Player Matchup

Athena
Athena
H1TMANPRO33
Athena
Level 61
God Stats
4W - 5L
1,642 SR
Queue Stats
35W - 38L
1,429 Elo+
Party 4
Merlin
Merlin
PogoKing3
Merlin
Level 83
God Stats
1W - 2L
1,543 SR
Queue Stats
5W - 9L
1,419 Elo+
Party 4
Ao Kuang
Ao Kuang
Ragnarsaurus
Ao Kuang
Level 77
God Stats
17W - 12L
1,645 SR
Queue Stats
112W - 120L
1,410 Elo+
Party 3
Amaterasu
Amaterasu
btb7493
Amaterasu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 98L
1,460 Elo+
Party 3
Bakasura
Bakasura
cuh_caw
Bakasura
Level 104
God Stats
1W - 1L
1,722 SR
Queue Stats
122W - 125L
1,482 Elo+
Party 4
Team Averages
Level 87
1,610 SR
1,440 Elo+

VS

Team Averages
Level 93
1,419 SR
1,483 Elo+
Hercules
Hercules
Qoertz
Hercules
Level 120
God Stats
10W - 10L
1,297 SR
Queue Stats
210W - 200L
1,557 Elo+
Party 2
Hachiman
Hachiman
QoertzSucks
Hachiman
Level 26
God Stats
7W - 4L
1,500 SR
Queue Stats
121W - 102L
1,592 Elo+
Party 2
Atlas
Atlas
Queeefin_Beefin
Atlas
Level 87
God Stats
1W - 2L
1,194 SR
Queue Stats
8W - 19L
1,422 Elo+
Party 1
Ne Zha
Ne Zha
RCCripplin
Ne Zha
Level 127
God Stats
8W - 12L
1,604 SR
Queue Stats
10W - 20L
1,422 Elo+
Party 1
Baba Yaga
Baba Yaga
WVU_FAN_07
Baba Yaga
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
0 / 5 / 4
7,942
662
4,117
15,709
15,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
PogoKing3
Merlin
16
1 / 2 / 3
8,703
725
10,648
6,243
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Ragnarsaurus
Ao Kuang
15
3 / 3 / 0
8,317
693
8,296
17,421
8,488
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
btb7493
Amaterasu
14
0 / 4 / 2
7,863
655
7,010
16,327
19,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bakasura
cuh_caw
Bakasura
16
2 / 0 / 3
9,009
751
7,479
10,533
8,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Qoertz
Hercules
16
5 / 1 / 4
9,461
788
15,069
15,344
16,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
QoertzSucks
Hachiman
15
1 / 2 / 7
8,492
708
9,488
10,749
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 2 / 9
9,162
764
8,470
9,759
10,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
RCCripplin
Ne Zha
17
5 / 1 / 3
9,869
822
8,749
7,647
4,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baba Yaga
WVU_FAN_07
Baba Yaga
16
1 / 0 / 8
9,164
764
8,657
6,141
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
6
Kills
14
14
Deaths
6
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Athena
0
5
4
0.4
L
Merlin
PogoKing3
Merlin
1
2
3
1.25
W
Hercules
Qoertz
Hercules
5
1
4
7
W
Hachiman
QoertzSucks
Hachiman
1
2
7
2.25
W
2
2
9
3.25
W
Ne Zha
RCCripplin
Ne Zha
5
1
3
6.5
L
Ao Kuang
Ragnarsaurus
Ao Kuang
3
3
0
1
W
Baba Yaga
WVU_FAN_07
Baba Yaga
1
0
8
5
L
Amaterasu
btb7493
Amaterasu
0
4
2
0.25
L
Bakasura
cuh_caw
Bakasura
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,550
Damage
50,433
66,233
Taken
49,640
54,275
Mitigated
39,282
15,596
Healing
10,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,117
880
0
675
15,709
15,287
0
3,484
12,225
8,996
0
L
Merlin
PogoKing3
Merlin
10,648
426
0
89
6,243
2,680
0
1,211
5,032
39,854
0
W
Hercules
Qoertz
Hercules
15,069
3,988
0
5,236
15,344
16,060
177
7,126
7,482
0
38,291
W
Hachiman
QoertzSucks
Hachiman
9,488
6,962
0
2,329
10,749
5,287
1,706
5,128
4,977
0
26,981
W
8,470
3,762
321
727
9,759
10,393
218
6,418
2,894
17,456
0
W
Ne Zha
RCCripplin
Ne Zha
8,749
1,160
0
805
7,647
4,242
1,967
1,250
5,786
0
48,168
L
Ao Kuang
Ragnarsaurus
Ao Kuang
8,296
1,179
0
7,315
17,421
8,488
0
4,919
12,502
23,250
0
W
Baba Yaga
WVU_FAN_07
Baba Yaga
8,657
398
220
1,033
6,141
3,300
329
2,527
3,373
36,193
734
L
Amaterasu
btb7493
Amaterasu
7,010
2,149
0
3,878
16,327
19,198
0
3,684
12,643
0
23,602
L
Bakasura
cuh_caw
Bakasura
7,479
5,419
0
3,639
10,533
8,622
0
3,416
7,117
0
25,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,834
Gold Earned
46,148
222
Minions Killed
284
0
Camps Cleared
0
1,247,489
Distance Traveled
1,197,450
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,942
662
10
1
0
250,209
0
L
Merlin
8,703
725
77
6
0
210,598
0
W
Hercules
9,461
788
61
5
0
277,986
0
W
Hachiman
8,492
708
43
4
0
210,254
0
W
Atlas
9,162
764
22
2
0
237,962
0
W
Ne Zha
9,869
822
79
7
0
238,842
0
L
Ao Kuang
8,317
693
29
2
0
259,906
1
W
Baba Yaga
9,164
764
79
7
0
232,406
0
L
Amaterasu
7,863
655
46
4
0
241,070
0
L
Bakasura
9,009
751
60
5
0
285,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role