueenEvaDee
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,444 Elo+
Party 1
Chiron
Chiron
Spec_Ops_Bomber
Chiron
Level 60
God Stats
14W - 8L
1,500 SR
Queue Stats
272W - 248L
1,290 Elo+
Solo
Camazotz
Camazotz
episodeskinrot
Camazotz
Level 33
God Stats
6W - 7L
1,500 SR
Queue Stats
167W - 175L
1,477 Elo+
Party 1
Bakasura
Bakasura
laura1287
Bakasura
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
455W - 461L
1,555 Elo+
Solo
Team Averages
Level 61
1,500 SR
1,470 Elo+

VS

Team Averages
Level 102
1,512 SR
1,439 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Im Gon Seencha
Mercury
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 94L
1,355 Elo+
Solo
Freya
Freya
SUZIMA
Freya
Level 79
God Stats
2W - 2L
1,280 SR
Queue Stats
97W - 78L
1,505 Elo+
Party 3
Lancelot
Lancelot
Shefqk
Lancelot
Level 105
God Stats
5W - 1L
1,782 SR
Queue Stats
275W - 246L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
9,815
755
13,286
13,205
5,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
13
0 / 7 / 4
8,090
622
13,255
13,781
5,036
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 4 / 2
8,661
666
12,894
12,353
6,091
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Camazotz
15
2 / 7 / 4
8,696
669
6,424
16,006
11,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
laura1287
Bakasura
15
3 / 8 / 3
9,164
705
7,914
15,264
8,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
8 / 1 / 19
10,691
822
10,375
16,372
14,420
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
 
Artemis
17
4 / 5 / 17
10,011
770
18,459
13,941
5,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

15
2 / 3 / 15
9,488
730
6,871
11,469
4,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
SUZIMA
Freya
18
3 / 0 / 25
11,019
848
11,070
11,510
4,762
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
Shefqk
Lancelot
19
14 / 1 / 14
11,860
912
18,642
13,857
7,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
121
10
Kills
31
31
Deaths
10
17
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
8
1
19
17.5
W
Artemis
 
Artemis
4
5
17
2.5
W
2
3
15
3.17
L
3
5
4
1
L
Raijin
0
7
4
0.29
W
Freya
SUZIMA
Freya
3
0
25
15.5
W
Lancelot
Shefqk
Lancelot
14
1
14
21
L
2
4
2
0.75
L
Camazotz
2
7
4
0.57
L
Bakasura
laura1287
Bakasura
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,773
Damage
65,417
70,609
Taken
67,149
36,458
Mitigated
37,704
19,470
Healing
36,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,375
900
10,658
5,660
16,372
14,420
738
7,092
9,225
0
15,900
W
Artemis
 
Artemis
18,459
6,268
2,324
2,811
13,941
5,960
396
4,952
8,842
0
37,271
W
6,871
2,673
2,383
2,085
11,469
4,697
3,860
3,304
7,975
0
18,242
L
13,286
1,713
2,477
3,413
13,205
5,549
172
3,226
9,979
22,717
0
L
Raijin
13,255
1,327
231
1,407
13,781
5,036
138
1,316
12,465
22,613
4,070
W
Freya
SUZIMA
Freya
11,070
3,917
2,944
3,450
11,510
4,762
1,076
4,097
7,413
31,123
0
W
Lancelot
Shefqk
Lancelot
18,642
5,101
1,269
3,198
13,857
7,865
1,926
5,663
8,029
0
31,990
L
12,894
2,011
1,892
3,104
12,353
6,091
0
1,739
10,564
0
33,958
L
Camazotz
6,424
1,305
1,418
4,178
16,006
11,235
0
2,976
13,030
0
11,738
L
Bakasura
laura1287
Bakasura
7,914
5,039
29
1,321
15,264
8,547
0
1,813
13,451
0
12,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,426
Gold Earned
53,069
117
Minions Killed
131
0
Camps Cleared
0
980,847
Distance Traveled
1,375,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,691
822
15
1
0
283,009
0
W
Artemis
10,011
770
31
2
0
224,563
0
W
Mercury
9,488
730
16
1
0
277,206
0
L
Chang'e
9,815
755
28
2
0
204,393
0
L
Raijin
8,090
622
31
2
0
169,019
0
W
Freya
11,019
848
45
3
0
277,134
0
W
Lancelot
11,860
912
24
2
0
313,706
0
L
Chiron
8,661
666
29
2
0
187,041
0
L
Camazotz
8,696
669
12
1
0
195,638
0
L
Bakasura
9,164
705
17
1
0
224,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role