Player Matchup

Ymir
Ymir
ISO_ChunkyMan
Ymir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 149L
1,253 Elo+
Party 2
King Arthur
King Arthur
Jay6999
King Arthur
Level 13
God Stats
6W - 12L
1,291 SR
Queue Stats
11W - 18L
1,315 Elo+
Party 3
Kukulkan
Kukulkan
MiracleZ456
Kukulkan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,407 Elo+
Party 3
Izanami
Izanami
hanC3NA250
Izanami
Level 32
God Stats
3W - 9L
1,377 SR
Queue Stats
139W - 146L
1,253 Elo+
Party 2
Fenrir
Fenrir
wednesday355
Fenrir
Level 45
God Stats
1W - 4L
1,255 SR
Queue Stats
19W - 38L
1,271 Elo+
Party 3
Team Averages
Level 27
1,385 SR
1,300 Elo+

VS

Team Averages
Level 52
1,587 SR
1,526 Elo+
Odin
Odin
DarioBP1
Odin
Level 82
God Stats
15W - 17L
1,526 SR
Queue Stats
366W - 322L
1,524 Elo+
Party 1
Thor
Thor
Humblesito420
Thor
Level 59
God Stats
22W - 20L
1,636 SR
Queue Stats
170W - 161L
1,602 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LowGunnah
Ah Muzen Cab
Level 66
God Stats
9W - 7L
1,529 SR
Queue Stats
77W - 57L
1,535 Elo+
Party 4
Artemis
Artemis
Martiexx
Artemis
Level 27
God Stats
9W - 5L
1,466 SR
Queue Stats
139W - 129L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
MillyBfromTN
Sylvanus
Level 28
God Stats
7W - 2L
1,775 SR
Queue Stats
444W - 431L
1,474 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,406
441
2,202
11,563
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Jay6999
King Arthur
9
1 / 1 / 0
5,162
516
1,712
8,578
4,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
MiracleZ456
Kukulkan
9
0 / 3 / 0
4,973
497
1,227
3,919
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
hanC3NA250
Izanami
8
0 / 3 / 1
4,803
480
5,073
7,954
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
9
1 / 0 / 0
5,265
527
2,660
7,663
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 1 / 1
5,608
561
6,031
6,011
4,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 0 / 1
6,446
645
5,783
5,924
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
LowGunnah
Ah Muzen Cab
11
3 / 0 / 0
6,419
642
2,165
5,259
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Martiexx
Artemis
9
2 / 1 / 6
5,415
542
7,788
7,059
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
MillyBfromTN
Sylvanus
9
2 / 0 / 6
6,234
623
3,370
5,415
3,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
12
12
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
0
1
1
0.5
W
5
0
1
5.5
L
0
5
0
0
L
King Arthur
Jay6999
King Arthur
1
1
0
1
W
Ah Muzen Cab
LowGunnah
Ah Muzen Cab
3
0
0
3
W
Artemis
Martiexx
Artemis
2
1
6
5
W
Sylvanus
MillyBfromTN
Sylvanus
2
0
6
5
L
Kukulkan
MiracleZ456
Kukulkan
0
3
0
0
L
Izanami
hanC3NA250
Izanami
0
3
1
0.17
L
Fenrir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,874
Damage
25,137
39,677
Taken
29,668
16,916
Mitigated
15,252
6,391
Healing
15,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
6,031
807
0
2,349
6,011
4,764
0
0
6,011
0
33,702
W
5,783
1,446
0
2,413
5,924
2,360
0
1,076
4,848
0
35,149
L
2,202
717
0
760
11,563
6,513
0
1,846
9,717
12,214
0
L
King Arthur
Jay6999
King Arthur
1,712
0
0
1,235
8,578
4,429
0
0
7,846
0
29,148
W
Ah Muzen Cab
LowGunnah
Ah Muzen Cab
2,165
755
0
3,899
5,259
1,914
892
847
4,412
0
41,023
W
Artemis
Martiexx
Artemis
7,788
4,261
0
3,214
7,059
2,469
603
729
6,330
0
25,292
W
Sylvanus
MillyBfromTN
Sylvanus
3,370
1,829
764
2,677
5,415
3,745
270
777
4,638
19,626
0
L
Kukulkan
MiracleZ456
Kukulkan
1,227
99
0
500
3,919
1,147
0
0
3,919
27,262
0
L
Izanami
hanC3NA250
Izanami
5,073
3,044
0
2,762
7,954
2,278
0
1,402
6,552
0
35,749
L
Fenrir
2,660
698
0
1,134
7,663
2,549
0
122
7,496
0
34,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,609
Gold Earned
30,122
281
Minions Killed
247
0
Camps Cleared
0
949,368
Distance Traveled
932,408
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,608
561
45
5
0
198,032
0
W
Thor
6,446
645
67
7
0
218,815
0
L
Ymir
4,406
441
27
3
0
181,918
0
L
King Arthur
5,162
516
54
5
0
205,664
0
W
Ah Muzen Cab
6,419
642
69
7
0
180,223
0
W
Artemis
5,415
542
37
4
0
175,125
4
W
Sylvanus
6,234
623
29
3
0
160,213
2
L
Kukulkan
4,973
497
74
7
0
172,727
0
L
Izanami
4,803
480
59
6
0
163,564
0
L
Fenrir
5,265
527
67
7
0
225,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role