Player Matchup

Chaac
Chaac
ChaoBofa
Chaac
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
167W - 131L
1,705 Elo+
Party 1
Chiron
Chiron
Joedogg786
Chiron
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 76L
1,628 Elo+
Party 1
Jormungandr
Jormungandr
Toddwr88
Jormungandr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,252 Elo+
Party 2
Kuzenbo
Kuzenbo
sokoloco
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,252 Elo+
Party 2
Olorun
Olorun
todo9913
Olorun
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
206W - 157L
1,678 Elo+
Party 1
Team Averages
Level 35
1,500 SR
1,503 Elo+

VS

Team Averages
Level 31
1,500 SR
1,477 Elo+
Anhur
Anhur
Airiolas
Anhur
Level 29
God Stats
8W - 6L
1,500 SR
Queue Stats
476W - 410L
1,536 Elo+
Solo
Olorun
Olorun
DeffNotSnips
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,463 Elo+
Solo
Ymir
Ymir
LIQUIDxBlake
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Hades
Hades
LeftToFray
Hades
Level 55
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 67L
1,435 Elo+
Party 3
Izanami
Izanami
dixbflopping
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ChaoBofa
Chaac
19
5 / 1 / 13
11,077
738
20,682
27,767
26,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Chiron
Joedogg786
Chiron
18
4 / 4 / 13
11,241
749
22,024
13,450
6,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Toddwr88
Jormungandr
19
6 / 5 / 11
11,552
770
16,819
20,741
23,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
sokoloco
Kuzenbo
17
4 / 4 / 10
11,476
765
10,047
19,378
33,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
todo9913
Olorun
19
2 / 3 / 14
10,837
722
14,415
13,601
7,466
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Airiolas
Anhur
14
4 / 1 / 3
9,263
618
8,170
8,096
4,273
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
18
1 / 3 / 6
9,865
658
14,996
18,675
10,512
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 6 / 13
10,803
720
8,390
28,750
35,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
16
2 / 5 / 8
10,197
680
11,647
16,797
10,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
dixbflopping
Izanami
20
10 / 6 / 6
12,752
850
35,844
21,662
13,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
53
21
Kills
17
17
Deaths
21
61
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anhur
Airiolas
Anhur
4
1
3
5.5
W
Chaac
ChaoBofa
Chaac
5
1
13
11.5
L
Olorun
1
3
6
1.33
W
Chiron
Joedogg786
Chiron
4
4
13
2.63
L
0
6
13
1.08
L
Hades
2
5
8
1.2
W
Jormungandr
Toddwr88
Jormungandr
6
5
11
2.3
L
Izanami
dixbflopping
Izanami
10
6
6
2.17
W
Kuzenbo
sokoloco
Kuzenbo
4
4
10
2.25
W
Olorun
todo9913
Olorun
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,987
Damage
79,047
94,937
Taken
93,980
97,723
Mitigated
74,092
44,002
Healing
40,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Airiolas
Anhur
8,170
4,337
1,417
1,730
8,096
4,273
0
2,869
5,227
0
14,648
W
Chaac
ChaoBofa
Chaac
20,682
1,775
825
17,105
27,767
26,558
268
10,673
17,094
0
36,192
L
Olorun
14,996
6,048
7,365
8,494
18,675
10,512
187
7,605
11,070
38,979
0
W
Chiron
Joedogg786
Chiron
22,024
10,676
3,411
4,389
13,450
6,904
794
4,894
8,556
0
42,150
L
8,390
1,050
641
4,022
28,750
35,768
120
13,933
14,817
16,287
0
L
Hades
11,647
1,650
2,913
4,894
16,797
10,503
348
5,751
11,046
17,349
0
W
Jormungandr
Toddwr88
Jormungandr
16,819
5,133
917
2,906
20,741
23,224
817
6,249
14,492
34,297
720
L
Izanami
dixbflopping
Izanami
35,844
23,641
2,973
5,807
21,662
13,036
3,342
10,881
10,781
0
67,131
W
Kuzenbo
sokoloco
Kuzenbo
10,047
2,811
911
3,234
19,378
33,571
576
7,141
12,237
16,859
0
W
Olorun
todo9913
Olorun
14,415
9,629
3,888
6,416
13,601
7,466
2,160
6,076
7,525
28,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,183
Gold Earned
52,880
163
Minions Killed
180
0
Camps Cleared
0
1,281,486
Distance Traveled
1,072,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,263
618
18
1
0
157,660
0
W
Chaac
11,077
738
18
1
0
290,182
0
L
Olorun
9,865
658
48
3
0
255,667
0
W
Chiron
11,241
749
49
3
0
244,885
0
L
Ymir
10,803
720
18
1
0
203,836
0
L
Hades
10,197
680
16
1
0
219,646
0
W
Jormungandr
11,552
770
34
2
0
260,078
0
L
Izanami
12,752
850
80
5
0
235,872
0
W
Kuzenbo
11,476
765
13
1
0
271,164
0
W
Olorun
10,837
722
49
3
0
215,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role