Player Matchup

Bacchus
Bacchus
Equilibrium3444
Bacchus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,458 Elo+
Solo
Surtr
Surtr
EssALRIGHT
Surtr
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,323 Elo+
Party 1
Fenrir
Fenrir
ItsMASAYUKI
Fenrir
Level 57
God Stats
0W - 6L
1,250 SR
Queue Stats
29W - 31L
1,412 Elo+
Party 1
Neith
Neith
haha4225
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,323 Elo+
Party 1
Agni
Agni
tjmullins05
Agni
Level 10
God Stats
0W - 3L
1,200 SR
Queue Stats
27W - 30L
1,127 Elo+
Party 1
Team Averages
Level 23
1,390 SR
1,329 Elo+

VS

Team Averages
Level 43
1,559 SR
1,644 Elo+
Cu Chulainn
Cu Chulainn
BxneUrSister
Cu Chulainn
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 29L
1,508 Elo+
Party 3
Bacchus
Bacchus
DRblackguyMD
Bacchus
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
46W - 29L
1,836 Elo+
Party 2
Heimdallr
Heimdallr
GeezOhPeetz
Heimdallr
Level 106
God Stats
6W - 3L
1,715 SR
Queue Stats
161W - 139L
1,901 Elo+
Party 2
Anubis
Anubis
Jacked-_-Hammer
Anubis
Level 45
God Stats
29W - 22L
1,581 SR
Queue Stats
35W - 29L
1,494 Elo+
Party 3
He Bo
He Bo
YeaaaImFat
He Bo
Level 45
God Stats
6W - 3L
1,500 SR
Queue Stats
145W - 146L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,525
453
2,203
7,057
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Surtr
9
2 / 2 / 0
5,136
514
2,650
7,599
6,634
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
9
3 / 9 / 0
5,456
546
5,452
13,304
4,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
haha4225
Neith
8
0 / 1 / 0
4,560
456
2,861
4,642
1,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 8 / 1
4,602
460
2,647
9,763
2,765
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BxneUrSister
Cu Chulainn
10
1 / 2 / 0
5,809
581
4,790
7,534
5,760
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
DRblackguyMD
Bacchus
9
3 / 0 / 4
6,006
601
3,719
4,324
3,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
GeezOhPeetz
Heimdallr
10
0 / 0 / 3
5,686
569
3,863
6,502
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
12 / 1 / 5
7,518
752
11,241
7,498
3,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
11
6 / 3 / 4
6,770
677
7,379
6,747
1,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
6
Kills
22
23
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BxneUrSister
Cu Chulainn
1
2
0
0.5
W
Bacchus
DRblackguyMD
Bacchus
3
0
4
5
L
0
3
1
0.17
L
Surtr
2
2
0
1
W
Heimdallr
GeezOhPeetz
Heimdallr
0
0
3
1.5
L
Fenrir
3
9
0
0.33
W
12
1
5
14.5
W
He Bo
6
3
4
2.67
L
Neith
haha4225
Neith
0
1
0
0
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,813
Damage
30,992
42,365
Taken
32,605
21,212
Mitigated
16,713
5,479
Healing
14,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BxneUrSister
Cu Chulainn
4,790
634
0
2,133
7,534
5,760
0
273
7,261
5,376
38,401
W
Bacchus
DRblackguyMD
Bacchus
3,719
554
256
2,266
4,324
3,341
0
822
3,502
18,515
0
L
2,203
443
128
1,273
7,057
5,744
0
3,662
3,359
10,179
0
L
Surtr
2,650
1,175
0
413
7,599
6,634
0
1,130
5,869
293
17,394
W
Heimdallr
GeezOhPeetz
Heimdallr
3,863
1,577
0
3,765
6,502
2,504
215
514
5,988
0
46,676
L
Fenrir
5,452
1,188
0
1,544
13,304
4,204
0
9,292
3,968
0
23,303
W
11,241
1,071
0
5,144
7,498
3,449
585
2,775
4,723
43,727
470
W
He Bo
7,379
824
0
759
6,747
1,659
0
567
6,180
37,303
0
L
Neith
haha4225
Neith
2,861
1,011
0
873
4,642
1,865
0
1,201
3,441
0
26,161
L
2,647
254
0
1,248
9,763
2,765
0
7,497
2,266
19,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,279
Gold Earned
31,789
156
Minions Killed
284
0
Camps Cleared
0
954,272
Distance Traveled
904,271
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,809
581
72
7
0
182,336
0
W
Bacchus
6,006
601
28
3
0
193,347
1
L
Bacchus
4,525
453
16
2
0
190,648
2
L
Surtr
5,136
514
26
3
0
184,511
0
W
Heimdallr
5,686
569
67
7
0
161,221
0
L
Fenrir
5,456
546
40
4
0
195,311
0
W
Anubis
7,518
752
62
6
0
164,368
0
W
He Bo
6,770
677
55
6
0
202,999
0
L
Neith
4,560
456
50
5
0
205,173
0
L
Agni
4,602
460
24
2
0
178,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role