Player Matchup

Bellona
Bellona
Aw Tony
Bellona
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,710 Elo+
Party 2
Serqet
Serqet
MRHorrorWood
Serqet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,401 Elo+
Party 2
Chronos
Chronos
RomanView
Chronos
Level 47
God Stats
2W - 2L
1,859 SR
Queue Stats
159W - 165L
1,549 Elo+
Solo
Team Averages
Level 65
1,620 SR
1,553 Elo+

VS

Team Averages
Level 111
1,328 SR
1,534 Elo+
Lancelot
Lancelot
AJay541
Lancelot
Level 159
God Stats
3W - 1L
1,337 SR
Queue Stats
260W - 167L
1,536 Elo+
Party 1
Sol
Sol
Acoby
Sol
Level 145
God Stats
6W - 4L
1,331 SR
Queue Stats
10W - 5L
1,598 Elo+
Solo
Kukulkan
Kukulkan
memereview510
Kukulkan
Level 29
God Stats
8W - 10L
1,315 SR
Queue Stats
38W - 30L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aw Tony
Bellona
13
0 / 3 / 1
7,160
651
7,622
13,758
14,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
12
1 / 4 / 0
7,000
636
3,600
9,776
4,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
RomanView
Chronos
11
0 / 3 / 1
6,709
610
7,100
6,545
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AJay541
Lancelot
14
4 / 0 / 4
8,441
767
6,570
9,761
8,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sol
Acoby
Sol
14
5 / 0 / 5
8,856
805
14,979
9,333
4,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
memereview510
Kukulkan
13
1 / 1 / 8
7,925
720
3,099
4,378
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
10
10
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AJay541
Lancelot
4
0
4
6
W
Sol
Acoby
Sol
5
0
5
7.5
L
Bellona
Aw Tony
Bellona
0
3
1
0.17
L
Serqet
1
4
0
0.25
L
Chronos
RomanView
Chronos
0
3
1
0.17
W
Kukulkan
memereview510
Kukulkan
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,322
Damage
24,648
30,079
Taken
23,472
21,138
Mitigated
14,782
3,700
Healing
4,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AJay541
Lancelot
6,570
1,030
0
1,476
9,761
8,464
78
3,194
6,355
0
25,115
W
Sol
Acoby
Sol
14,979
4,771
0
3,000
9,333
4,461
795
1,718
7,225
44,726
4,900
L
Bellona
Aw Tony
Bellona
7,622
2,965
0
2,825
13,758
14,146
0
7,707
5,699
0
29,437
L
Serqet
3,600
1,450
0
628
9,776
4,821
0
5,126
4,494
0
15,309
L
Chronos
RomanView
Chronos
7,100
1,632
0
247
6,545
2,171
0
3,781
2,764
23,277
0
W
Kukulkan
memereview510
Kukulkan
3,099
308
0
0
4,378
1,857
58
1,864
2,393
25,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,869
Gold Earned
25,222
113
Minions Killed
159
0
Camps Cleared
0
597,272
Distance Traveled
689,539
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,441
767
29
3
0
247,600
0
W
Sol
8,856
805
71
6
0
221,504
1
L
Bellona
7,160
651
55
5
0
216,324
0
L
Serqet
7,000
636
18
2
0
192,393
0
L
Chronos
6,709
610
40
4
0
188,555
0
W
Kukulkan
7,925
720
59
5
0
220,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role