Player Matchup

Fenrir
Fenrir
Silver I
ABottleofLean
Fenrir
Silver I
Level 149
God Stats
3W - 3L
1,527 SR
Queue Stats
24W - 22L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
ANDERSON1999
Sun Wukong
Silver I
Level 145
God Stats
19W - 23L
1,392 SR
Queue Stats
359W - 362L
1,488 MMR
Solo
Cernunnos
Cernunnos
Silver I
Lilnate1219
Cernunnos
Silver I
Level 87
God Stats
0W - 2L
1,274 SR
Queue Stats
25W - 24L
1,469 MMR
Party 1
Ah Puch
Ah Puch
Silver I
MΦRI
Ah Puch
Silver I
Level 68
God Stats
8W - 9L
1,734 SR
Queue Stats
25W - 36L
1,491 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Semmi_400
Kumbhakarna
Bronze III
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 157L
1,488 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,485 SR
1,487 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,600 SR
1,487 MMR
Rama
Rama
Gold V
Bugle Wizard
Rama
Gold V
Level 221
God Stats
35W - 30L
1,500 SR
Queue Stats
436W - 413L
1,484 MMR
Solo
Athena
Athena
Bronze III
JKeyes
Athena
Bronze III
Level 125
God Stats
3W - 4L
1,816 SR
Queue Stats
6W - 7L
1,508 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver III
MRZ PortCoronet
Cu Chulainn
Silver III
Level 104
God Stats
15W - 11L
1,666 SR
Queue Stats
117W - 125L
1,493 MMR
Solo
Hera
Hera
Silver II
Mayberryy
Hera
Silver II
Level 128
God Stats
9W - 8L
1,517 SR
Queue Stats
29W - 25L
1,482 MMR
Solo
Hun Batz
Hun Batz
Bronze III
Monkeyman120
Hun Batz
Bronze III
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 83L
1,469 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,086
443
4,824
13,959
5,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
ANDERSON1999
Sun Wukong
13
1 / 2 / 0
7,585
474
5,839
13,618
11,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
Lilnate1219
Cernunnos
15
1 / 2 / 0
8,551
534
5,820
10,187
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
MΦRI
Ah Puch
13
0 / 2 / 0
7,538
471
4,772
5,706
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
Semmi_400
Kumbhakarna
11
0 / 3 / 1
6,909
432
3,168
14,411
7,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
JanusAgniMercuryAo KuangThanatos

VS

Bans
LokiBakasuraIshtarSusanoMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 3
9,334
583
5,584
9,669
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
JKeyes
Athena
12
1 / 0 / 5
8,155
510
2,701
11,825
10,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
MRZ PortCoronet
Cu Chulainn
15
3 / 1 / 5
9,432
590
11,500
13,143
14,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
16
3 / 1 / 4
9,801
613
8,686
6,165
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Monkeyman120
Hun Batz
15
5 / 0 / 4
9,443
590
10,869
11,611
5,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
13
13
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Sun Wukong
ANDERSON1999
Sun Wukong
1
2
0
0.5
W
1
1
3
2.5
W
Athena
JKeyes
Athena
1
0
5
3.5
L
Cernunnos
Lilnate1219
Cernunnos
1
2
0
0.5
W
Cu Chulainn
MRZ PortCoronet
Cu Chulainn
3
1
5
5.5
W
Hera
3
1
4
5
W
Hun Batz
Monkeyman120
Hun Batz
5
0
4
7
L
Ah Puch
MΦRI
Ah Puch
0
2
0
0
L
Kumbhakarna
Semmi_400
Kumbhakarna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,423
Damage
39,340
57,881
Taken
52,413
31,554
Mitigated
37,754
16,242
Healing
16,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,824
1,542
0
2,062
13,959
5,703
0
2,451
11,508
0
54,091
L
Sun Wukong
ANDERSON1999
Sun Wukong
5,839
1,778
0
3,948
13,618
11,959
0
1,351
12,267
0
53,820
W
5,584
5,005
0
5,663
9,669
3,970
202
1,293
8,366
0
80,548
W
Athena
JKeyes
Athena
2,701
1,138
2,551
2,611
11,825
10,726
443
2,904
8,914
20,586
0
L
Cernunnos
Lilnate1219
Cernunnos
5,820
2,750
0
5,514
10,187
4,340
0
1,915
8,272
0
82,983
W
Cu Chulainn
MRZ PortCoronet
Cu Chulainn
11,500
1,466
0
3,674
13,143
14,643
180
1,915
11,222
4,870
63,275
W
Hera
8,686
1,896
132
950
6,165
2,793
462
2,644
3,521
87,854
850
W
Hun Batz
Monkeyman120
Hun Batz
10,869
2,121
0
516
11,611
5,622
0
1,626
9,976
0
93,665
L
Ah Puch
MΦRI
Ah Puch
4,772
0
0
1,546
5,706
1,962
0
2,178
3,528
61,977
0
L
Kumbhakarna
Semmi_400
Kumbhakarna
3,168
922
0
3,172
14,411
7,590
0
5,165
9,246
18,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,669
Gold Earned
46,165
471
Minions Killed
549
0
Camps Cleared
0
1,499,647
Distance Traveled
1,627,465
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,086
443
77
5
0
347,957
4
L
Sun Wukong
7,585
474
96
6
0
346,318
6
W
Rama
9,334
583
146
9
0
305,929
4
W
Athena
8,155
510
28
2
0
355,683
1
L
Cernunnos
8,551
534
152
10
0
286,901
1
W
Cu Chulainn
9,432
590
99
6
0
292,565
3
W
Hera
9,801
613
149
9
0
305,219
2
W
Hun Batz
9,443
590
127
8
0
368,069
1
L
Ah Puch
7,538
471
120
8
0
225,301
0
L
Kumbhakarna
6,909
432
26
2
0
293,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role