Player Matchup

Cu Chulainn
Cu Chulainn
MattyM0
Cu Chulainn
Level 147
God Stats
4W - 0L
1,500 SR
Queue Stats
144W - 161L
1,464 Elo+
Party 2
Hercules
Hercules
TehTumblingWeed
Hercules
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 134L
1,482 Elo+
Party 2
Guan Yu
Guan Yu
airwinx
Guan Yu
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 118L
1,485 Elo+
Party 2
Hachiman
Hachiman
dh17
Hachiman
Level 124
God Stats
5W - 9L
1,500 SR
Queue Stats
429W - 436L
1,565 Elo+
Solo
He Bo
He Bo
xTwilightCloudx
He Bo
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,981 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,595 Elo+

VS

Team Averages
Level 115
1,500 SR
1,541 Elo+
Guan Yu
Guan Yu
MV_Thor
Guan Yu
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
434W - 443L
1,390 Elo+
Solo
Maui
Maui
StoneBones
Maui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,543 Elo+
Party 1
Gilgamesh
Gilgamesh
TeratoidPlate4
Gilgamesh
Level 129
God Stats
1W - 3L
1,285 SR
Queue Stats
479W - 480L
1,469 Elo+
Solo
Artemis
Artemis
oogleebooglee
Artemis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,818 Elo+
Party 1
Chernobog
Chernobog
ubsans
Chernobog
Level 80
God Stats
3W - 3L
1,715 SR
Queue Stats
236W - 211L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MattyM0
Cu Chulainn
18
7 / 3 / 20
11,648
832
29,067
20,492
26,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
18
4 / 1 / 17
10,705
765
12,138
23,963
26,982
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
airwinx
Guan Yu
17
2 / 4 / 23
10,271
734
7,136
23,844
18,623
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hachiman
dh17
Hachiman
18
12 / 3 / 13
11,763
840
22,379
17,718
8,931
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 1 / 17
10,857
776
20,482
14,801
6,804
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MV_Thor
Guan Yu
17
3 / 5 / 5
9,834
702
14,620
23,565
28,070
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 5 / 6
9,736
695
15,909
20,407
29,701
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
TeratoidPlate4
Gilgamesh
15
0 / 7 / 6
8,979
641
10,855
25,872
37,624
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
15
2 / 8 / 8
9,683
692
16,007
16,326
8,783
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
ubsans
Chernobog
17
4 / 6 / 4
9,909
708
21,656
16,173
10,169
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
40
31
Kills
11
12
Deaths
31
90
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
MV_Thor
Guan Yu
3
5
5
1.1
W
Cu Chulainn
MattyM0
Cu Chulainn
7
3
20
5.67
L
2
5
6
1
W
Hercules
4
1
17
12.5
L
Gilgamesh
TeratoidPlate4
Gilgamesh
0
7
6
0.43
W
Guan Yu
airwinx
Guan Yu
2
4
23
3.38
W
Hachiman
dh17
Hachiman
12
3
13
6.17
L
Artemis
2
8
8
0.75
L
Chernobog
ubsans
Chernobog
4
6
4
1
W
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,202
Damage
79,047
100,818
Taken
102,343
87,570
Mitigated
114,347
62,846
Healing
35,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
MV_Thor
Guan Yu
14,620
878
9,006
7,705
23,565
28,070
37
4,908
18,228
0
23,839
W
Cu Chulainn
MattyM0
Cu Chulainn
29,067
2,945
552
567
20,492
26,230
2,772
2,958
17,534
17,933
41,864
L
15,909
1,372
3,448
2,486
20,407
29,701
76
6,393
13,535
23,816
0
W
Hercules
12,138
2,145
4,508
12,321
23,963
26,982
1,634
4,124
19,839
0
17,618
L
Gilgamesh
TeratoidPlate4
Gilgamesh
10,855
889
1,950
3,880
25,872
37,624
0
9,479
15,940
0
23,179
W
Guan Yu
airwinx
Guan Yu
7,136
563
19,146
11,250
23,844
18,623
1,381
3,506
20,338
0
13,190
W
Hachiman
dh17
Hachiman
22,379
14,387
1,068
5,747
17,718
8,931
83
2,479
15,239
0
43,824
L
Artemis
16,007
4,952
1,488
1,233
16,326
8,783
998
3,977
12,263
0
29,920
L
Chernobog
ubsans
Chernobog
21,656
11,530
1,573
2,473
16,173
10,169
100
4,034
11,933
0
42,870
W
20,482
2,108
3,453
4,234
14,801
6,804
1,775
2,842
11,959
35,406
307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,244
Gold Earned
48,141
154
Minions Killed
123
0
Camps Cleared
0
1,279,493
Distance Traveled
1,221,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,834
702
16
1
0
275,432
0
W
Cu Chulainn
11,648
832
49
4
0
252,255
0
L
Maui
9,736
695
5
0
0
255,520
0
W
Hercules
10,705
765
6
0
0
267,706
0
L
Gilgamesh
8,979
641
15
1
0
269,071
0
W
Guan Yu
10,271
734
11
1
0
279,551
0
W
Hachiman
11,763
840
51
4
0
204,776
0
L
Artemis
9,683
692
26
2
0
225,469
0
L
Chernobog
9,909
708
61
4
0
196,286
0
W
He Bo
10,857
776
37
3
0
275,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role