Player Matchup

Amaterasu
Amaterasu
Gold III
 
Amaterasu
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Bronze III
FaultyViper
Chronos
Bronze III
Level 109
God Stats
5W - 6L
1,761 SR
Queue Stats
278W - 276L
1,519 MMR
Solo
Mercury
Mercury
Gold V
Ryth24
Mercury
Gold V
Level 127
God Stats
75W - 45L
1,758 SR
Queue Stats
198W - 182L
1,519 MMR
Solo
Izanami
Izanami
Silver I
Slayer657811
Izanami
Silver I
Level 86
God Stats
0W - 1L
1,297 SR
Queue Stats
22W - 21L
1,552 MMR
Party 1
Fafnir
Fafnir
Silver II
jumpfin
Fafnir
Silver II
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 97L
1,490 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,563 SR
1,516 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,567 SR
1,519 MMR
Olorun
Olorun
Silver I
CField
Olorun
Silver I
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 109L
1,585 MMR
Party 2
Loki
Loki
Silver III
GimpiWASD
Loki
Silver III
Level 105
God Stats
1W - 3L
1,324 SR
Queue Stats
21W - 29L
1,447 MMR
Party 2
Jormungandr
Jormungandr
Gold III
Vindicated9
Jormungandr
Gold III
Level 128
God Stats
4W - 2L
1,512 SR
Queue Stats
70W - 71L
1,523 MMR
Solo
Cthulhu
Cthulhu
Gold V
Zegxy
Cthulhu
Gold V
Level 183
God Stats
13W - 20L
1,751 SR
Queue Stats
211W - 214L
1,521 MMR
Solo
Medusa
Medusa
Gold V
swancleric
Medusa
Gold V
Level 100
God Stats
6W - 4L
1,751 SR
Queue Stats
78W - 75L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
0 / 2 / 1
6,829
525
4,651
13,249
8,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
FaultyViper
Chronos
11
0 / 3 / 2
6,184
476
3,160
8,726
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Ryth24
Mercury
13
4 / 2 / 0
7,494
576
6,831
8,140
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Slayer657811
Izanami
9
0 / 5 / 0
5,674
436
3,068
9,543
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
jumpfin
Fafnir
10
0 / 1 / 3
6,583
506
2,141
5,271
5,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ScyllaHe BoAchillesSolAo Kuang

VS

Bans
AtlasFenrirFreyaBellonaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CField
Olorun
12
5 / 2 / 1
7,752
596
8,579
8,551
4,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
12
2 / 1 / 6
7,438
572
2,929
8,155
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Vindicated9
Jormungandr
13
2 / 0 / 0
7,921
609
7,800
7,450
5,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Zegxy
Cthulhu
10
1 / 1 / 2
5,978
460
3,852
10,640
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
swancleric
Medusa
14
3 / 0 / 2
8,154
627
7,432
8,415
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
13
13
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
1
0.25
W
Olorun
CField
Olorun
5
2
1
2.75
L
Chronos
FaultyViper
Chronos
0
3
2
0.33
W
Loki
2
1
6
5
L
Mercury
Ryth24
Mercury
4
2
0
2
L
Izanami
Slayer657811
Izanami
0
5
0
0
W
Jormungandr
Vindicated9
Jormungandr
2
0
0
2
W
Cthulhu
Zegxy
Cthulhu
1
1
2
2
L
Fafnir
jumpfin
Fafnir
0
1
3
1.5
W
Medusa
swancleric
Medusa
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,851
Damage
30,592
44,929
Taken
43,211
23,156
Mitigated
20,997
11,954
Healing
19,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,651
1,126
0
6,279
13,249
8,197
0
7,397
5,852
0
62,285
W
Olorun
CField
Olorun
8,579
3,725
629
4,215
8,551
4,190
324
2,478
6,073
47,368
5,862
L
Chronos
FaultyViper
Chronos
3,160
228
0
886
8,726
3,319
0
5,156
3,570
46,482
0
W
Loki
2,929
356
0
3,566
8,155
2,867
0
1,503
6,652
0
41,984
L
Mercury
Ryth24
Mercury
6,831
3,741
0
334
8,140
2,972
0
2,957
5,183
0
64,003
L
Izanami
Slayer657811
Izanami
3,068
1,782
0
2,366
9,543
3,503
0
1,794
7,749
0
35,316
W
Jormungandr
Vindicated9
Jormungandr
7,800
2,273
0
2,403
7,450
5,564
238
283
7,167
68,614
0
W
Cthulhu
Zegxy
Cthulhu
3,852
256
307
2,450
10,640
4,778
30
1,649
8,991
19,372
0
L
Fafnir
jumpfin
Fafnir
2,141
117
144
1,945
5,271
5,165
0
2,417
2,854
15,360
0
W
Medusa
swancleric
Medusa
7,432
3,271
0
5,584
8,415
3,598
260
32
8,383
0
66,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,764
Gold Earned
37,243
397
Minions Killed
385
0
Camps Cleared
0
1,338,020
Distance Traveled
1,304,867
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,829
525
122
9
0
282,588
1
W
Olorun
7,752
596
83
6
0
244,539
2
L
Chronos
6,184
476
71
5
0
284,247
4
W
Loki
7,438
572
50
4
0
299,308
0
L
Mercury
7,494
576
95
7
0
331,065
0
L
Izanami
5,674
436
88
7
0
185,217
2
W
Jormungandr
7,921
609
116
9
0
237,570
5
W
Cthulhu
5,978
460
26
2
0
276,934
3
L
Fafnir
6,583
506
21
2
0
254,903
1
W
Medusa
8,154
627
110
8
0
246,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role