Player Matchup

Khepri
Khepri
AZ_Flowers
Khepri
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 37L
1,582 Elo+
Party 1
Camazotz
Camazotz
Gotzy213
Camazotz
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 72L
1,582 Elo+
Party 1
Horus
Horus
QuaggyWalrus
Horus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 37L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Spahnie777
Danzaburou
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 51L
1,582 Elo+
Party 1
Vulcan
Vulcan
XxCH23xX
Vulcan
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 78L
1,544 Elo+
Party 1
Team Averages
Level 113
1,500 SR
1,558 Elo+

VS

Team Averages
Level 87
1,500 SR
1,580 Elo+
Izanami
Izanami
DetteredTTV
Izanami
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,680 Elo+
Party 3
Erlang Shen
Erlang Shen
JDay1998
Erlang Shen
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
311W - 320L
1,501 Elo+
Party 2
Sylvanus
Sylvanus
JackTheDipper0
Sylvanus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,644 Elo+
Party 3
Thor
Thor
Tee_Raw36
Thor
Level 91
God Stats
2W - 4L
1,500 SR
Queue Stats
232W - 247L
1,554 Elo+
Party 2
Tiamat
Tiamat
glemke27
Tiamat
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
253W - 263L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AZ_Flowers
Khepri
15
0 / 3 / 16
9,645
804
5,938
16,694
14,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Camazotz
Gotzy213
Camazotz
17
6 / 3 / 13
10,006
834
18,984
23,421
11,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 2 / 12
9,913
826
4,737
15,543
12,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Spahnie777
Danzaburou
19
9 / 1 / 9
11,589
966
23,074
10,092
5,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
XxCH23xX
Vulcan
17
5 / 3 / 13
9,944
829
20,762
9,780
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DetteredTTV
Izanami
15
2 / 5 / 4
8,958
747
8,639
12,612
5,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
JDay1998
Erlang Shen
14
1 / 4 / 5
8,115
676
9,927
24,054
19,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
16
2 / 4 / 7
8,940
745
10,693
16,948
14,505
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
15
5 / 4 / 5
8,832
736
17,560
20,502
9,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
glemke27
Tiamat
15
2 / 5 / 5
8,571
714
9,181
9,998
6,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
22
Kills
12
12
Deaths
22
63
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Khepri
AZ_Flowers
Khepri
0
3
16
2.67
L
Izanami
DetteredTTV
Izanami
2
5
4
0.8
W
Camazotz
Gotzy213
Camazotz
6
3
13
4.17
L
Erlang Shen
JDay1998
Erlang Shen
1
4
5
0.88
L
Sylvanus
2
4
7
1.38
W
2
2
12
4
W
Danzaburou
Spahnie777
Danzaburou
9
1
9
13.5
L
Thor
5
4
5
1.88
W
Vulcan
XxCH23xX
Vulcan
5
3
13
3.83
L
Tiamat
glemke27
Tiamat
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,495
Damage
56,000
75,530
Taken
84,114
49,105
Mitigated
55,655
44,174
Healing
32,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AZ_Flowers
Khepri
5,938
428
3,239
4,563
16,694
14,513
709
3,530
13,164
11,560
0
L
Izanami
DetteredTTV
Izanami
8,639
5,231
584
1,919
12,612
5,375
0
2,499
10,113
0
26,421
W
Camazotz
Gotzy213
Camazotz
18,984
6,728
916
10,695
23,421
11,685
0
4,655
18,766
0
28,454
L
Erlang Shen
JDay1998
Erlang Shen
9,927
4,433
789
9,156
24,054
19,496
0
6,792
17,262
0
16,530
L
Sylvanus
10,693
3,674
5,471
5,564
16,948
14,505
123
5,686
11,262
23,143
537
W
4,737
2,394
6,317
7,020
15,543
12,228
822
4,713
10,830
0
6,082
W
Danzaburou
Spahnie777
Danzaburou
23,074
11,411
2,418
4,724
10,092
5,543
4,043
3,215
6,877
0
46,311
L
Thor
17,560
2,149
1,871
5,994
20,502
9,746
0
8,070
12,432
0
24,738
W
Vulcan
XxCH23xX
Vulcan
20,762
8,629
2,711
1,571
9,780
5,136
1,977
3,110
6,670
35,307
2,592
L
Tiamat
glemke27
Tiamat
9,181
162
646
744
9,998
6,533
0
2,123
7,875
21,954
1,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,097
Gold Earned
43,416
141
Minions Killed
126
0
Camps Cleared
0
1,140,034
Distance Traveled
1,008,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,645
804
8
1
0
226,646
0
L
Izanami
8,958
747
53
4
0
207,251
0
W
Camazotz
10,006
834
22
2
0
234,371
0
L
Erlang Shen
8,115
676
9
1
0
205,970
0
L
Sylvanus
8,940
745
23
2
0
173,542
0
W
Horus
9,913
826
3
0
0
224,614
0
W
Danzaburou
11,589
966
62
5
0
224,597
0
L
Thor
8,832
736
11
1
0
214,730
0
W
Vulcan
9,944
829
46
4
0
229,806
0
L
Tiamat
8,571
714
30
3
0
206,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role